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Posts Made By:
mommafish
Forum:
Plugins
10-23-2010, 03:06
Replies:
76
[L4D & L4D2] Tank's Helper
Views:
65,509
Posted By
mommafish
Re: [L4D & L4D2] Tank's Helper
when the tank throws itself at the ceiling, it gets stuck there fix it please :)
Forum:
Extensions
10-22-2010, 22:15
Replies:
254
[EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.1]
Views:
227,535
Posted By
mommafish
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)
i crashed too on l4d2 HELP!
Forum:
Plugins
10-10-2010, 05:15
Replies:
76
[L4D & L4D2] Tank's Helper
Views:
65,509
Posted By
mommafish
Re: [L4D & L4D2] Tank's Helper
hahaha SO cool!
xie xie ni
Forum:
Plugin/Gameplay Ideas and Requests
10-09-2010, 06:15
Replies:
13
[L4D2]Kick
Views:
8,349
Posted By
mommafish
Re: [L4D2]Kick
BUMP
Forum:
Plugins
09-27-2010, 06:44
Replies:
277
[L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Views:
230,756
Posted By
mommafish
Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.4 (Save Objects Supported)
?? i cant spawn anything now?? the plugin not working?
ahhh im so stupid the txt file is suppose to be in data folder... sorry
Forum:
Unapproved Plugins
09-26-2010, 00:40
Replies:
57
[L4D2] Survivors Deathmatch 1.0.4a
Views:
26,438
Posted By
mommafish
Re: [L4D2] Survivors Deathmatch 1.0.4a
oops i explained wrongly.. i was trying to say that there is problems with the scores.. both teams kills are always 0 therefore its always a draw! :(
and if i set the round time to 9999, the...
Forum:
Unapproved Plugins
09-25-2010, 09:49
Replies:
57
[L4D2] Survivors Deathmatch 1.0.4a
Views:
26,438
Posted By
mommafish
Re: [L4D2] Survivors Deathmatch 1.0.4
help me! when i make a team deathmatch, the round never ends!
Forum:
Plugins
09-24-2010, 05:12
Replies:
511
[L4D-L4D2] New custom commands v1.0.9
Views:
395,233
Posted By
mommafish
Re: [L4D2] New custom commands v1.0.6
i tried to make sm_setmodel on custom admin menu but the models become huge red ERROR why?
Forum:
Plugin/Gameplay Ideas and Requests
09-15-2010, 04:16
Replies:
0
L4D2 Pipebomb
Views:
731
Posted By
mommafish
L4D2 Pipebomb
hi guys
does anyone knows how to prevent a pipebomb from bouncing?
just like vomitjar.. explodes when it touches something
thank you
Forum:
Plugins
09-11-2010, 21:09
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
287,350
Posted By
mommafish
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
it dosent work for me :(.. i type !melee @ parish map and it only shows those that are from that map and i cant spawn other melee weapons like.. fireaxe
Forum:
Plugins
09-07-2010, 22:59
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
287,350
Posted By
mommafish
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
hi i tested your new plugin by allowing it to spawn 4 katana on everymap.. on the parish map, it spawns as tonfas not katanas ;(
Forum:
Unapproved Plugins
08-17-2010, 23:50
Replies:
31
[L4D & L4D2] Nei Kung-Internal Strength
Views:
24,350
Posted By
mommafish
Re: [L4D & L4D2] Nei Kung-Internal Strength
how to activate it? i swing my meele weapon nothing happen
Forum:
Plugins
07-30-2010, 23:43
Replies:
306
[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Views:
150,348
Posted By
mommafish
Re: [L4D2] Berserker Mode V1.6.3a (Updated 07/30/2010)
yeah it works now but it takes a long time for players to load...
and could you change bind b "sm_berserker" to bind b "say /berserker" ? cos sm_berseker dosnt show the Berserker - Charging (0/45)
Forum:
Plugins
07-30-2010, 22:31
Replies:
306
[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Views:
150,348
Posted By
mommafish
Re: [L4D2] Berserker Mode V1.6.3a (Updated 07/30/2010)
oh no another problem... i can hear the music on background but others dont...
i realise whenever a player connects to my server my console show this thing
[Join] killace has connected to...
