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Search: Posts Made By: sxslmk
Forum: Plugins 06-05-2020, 07:48
Replies: 2,034
Views: 1,132,515
Posted By sxslmk
Re: [L4D & L4D2] Custom Player Stats v1.4B121

The last preview version with Foxhound won't be released? That webui is cool.
Forum: Plugins 05-27-2020, 07:58
Replies: 2,034
Views: 1,132,515
Posted By sxslmk
Re: [L4D & L4D2] Custom Player Stats v1.4B121

That's not the version Primeas posted. They uploaded the .smx without the source, this is against sourcemod rules.
Forum: Plugins 04-22-2020, 02:20
Replies: 48
Views: 30,791
Posted By sxslmk
Forum: Plugins 04-21-2020, 02:25
Replies: 48
Views: 30,791
Posted By sxslmk
Re: [L4D2] Boss Spawn

I'd tried VScript Director Options Unlocker (https://forums.alliedmods.net/showthread.php?t=299532) to set "ProhibitBosses=false" still can't spawn SI.
Forum: Plugins 04-21-2020, 02:08
Replies: 1,754
Views: 518,745
Posted By sxslmk
Forum: Plugins 04-19-2020, 23:42
Replies: 264
Views: 212,561
Posted By sxslmk
Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)

Oh thanks for reminding, I noticed linux is super faster than windows. I'm using ESXi to host Debian 10 and Windows 10, both are same hardware(E5 2690@32G RAM/250G SSD) and game...
Forum: Plugins 04-19-2020, 05:18
Replies: 264
Views: 212,561
Posted By sxslmk
Re: [L4D/L4D2]Lux's Model Changer(30/03/2020)

On windows dedicated server(linux is ok):
L 04/19/2020 - 18:09:18: SourceMod error session started
L 04/19/2020 - 18:09:18: Info (map "c4m2_sugarmill_a") (file "c:\program files...
Forum: Plugins 04-19-2020, 01:03
Replies: 48
Views: 30,791
Posted By sxslmk
Re: [L4D2] Boss Spawn

Awesome! It works! After my test compare to before although there still be individual SI couldn't be spawned but that's very rarely. Thank you very much!
Forum: Plugins 04-19-2020, 00:01
Replies: 48
Views: 30,791
Posted By sxslmk
Re: [L4D2] Boss Spawn

Oh thanks, I can have a try.
Forum: Plugins 04-18-2020, 23:39
Replies: 48
Views: 30,791
Posted By sxslmk
Re: [L4D2] Boss Spawn

I have a question. The director seems to prevent "z_spawn_old" to spawn SI during player transition and the period that triggered the radio(in console it shows "could not find a XX spawn position in...
Forum: Plugins 04-16-2020, 09:22
Replies: 2,034
Views: 1,132,515
Posted By sxslmk
Forum: Plugins 04-13-2020, 12:05
Replies: 107
Views: 85,361
Posted By sxslmk
Re: [L4D2] Footlocker Spawner (1.14) [12-Apr-2020]

Yes, it is. Has been fixed now.
Forum: Plugins 04-12-2020, 07:04
Replies: 4
Views: 7,367
Posted By sxslmk
Re: [L4D2] Nav Fixes

Hello. Can this plugin fix this:

https://i.imgur.com/pUuPLrL.png

I'm using Auto Infected Spawner (https://forums.alliedmods.net/showthread.php?t=105661) to spawn lots of SIs. Like image above,...
Forum: Plugins 04-10-2020, 07:05
Replies: 131
Views: 120,806
Posted By sxslmk
Re: [L4D & L4D2] Intelligent Machine Gun

Hi, how to prevent machine gun from using survivor's weapon damage? I'm using Gun Damage Booster (https://forums.alliedmods.net/showthread.php?p=2551610). e.g. When I switch to awp it uses awp's...
Forum: Plugins 04-08-2020, 23:24
Replies: 150
Views: 74,381
Posted By sxslmk
Forum: Plugins 04-08-2020, 11:48
Replies: 143
Views: 129,079
Posted By sxslmk
Re: [L4D & L4D2] Mutant Zombies (1.7) [01-Apr-2020]

