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Search: Posts Made By: DJEarthQuake
Forum: Suggestions / Requests Yesterday, 20:58
Replies: 3
Views: 162
Posted By DJEarthQuake
Re: Bodbots alternative

Thanks for the info! Glad they got through the Linux compile as well. Autoway point would be perfect. That being said he was right. The original way point makers were the best. I did quite a few...
Forum: Suggestions / Requests 01-21-2021, 07:13
Replies: 11
Views: 233
Posted By DJEarthQuake
Re: Half - Life 1 , server

https://bg.lmgtfy.app/#gsc.tab=0&gsc.q=how%20do%20i%20make%20a%20half-life%20server
Forum: New Plugin Submissions 01-19-2021, 13:40
Replies: 83
Views: 25,118
Posted By DJEarthQuake
Re: LevelMod 8.0 with knifeskins. [ML Support]

#if AMXX_VERSION_NUM != 182
#define strbreak argbreak
#endif
Forum: New Plugin Submissions 01-19-2021, 08:00
Replies: 6
Views: 3,207
Posted By DJEarthQuake
Re: Proxy snort 1.3 (Updated 12/25/2020)

Dear djearthquake,

We have accepted your plugin and added it to our website here: https://proxycheck.io/plugins/ under the Source Engine tab.
Forum: Approved Plugins 01-18-2021, 09:10
Replies: 271
Views: 370,923
Posted By DJEarthQuake
Re: Parachute 1.3 (KRoTaL)

Posted the updated Parachute v1.7. Uses 3 chutes and is a stable when playing mods older than Counter-Strike when equipment is shot and destroyed. Hell; it can be shot down with missiles on HL now....
Forum: New Plugin Submissions 01-18-2021, 08:36
Replies: 6
Views: 3,207
Posted By DJEarthQuake
Re: Proxy snort 1.2 (Updated 10/08/2020)

Uploaded thoroughly tested plugin with the enhanced Pizzahut code to catch all mods and to not be in the ubiquitous demo-mode by default. Only admins see the messages now.
Some ISP's use 64...
Forum: New Plugin Submissions 01-17-2021, 11:00
Replies: 36
Views: 7,209
Posted By DJEarthQuake
Re: City Temperature on join | Updated 10/04/2020

Gave plugin a queue. It cuts down on socket turbulence. Socket is set to busy with a boolean and the queue runs every so often to assure all the players' temps have been read and not duplicated. The...
Forum: Scripting Help 01-15-2021, 22:14
Replies: 2
Views: 512
Posted By DJEarthQuake
Re: blank project (linux/windows) for AmxModX

Check addons/amxmodx/scripting/testsuite.
Forum: New Plugin Submissions 01-11-2021, 07:08
Replies: 17
Views: 3,764
Posted By DJEarthQuake
Re: Variable timing sys_ticrate

Update your version promptly if you use Amxx182 with bots please. When testing CZ with bots I noticed stability issues that needed addressed immediately.
Forum: Approved Plugins 01-10-2021, 12:16
Replies: 271
Views: 370,923
Posted By DJEarthQuake
Re: Parachute 1.3 (KRoTaL)

Manually editing CZ waypoints (https://steamcommunity.com/sharedfiles/filedetails/?id=126699221) IS REQUIRED if you are referring to the bots. Otherwise I've tried multiple parachute scripts for CZ...
Forum: Suggestions / Requests 01-09-2021, 00:27
Replies: 6
Views: 819
Posted By DJEarthQuake
Re: Furien Anti Furiens Shop Plugin

Don. That was rich (https://idioms.thefreedictionary.com/That%27s+rich!).
Forum: Scripting Help 01-08-2021, 01:43
Replies: 4
Views: 183
Posted By DJEarthQuake
Re: motd problem

It's running as designed. They nerfed the browser some time ago.
Forum: Suggestions / Requests 01-07-2021, 19:18
Replies: 1
Views: 118
Posted By DJEarthQuake
Re: [ZP] Parachute

