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Posts Made By:
Reevezy
Forum:
Scripting
08-21-2014, 00:26
Replies:
1
Double Action and SM
Views:
1,123
Posted By
Reevezy
Double Action and SM
Hi! I recently found a new source mod that I really enjoy and I'm trying to develop some plugins for it with a few issues.
It may just be that it's not supported but I can't seem to access the...
Forum:
Scripting
08-28-2012, 22:03
Replies:
1
Reading/Writing files.
Views:
1,144
Posted By
Reevezy
Re: Reading/Writing files.
Actually this is still an issue, the "w+" was under ServerSpawn not PlayerDeath, the file isn't written to on a player death for some reason.
Any ideas?
Edit:
Think I might see one issue...
Forum:
Scripting
08-28-2012, 19:29
Replies:
1
Reading/Writing files.
Views:
1,144
Posted By
Reevezy
Reading/Writing files.
-snip-
Nevermind I just figured it out I left a "w+" in OpenFile.
#include <sourcemod>
public Plugin:myinfo =
{
Forum:
Source Servers (SRCDS)
08-27-2012, 07:32
Replies:
0
Changing Gamemodes/Other Stuff
Views:
755
Posted By
Reevezy
Changing Gamemodes/Other Stuff
I know it just got released but there are so many little annoying things about custom servers that Valve needs to fix.
1. Is there any way to change Gamemodes without having to restart the server?...
Forum:
Plugins
08-26-2012, 01:03
Replies:
2,258
[CSS/CS:GO] Weapon Restrict
Views:
1,430,427
Posted By
Reevezy
Re: [CSS/CS:GO] Weapon Restrict
I installed this on my CS:GO server but putting the convars in my server.cfg isn't doing anything, the admin commands work fine but I don't want to have to restrict a weapon manually each round.
Forum:
Scripting
08-11-2012, 22:29
Replies:
11
Preventing player death.
Views:
4,425
Posted By
Reevezy
Re: Preventing player death.
Turns out even when you don't return it it still negates the damage, which includes world/fall damage as well for some reason.
I'm kind of lost now.
Forum:
Scripting
08-09-2012, 04:08
Replies:
11
Preventing player death.
Views:
4,425
Posted By
Reevezy
Re: Preventing player death.
I'm fine with it blocking damage fully at the moment, think it may be a problem with my SDKhooks install. I just tested it and it doesn't ever get to OnTakeDamage()
Seems the files are all there,...
Forum:
Scripting
08-09-2012, 03:49
Replies:
11
Preventing player death.
Views:
4,425
Posted By
Reevezy
Re: Preventing player death.
New account cause of my bad eyes/captchas screwing up this one seems I had two.
Still can't get this to work am I doing something obvious wrong?
#include <sourcemod>
#include <timers>...
Showing results 1 to 8 of 8
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