L 04/08/2020 - 23:46:43: [SM] Exception reported: Invalid entity index -2083347776
L 04/08/2020 - 23:46:43: [SM] Blaming: l4d_mutant_zombies.smx
L 04/08/2020 - 23:46:43: [SM] Call stack trace:
L...
Forum: Plugins 04-07-2020, 11:03
Replies: 149
Views: 49,625
Posted By sxslmk
Re: [L4D & L4D2] Target Override (2.4) [01-Apr-2020]

So when I spawn a lot of SI(12+), it becomes like this:

https://i.imgur.com/1lrCyRs.png

The stuck SI will slowly increase until all SI get stuck...

I know Tank anti-stuck (anti-block)
...
Forum: Plugins 04-07-2020, 07:06
Replies: 149
Views: 49,625
Posted By sxslmk
Re: [L4D & L4D2] Target Override (2.4) [01-Apr-2020]

Sorry for the late reply, but it doesn't seem to be fixed:
https://i.imgur.com/hxzLjH6.png

The two jockeys in the upper left corner don't move. After I appeared in front of them through the wall...
Forum: Plugins 04-06-2020, 00:43
Replies: 149
Views: 49,625
Posted By sxslmk
Re: [L4D & L4D2] Target Override (2.4) [01-Apr-2020]

Excuse me, I tested this plugin but it doesn't fix this problem:
https://i.imgur.com/pUuPLrL.png
IMG (https://i.imgur.com/pUuPLrL.png)
I'm using Auto Infected Spawner
...
Forum: Plugins 04-05-2020, 23:49
Replies: 55
Views: 56,327
Posted By sxslmk
Re: [L4D2] Survivor Thirdperson (1.4) [01-Apr-2020]

My fault. I set "l4d2_third_modes_tog" to 1 but not define gamemode in server.cfg. Set "l4d2_third_modes_tog" to 0 fixed it.
Forum: Unapproved Plugins 04-05-2020, 22:59
Replies: 37
Views: 19,036
Posted By sxslmk
Re: [L4D/2]Incapped Weapons

It works! Thanks!
Forum: Unapproved Plugins 04-05-2020, 14:38
Replies: 37
Views: 19,036
Posted By sxslmk
Re: [L4D/2]Incapped Weapons

My windows server works fine but linux not work same as Astrostar, can't switch to any other weapon. And when incapped with melee weapon its animation looks broken. Both servers are same plugins and...
Forum: Plugins 04-05-2020, 02:17
Replies: 55
Views: 56,327
Posted By sxslmk
Re: [L4D2] Survivor Thirdperson (1.4) [01-Apr-2020]

L 04/05/2020 - 14:15:27: [SM] Exception reported: Entity 416 (416) is not a CBaseEntity
L 04/05/2020 - 14:15:27: [SM] Blaming: l4d2_thirdperson.smx
L 04/05/2020 - 14:15:27: [SM] Call stack trace:...
Forum: Plugins 04-04-2020, 12:04
Replies: 1,754
Views: 518,745
Posted By sxslmk
Re: [L4D & L4D2] Mutant Tanks (v8.64, 8-23-2019) [Human/AI Tanks Supported]

Thanks for your great powerful plugin. I have a question how to disable MT in-game by other plugins, I only know how to do it with convars not cfg...

EDIT:OK, i found how to toggle, need test:
...
Forum: Plugins 03-26-2020, 00:53
Replies: 2,034
Views: 1,132,515
Posted By sxslmk
Re: [L4D & L4D2] Custom Player Stats v1.4B121

Another problem is when somone joins server with local ipaddress(eg. 172.16.0.x) then webpage will become blank, it will works fine after you remove his data from database.
Showing results 1 to 25 of 36

 
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