I placed parachute script with 3 models (https://forums.alliedmods.net/showpost.php?p=2671151&postcount=253) in the Approved parachute thread or will soon. Use how you like. Admin, user, bot...
Forum: Suggestions / Requests 01-07-2021, 19:00
Replies: 20
Views: 2,463
Posted By DJEarthQuake
Re: Glow instead of flashlight

Omit the a in "ae". The link shows you what the letters mean for future reference.

get_players(players,playercount,"ae", glowteam) (https://www.amxmodx.org/api/amxmodx/get_players)



Also use...
Forum: Approved Plugins 01-02-2021, 13:11
Replies: 26
Views: 42,724
Posted By DJEarthQuake
Re: Vote Map

There's a compiled plugin in the zip.
Whose to make the sprites to make this thing go? Links are dead.
Use tool like HL Textures Tools to make resized 256x256 BMP into HL sprite....
Forum: Suggestions / Requests 01-01-2021, 21:20
Replies: 20
Views: 2,463
Posted By DJEarthQuake
Re: Glow instead of flashlight

Where you see is_user_alive change alive to connected. As far as adding who you are aiming as a HUD. That easy enough but will wait for you to test changing that code so you can signal when dead.
Forum: Scripting Help 12-28-2020, 13:59
Replies: 3
Views: 242
Posted By DJEarthQuake
Re: command

You're welcome musab. Glad script does the trick. Did you develop it further?
Forum: Suggestions / Requests 12-28-2020, 13:56
Replies: 9
Views: 450
Posted By DJEarthQuake
Re: Any way to stop people use wall hack?

Welcome. Let us know what DOES work in your case please.
Forum: Suggestions / Requests 12-28-2020, 13:42
Replies: 20
Views: 2,463
Posted By DJEarthQuake
Re: Glow instead of flashlight

Comment out, CVAR, or discard that part. Those teleporter models are red and blue. Only teams can see them. Like the voice icon above the head. It can help see.


/*
emessage_begin(...
Forum: Suggestions / Requests 12-27-2020, 16:44
Replies: 9
Views: 450
Posted By DJEarthQuake
Re: Any way to stop people use wall hack?

Just remember it's not hacking if making noise and some weapons are supposed to wallbang. That's not to discount it seems there are never ending cheats.

You are not the only one who gets upset by...
Forum: Suggestions / Requests 12-27-2020, 15:15
Replies: 1
Views: 148
Posted By DJEarthQuake
Re: Deathrun mapvoter

There's one.


Search.
https://www.amxmodx.org/compiler.php?mod=1&cat=0&plugin=map+vote&author=&go=search

The top 5 results are not even close.

xLoadCountdown - countdown until..
...
Forum: Suggestions / Requests 12-24-2020, 16:22
Replies: 27
Views: 2,137
Posted By DJEarthQuake
Re: Players breathing steam [REQ]

You have it in 3rd person. I didn't.
Forum: Suggestions / Requests 12-24-2020, 13:09
Replies: 27
Views: 2,137
Posted By DJEarthQuake
Re: Players breathing steam [REQ]

Increment CVAR to adjust the height on the fly. I have 2 different chin settings for 2 different mods.
Forum: Scripting Help 12-24-2020, 00:25
Replies: 10
Views: 1,041
Posted By DJEarthQuake
Re: FATAL ERROR (shutting down): Hit a dm_item with no model

new const TEST_MODEL[] = "models/test.mdl"

public plugin_precache()
{
if (file_exists(TEST_MODEL))
precache_model(TEST_MODEL);
Forum: Suggestions / Requests 12-23-2020, 16:18
Replies: 27
Views: 2,137
Posted By DJEarthQuake
Re: Players breathing steam [REQ]

https://cdn.discordapp.com/attachments/656189619230212106/791413521313169418/winter_breath.gif

#include amxmodx
#include engine
#include fakemeta

new g_breath, g_face;

public plugin_init()...
Showing results 1 to 25 of 500

 
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