Forum:
Plugins
07-30-2010, 20:47
Replies:
306
[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Views:
150,348
Posted By
mommafish
Re: [L4D2] Berserker Mode V1.6.3a (Updated 07/30/2010)
HEY thanks honorcode23 it works now!!! i used itunes to convert into wav file
to work this is what i did, set wav file convertion properties to 44.100 kHz, 16-bit, stereo... previously i only...
Forum:
Plugins
07-30-2010, 10:19
Replies:
306
[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Views:
150,348
Posted By
mommafish
Re: [L4D2] Berserker Mode V1.6.3a (Updated 07/30/2010)
i used itunes to convert a music with a sample rate of 8 kHz but still have the same error previously, i tried it with many music...
btw if yours work.. where do you get your wav files from.. or...
Forum:
Plugins
07-30-2010, 07:01
Replies:
306
[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Views:
150,348
Posted By
mommafish
Re: [L4D2] Berserker Mode V1.6.3a (Updated 07/30/2010)
i type snd_rebuildaudiocache and when i berserk mode got this error,
S_StartSound: Invalid sample rate (48000) for sound 'music\tank\nobody.wav'.
btw the music file i got is from itunes and i...
Forum:
Plugins
07-26-2010, 04:47
Replies:
511
[L4D-L4D2] New custom commands v1.0.9
Views:
395,233
Posted By
mommafish
Re: [L4D2] New custom commands
BUMP!! survivors are too SMALL :mrgreen::mrgreen:
Forum:
Plugins
07-25-2010, 00:11
Replies:
73
[L4D2]Portals
Views:
69,298
Posted By
mommafish
Re: [L4D2]Portals
can disable the ERROR RED PORTAL DOES NOT EXIST? keep spamming ;(
Forum:
Plugins
07-24-2010, 20:55
Replies:
306
[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Views:
150,348
Posted By
mommafish
Re: [L4D2] Berserker Mode V1.6.3 (Updated 07/22/2010)
hello ur new update made it able to play other music like midnighttank.wav that is within the game
however custom made music that i put in the music/tank folder made this error
S_StartSound:...
Forum:
Plugins
07-24-2010, 02:15
Replies:
306
[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Views:
150,348
Posted By
mommafish
Re: [L4D2] Berserker Mode V1.6.3 (Updated 07/22/2010)
1- file transfer as in l4d2_berserk_mode_music_custom "1" ?
2- players also hear the onebadtank
3- it didnt print anything related to this plugin
4- ya
nonono i should be thanking you instead
Forum:
Plugins
07-24-2010, 01:43
Replies:
306
[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Views:
150,348
Posted By
mommafish
Re: [L4D2] Berserker Mode V1.6.3 (Updated 07/22/2010)
huh? wont snd_rebuildaudiocache take a long time to load? players would just leave
or do you mean everytime i put a new wav file in the music/tank place, i need to snd_rebuildaudiocache?
Forum:
Plugins
07-23-2010, 20:05
Replies:
306
[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Views:
150,348
Posted By
mommafish
Re: [L4D2] Berserker Mode V1.6.3 (Updated 07/22/2010)
// Is the music sound file a non-standard one? If it is, it will be forced to be downloaded
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_berserk_mode_music_custom "1"...
Forum:
Plugins
07-23-2010, 06:41
Replies:
306
[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Views:
150,348
Posted By
mommafish
Re: [L4D2] Berserker Mode V1.6.3 (Updated 07/22/2010)
help me my custom music dosnt work.. example, music/tank/THISMUSIC.wav correct?
cos i put it at the same folder as the defualt
Forum:
Plugins
07-22-2010, 08:36
Replies:
306
[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Views:
150,348
Posted By
mommafish
Re: [L4D2] Berserker Mode V1.6.2 (Updated 07/20/2010)
the forced download custom music is awsome!! could you make a single plugin for that? like when tank approaches, etc...
Showing results 1 to 25 of 92
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