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Posts Made By:
YoNer
Forum:
Plugins
01-23-2023, 19:58
Replies:
53
[CS:GO/ANY?] Discord - Map Notifications
Views:
34,141
Posted By
YoNer
Re: [CS:GO/ANY?] Discord - Map Notifications
I'm having issues with Workshop maps, the map name is just posted empty, do you know what the cause could be?
Forum:
Plugins
10-31-2017, 20:12
Replies:
436
[TF2] Taunt 'em (v1.0.1, 06/23/2015)
Views:
269,980
Posted By
YoNer
Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
The Latest update to Xven's version (a mod of 1.0.0.3) with the new Inferno taunts along with the custom admin menu. Let me know if any model is still broken
"Taunts"
{
...
Forum:
Plugins
03-09-2017, 20:58
Replies:
9
[ANY] FileEditor
Views:
8,725
Posted By
YoNer
Re: [ANY] FileEditor
Working on a new L4D2 Server with this plugin I found that file renaming was actually not working for me. Seems no matter the sintax file paths would have an extra \ added at the end. This caused for...
Forum:
Plugins
03-04-2017, 11:23
Replies:
57
[L4D & L4D2] Gun Cabinet (1.8) [11-Dec-2022]
Views:
67,640
Posted By
YoNer
Re: [L4D & L4D2] Gun Cabinet (1.1) [20-Nov-2015]
I updated this plugin with the ability to create temps (like in the other plugins by Silvers) using the same command structure
sm_gun_cabinet creates a temp cabinet
sm_gun_cabinet_save creates a...
Forum:
Plugins
03-02-2017, 22:17
Replies:
69
[L4D2] Fireworks Party (1.11) [18-Aug-2023]
Views:
70,214
Posted By
YoNer
Re: [L4D2] Fireworks Party (1.6) [10-May-2012]
Quick mod that adds the sm_fwbox command to be able to manually spawn crates. Also improved the spawn positioning code a bit as the old one was causing the boxes to spawn below the floor.
Forum:
Plugins
02-25-2017, 14:04
Replies:
47
Admin Smite 2.1 (updated Feb. 13, 2010)
Views:
65,040
Posted By
YoNer
Re: Admin Smite 2.1 (updated Feb. 13, 2010)
I have also made a modded version (without smoke) for L4D2 with different sounds
Forum:
General
01-06-2017, 11:59
Replies:
34
[TF2] Autobalance immunity/swapteam
Views:
10,221
Posted By
YoNer
Re: [TF2] Autobalance immunity/swapteam
Chdata, could you share how the code would look like with your two additional snippets of code?
Forum:
General
12-24-2016, 15:46
Replies:
34
[TF2] Autobalance immunity/swapteam
Views:
10,221
Posted By
YoNer
Re: [TF2] Autobalance immunity/swapteam
Ok, i found what seems to be the problem, the plugin was checking if player was alive in the next frame just after killing him
if(client && IsClientInGame(client) && IsPlayerAlive(client))
so...
Forum:
Scripting
12-24-2016, 14:38
Replies:
5
TF2 SPECTATOR HOTFIX! Need help!
Views:
1,258
Posted By
YoNer
Re: TF2 SPECTATOR HOTFIX! Need help!
Im guessing a possible fix would be to list all children entities for the client and kill them, not sure how to go about it though
Forum:
Plugins
12-24-2016, 13:40
Replies:
1,503
[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015
Views:
594,391
Posted By
YoNer
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015
That fix is only partially working, pipes and rockets still hurt your teammates if you switch to spec just after firing them. Im struggling to udpate that fix to also kill all projectiles spawned...
Forum:
General
12-24-2016, 12:27
Replies:
2
BUG on tf2 - players being able to kill others on same team
Views:
850
Posted By
YoNer
Re: BUG on tf2 - players being able to kill others on same team
We are discussing and trying to find workarounds for this in this post https://forums.alliedmods.net/showthread.php?t=291820
Forum:
General
12-24-2016, 11:52
Replies:
34
[TF2] Autobalance immunity/swapteam
Views:
10,221
Posted By
YoNer
Re: [TF2] Autobalance immunity/swapteam
There is still one issue with this approach, if you launch a missile and or pipe bomb and join spec they are not destroyed and keep hurting other players. Couldnt this be fixed by killing all child...
Forum:
General
12-24-2016, 11:49
Replies:
34
[TF2] Autobalance immunity/swapteam
Views:
10,221
Posted By
YoNer
Re: [TF2] Autobalance immunity/swapteam
You need to save the text as a .sp file and use the compiler, add it to your server's plugin folder and manually load it or restart your server.
