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Posts Made By:
MrXtramean
Forum:
General
05-13-2010, 19:28
Replies:
6
amxx /top15 not working...
Views:
10,440
Posted By
MrXtramean
Re: amxx /top15 not working...
I have a similar problem with stats. /top15 and /rankstats
Why are the "deaths" not being recorded while everything else is?
http://dlb.site.nfoservers.com/images/statsproblem/top15.jpg
...
Forum:
Approved Plugins
02-09-2010, 19:18
Replies:
214
Nintendo Mod v3.1
Views:
149,640
Posted By
MrXtramean
Re: Nintendo Mod v3.1
Can someone take this over?
By the time this gets finished, if it gets finished, the whole AMXmodx will change and this mod will be old news to what's new and can be in new mods forth coming.
I'm...
Forum:
Approved Plugins
12-05-2009, 01:47
Replies:
580
Multimod Plugin
Views:
421,198
Posted By
MrXtramean
Re: Multimod Plugin
The point is, when the server is empty, you don't want a big map running or a mod that really doesn't play well when a couple/few player join. That's why when there's only a half dozen players on...
Forum:
Approved Plugins
12-02-2009, 21:09
Replies:
225
Diablo Mod v8.0
Views:
232,519
Posted By
MrXtramean
Re: Diablo Mod v8.0
Not 100% sure, [MD] server 74.86.251.127:27015 seems to be saving XP on their Diablo server. I was on the server and they were typing /savexp. I didn't ask, but should have.
Forum:
Approved Plugins
12-02-2009, 21:03
Replies:
580
Multimod Plugin
Views:
421,198
Posted By
MrXtramean
Re: Multimod Plugin
Maybe you could change this plugin (emptyserver plugin)
http://forums.alliedmods.net/showthread.php?p=52535
To work with mods instead of maps.
I used the emptyserver plugin and it's great. It...
Forum:
HL1 Servers (HLDS)
12-01-2009, 06:47
Replies:
4
HLDS server runs but not with amxmodx
Views:
1,724
Posted By
MrXtramean
Re: HLDS server runs but not with amxmodx
EDIT: I was running the server without amxx and "I" had the connection warning at the same time "I" got an email.
I'm trying to re-configure my house network. I have 7 computers in my house, but...
Forum:
HL1 Servers (HLDS)
11-30-2009, 00:18
Replies:
4
HLDS server runs but not with amxmodx
Views:
1,724
Posted By
MrXtramean
HLDS server runs but not with amxmodx
I'm current on amxmodx and hlds. I'm running a hlds server downloaded from Steam.
I have the whole server, files in place and the server runs fine until I add the plugin.ini in the metamod...
Forum:
Approved Plugins
11-28-2009, 03:49
Replies:
225
Diablo Mod v8.0
Views:
232,519
Posted By
MrXtramean
Re: Diablo Mod v8.0
Doesn't help much unless someone is actually working on it.
Forum:
Approved Plugins
11-23-2009, 01:16
Replies:
214
Nintendo Mod v3.1
Views:
149,640
Posted By
MrXtramean
Re: Nintendo Mod v3.1
Is this an old say command /nmmenu ?
Mine doesn't work.
If anyone can code, Soloist has a forum setup for character postings http://forum.nintendomod.com/
My guess, something like the zombie...
Forum:
Approved Plugins
11-22-2009, 15:03
Replies:
214
Nintendo Mod v3.1
Views:
149,640
Posted By
MrXtramean
Re: Nintendo Mod v3.1
This sounds fun! So v3.1 has 8 characters and the new version will have about 15? Sounds great.
Forum:
HL1 Servers (HLDS)
11-21-2009, 23:25
Replies:
21
Sv_downloadurl :/
Views:
11,180
Posted By
MrXtramean
Re: Sv_downloadurl :/
I didn't think you could use ftp for fast download either. But you say it was working? I'll have to test this.
I have my fast dnl set to http://www....../cstrike
But it's SLOW and I...
Forum:
Trash
11-21-2009, 15:11
Replies:
0
[REQ] Glow2Hell Mod
Views:
825
Posted By
MrXtramean
Re: [REQ] Glow2Hell Mod
please delete this double posted topic.
Allied Modders had some out issue's today at 12:00 pm Pacific time.
Thanks
Forum:
Suggestions / Requests
11-21-2009, 15:05
Replies:
0
[REQ] Glow2Hell Mod
Views:
746
Posted By
MrXtramean
[REQ] Glow2Hell Mod
Over the last 5 years our server has run a contest that I think would be a fun Mod.