Forum:
Plugins
12-23-2016, 00:31
Replies:
1,503
[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015
Views:
594,391
Posted By
YoNer
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015
I think this may be related to the also new !AFK bug, seems spaming AFK will cause you to join the enemy team without respawning, i think this is also breaking gscramble and arena maps, trying to...
Forum:
Plugins
12-22-2016, 22:26
Replies:
72
[STB2] Save Temporary Bans 2
Views:
48,907
Posted By
YoNer
Re: [STB2] Save Temporary Bans 2
I updated this (correctly I think) to work with steamID3 and GetClientAuthId. I also modded the translation text to not include the time left in ban, this was because when a banned user connects it...
Forum:
Plugins
12-22-2016, 22:14
Replies:
436
[TF2] Taunt 'em (v1.0.1, 06/23/2015)
Views:
269,980
Posted By
YoNer
Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
The Latest update to Xven's version (a mod of 1.0.0.3) with the new Halloween taunts along with the custom admin menu. Also now all required models should be precached, let me know if any are still...
Forum:
Plugins
10-25-2016, 16:59
Replies:
436
[TF2] Taunt 'em (v1.0.1, 06/23/2015)
Views:
269,980
Posted By
YoNer
Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
The Latest update to Xven's version (a mod of 1.0.0.3) with the new Halloween taunts along with the custom admin menu
"Taunts"
{
"cmd" "sm_tauntem...
Forum:
Plugins
09-17-2016, 02:25
Replies:
9
[ANY] SM Rates
Views:
15,113
Posted By
YoNer
Re: [ANY] SM Rates
I made a quick mod to add a CVAR to choose if the menu should be displayed on client connect, i have set it to not be shown as default
sm_rates_menu 0 - hides menu 1 - shows menu
Forum:
Plugins
09-05-2016, 00:43
Replies:
51
[ANY] Trigger Multiple Commands (1.9) [20-Dec-2023]
Views:
32,498
Posted By
YoNer
Re: [ANY] Trigger Multiple Commands (1.1) [25-Aug-2013]
Made a little mod for this plugin. Basically I wanted to be able for the trigger box to cause the players to execute commands on themselves without needing them to be able to access the command. For...
Forum:
Plugins
09-01-2016, 23:54
Replies:
9
[ANY] FileEditor
Views:
8,725
Posted By
YoNer
Re: [ANY] FileEditor
Ok, I fixed the folder creation permission issue. Turns out CreateDirectory takes the permission as decimal so the line in the filesystem.inc file that goes
if (CreateDirectory(buffer, 777))
...
Forum:
Plugins
08-19-2016, 00:19
Replies:
3
[TF2-ANY?] Knockback/Push players
Views:
5,385
Posted By
YoNer
Re: [TF2-ANY?] Knockback/Push players
I made a mod of this plugin with the below changes
Command is now sm_ppush (easier to type IMO)
Removed knockback_pushforceup cvar , this value is set internally by default on 251.0
Removed...
Forum:
Plugins
08-13-2016, 13:49
Replies:
17
Greentexter
Views:
13,423
Posted By
YoNer
Re: Greentexter
An update to my mod (https://forums.alliedmods.net/showpost.php?p=2443203&postcount=15). I added the possibility to set a custom default color.
UPDATE : Got the cookies issue solved. Now working...
Forum:
Plugins
08-13-2016, 01:53
Replies:
9
[ANY] FileEditor
Views:
8,725
Posted By
YoNer
Re: [ANY] File editor
Thanks!!! Just what i was looking for. Found a bit of a bug though. I just created a folder with the below command
sm_createfolder "tests" "\"
This created the folder tf\tests .However when I...
Forum:
Plugins
08-08-2016, 02:13
Replies:
17
Greentexter
Views:
13,423
Posted By
YoNer
Re: Greentexter
I made a mod for this plugin. I removed the need for quotes and the plugin will write in olive by default. I also added the possibility to change color at any part in the text using morecolors color...
Forum:
Plugins
07-28-2016, 21:07
Replies:
22
[Any] Command Time-Traveler [v1.2.0] (sm_future)
Views:
23,043
Posted By
YoNer
Re: [Any] Command Time-Traveler [v1.2.0] (sm_future)
I made a quick mod for this plugin, I needed it to use a different command since sm_future is already used in Admin-Tools a plugin I also use in my server.
I simple updated the command to be...
Showing results 1 to 25 of 76
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