Here's how we played it:
1. Each side, CT & T's would have a player(s) (we've played this with 1 to 3 glowies...
Forum:
Approved Plugins
11-20-2009, 20:56
Replies:
580
Multimod Plugin
Views:
421,198
Posted By
MrXtramean
Re: Multimod Plugin
[Deathrun]:[deathrunmaps.ini]:[deathrun.cfg]
Mod specific maps.ini
Forum:
Approved Plugins
11-18-2009, 17:11
Replies:
580
Multimod Plugin
Views:
421,198
Posted By
MrXtramean
Re: Multimod Plugin
Micstats works for me , but I'm using version post #191
Forum:
HL1 Servers (HLDS)
11-13-2009, 18:22
Replies:
25
Ham Sandwich with console
Views:
6,553
Posted By
MrXtramean
Re: Ham Sandwich with console
figured out part of it...need to talk to someone about plugin being tested
Forum:
HL1 Servers (HLDS)
11-13-2009, 18:12
Replies:
25
Ham Sandwich with console
Views:
6,553
Posted By
MrXtramean
Re: Ham Sandwich with console
This is pissing me off. Tried updates and still get run time error.
Always the hamsandwich_amxx.dll
I can't start the HLDS!!
Forum:
HL1 Servers (HLDS)
11-13-2009, 06:38
Replies:
25
Ham Sandwich with console
Views:
6,553
Posted By
MrXtramean
Re: Ham Sandwich with console
running current. replace all the hams. double check modules.ini
????
Forum:
HL1 Servers (HLDS)
11-12-2009, 22:04
Replies:
4
35 hp map - But i have 100 hp at start!
Views:
3,372
Posted By
MrXtramean
Re: 35 hp map - But i have 100 hp at start!
I had this problem when I made a maps/35hp.cfg and had the sv_gravity 220
It disabled the little fall from spawn.
If I want low gravity on 35hp, an Admin has to turn it on manually.
Forum:
HL1 Servers (HLDS)
11-12-2009, 22:01
Replies:
25
Ham Sandwich with console
Views:
6,553
Posted By
MrXtramean
Re: Ham Sandwich with console
I get a run time error when testing HLDS and a new plugin.
AppName: hlds.exe AppVer: 4.1.1.1 ModName: hamsandwich_amxx.dll
ModVer: 0.0.0.0 Offset: 000142b5
It happenned when I changed Mods to...
Forum:
Approved Plugins
11-11-2009, 18:27
Replies:
17
Admininfo (v1.2.1)
Views:
23,813
Posted By
MrXtramean
Re: Admininfo (v1.2.1)
So this ?
public plugin_init() {
register_plugin("Admin info","1.2.1","White Panther")
register_concmd("admin_info","admin_info",0,"<x> : Shows personal admin infos stored in admininfo<x>.txt")...
Forum:
Approved Plugins
11-10-2009, 21:40
Replies:
580
Multimod Plugin
Views:
421,198
Posted By
MrXtramean
Re: Multimod Plugin
Ahh.
Your plugins.ini should only have plugins that will run on ALL Mods. What joropito was saying about your xredirect.amxx and ad_manager.amxx is that if these 2 plugins run on both Mods, then...
Forum:
Approved Plugins
11-10-2009, 16:15
Replies:
580
Multimod Plugin
Views:
421,198
Posted By
MrXtramean
Re: Multimod Plugin
Dark vador
Do you have any of the surf plugins i.e. usurf.amxx, in your plugin.ini ? Whatever is in your plugin.ini runs for all Mods, to my understanding.
Forum:
Approved Plugins
11-09-2009, 06:33
Replies:
580
Multimod Plugin
Views:
421,198
Posted By
MrXtramean
Re: Multimod Plugin
Well, this could be an issue with MultiMdo, because I can't seem to get Bank working for our Zombie P. mod. And now I'm wondering if it's saved our BF2 ranks. I'll have to check.
The Mod limit...
Forum:
Approved Plugins
11-08-2009, 05:04
Replies:
580
Multimod Plugin
Views:
421,198
Posted By
MrXtramean
Re: Multimod Plugin
I think it saves to vault. Make sure modules has nVault un-committed.
Also, you need to ask why it's not saving in the forum for that plugin. Once you get an answer there, then I bet it will...
Showing results 1 to 25 of 186
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