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Posts Made By:
[NATO]Hunter
Forum:
Plugins
06-08-2009, 12:06
Replies:
255
TF2 Medipacks
Views:
118,543
Posted By
[NATO]Hunter
Re: TF2 Medipacks
No, this means other plugins can access the plugin.
Forum:
Plugins
05-30-2009, 06:23
Replies:
255
TF2 Medipacks
Views:
118,543
Posted By
[NATO]Hunter
Re: TF2 Medipacks
Version 1.2.4 - 30.05.2009
- Fixed: Medipacks counter not handling map/round starts and player pickups, thanks Uranium235 (https://forums.alliedmods.net/member.php?u=54150).
Forum:
Plugins
05-30-2009, 06:21
Replies:
87
TF2 Ammopacks
Views:
71,005
Posted By
[NATO]Hunter
Re: TF2 Ammopacks
Version 1.2.4 - 30.05.2009
- Fixed: Ammopacks counter not handling map/round starts and player pickups, thanks Uranium235 (https://forums.alliedmods.net/member.php?u=54150).
Please test this...
Forum:
Plugins
05-29-2009, 11:38
Replies:
87
TF2 Ammopacks
Views:
71,005
Posted By
[NATO]Hunter
Re: TF2 Ammopacks
Version 1.2.3 - 29.05.2009
- Fixed: Ammopacks counter was not decreased, thanks Uranium235 (https://forums.alliedmods.net/member.php?u=54150).
Forum:
Plugins
05-29-2009, 11:37
Replies:
255
TF2 Medipacks
Views:
118,543
Posted By
[NATO]Hunter
Re: TF2 Medipacks
Version 1.2.3 - 29.05.2009
- Fixed: Medipacks counter was not decreased, thanks Uranium235 (https://forums.alliedmods.net/member.php?u=54150).
Forum:
Plugins
05-28-2009, 02:40
Replies:
87
TF2 Ammopacks
Views:
71,005
Posted By
[NATO]Hunter
Re: TF2 Ammopacks
I removed that error message from my version. It can happen quite often on a busy server. This error occurs if a Ammopack was used and another item was created with the same entity index later on. No...
Forum:
Plugins
05-27-2009, 12:50
Replies:
87
TF2 Ammopacks
Views:
71,005
Posted By
[NATO]Hunter
Re: TF2 Ammopacks
Version 1.2.2 - 27.05.2009
- Added: sm_ammopacks_limit limits maximum number of extra Ammopacks on map at a time. (0 = unlimited), thanks naris (http://forums.alliedmods.net/member.php?u=23467).
-...
Forum:
Plugins
05-27-2009, 11:39
Replies:
255
TF2 Medipacks
Views:
118,543
Posted By
[NATO]Hunter
Re: TF2 Medipacks
Version 1.2.2 - 27.05.2009
- Added: sm_medipacks_limit limits maximum number of extra Medipacks on map at a time. (0 = unlimited), thanks naris (http://forums.alliedmods.net/member.php?u=23467).
-...
Forum:
Plugins
05-25-2009, 16:48
Replies:
255
TF2 Medipacks
Views:
118,543
Posted By
[NATO]Hunter
Re: TF2 Medipacks
I will update this plugin soon. retsam, the error you mentioned is not related to the crash.
Forum:
Plugins
12-28-2008, 18:38
Replies:
65
TF2 Firemines
Views:
54,033
Posted By
[NATO]Hunter
Re: TF2 Firemines
Version 1.1.9 - 29.12.2008
- Cleanup release.
- The player messages are now send once, thanks Antithasys (https://forums.alliedmods.net/member.php?u=36954).
- The fire explosion is now...
Forum:
Plugins
12-28-2008, 18:30
Replies:
87
TF2 Ammopacks
Views:
71,005
Posted By
[NATO]Hunter
Re: TF2 Ammopacks
Version 1.2.0 - 29.12.2008
- Cleanup release.
- The player messages are now send once, thanks Antithasys (https://forums.alliedmods.net/member.php?u=36954).
Forum:
Plugins
12-28-2008, 18:28
Replies:
255
TF2 Medipacks
Views:
118,543
Posted By
[NATO]Hunter
Re: TF2 Medipacks
Version 1.2.0 - 29.12.2008
- Cleanup release.
- The player messages are now send once, thanks Antithasys (https://forums.alliedmods.net/member.php?u=36954).
Forum:
Plugins
08-03-2008, 08:23
Replies:
255
TF2 Medipacks
Views:
118,543
Posted By
[NATO]Hunter
Re: TF2 Medipacks
Version 1.1.0 - 03.08.2008
- Config file is now written: cfg/plugin.medipacks.cfg
- Fixed: Errors related to GetEntityNetClass
Forum:
Plugins
08-03-2008, 08:17
Replies:
87
TF2 Ammopacks
Views:
71,005
Posted By
[NATO]Hunter
Re: TF2 Ammopacks
Version 1.1.0 - 03.08.2008
- Config file is now written: cfg/plugin.ammopacks.cfg
- Fixed: Errors related to GetEntityNetClass
Forum:
Plugins
08-03-2008, 08:13
Replies:
65
TF2 Firemines
Views:
54,033
Posted By
[NATO]Hunter
Re: TF2 Firemines
Version 1.1.0 - 03.08.2008
- Added new variable: sm_firemines_stay 1 - Firemines stay if the owner dies. (0 = no | 1 = yes)
- Config file is now written: cfg/plugin.firemines.cfg
- Fixed: Errors...
Forum:
Plugins
08-02-2008, 20:16
Replies:
65
TF2 Firemines
Views:
54,033
Posted By
[NATO]Hunter
Re: TF2 Firemines
Version 1.0.2 - 02.08.2008
- Added Cooltad (http://forums.alliedmods.net/member.php?u=37258)'s idea: Firemines are now placed with RELOAD!
Thanks!
Forum:
Plugins
08-02-2008, 19:07
Replies:
87
TF2 Ammopacks
Views:
71,005
Posted By
[NATO]Hunter
Re: TF2 Ammopacks
Please update to the latest SM and the errors will go away :)
Forum:
Plugins
08-02-2008, 19:06
Replies:
255
TF2 Medipacks
Views:
118,543
Posted By
[NATO]Hunter
Re: TF2 Medipacks
Yes, it should work with the latest SM. :)
Forum:
Plugins
06-25-2008, 11:27
Replies:
65
TF2 Firemines
Views:
54,033
Posted By
[NATO]Hunter
Re: TF2 Firemines
Cool, I will add that later. Please re-download the plugin. I mixed up the variables here:
TF2_IgnitePlayer(i, g_FireminesOwner[caller])
Forum:
Plugins
06-25-2008, 10:50
Replies:
87
TF2 Ammopacks
Views:
71,005
Posted By
[NATO]Hunter
Re: TF2 Ammopacks
Sometimes those class related plugins just loose track of the right class. TF2 is not always sending events for players changing their class. And I don't want to check a players class everytime...
Forum:
Plugins
06-25-2008, 10:47
Replies:
65
TF2 Firemines
Views:
54,033
Posted By
[NATO]Hunter
Re: TF2 Firemines
Version 1.0.1 - 25.06.2008
- Added new variable: sm_firemines_type 1 - Explosion type of Firemines (0 = normal explosion | 1 = fire explosion)
- As you can see above: Mines can now set players on...
Forum:
Plugins
06-25-2008, 10:32
Replies:
65
TF2 Firemines
Views:
54,033
Posted By
[NATO]Hunter
Re: TF2 Firemines
Yeah, I know. I will probably make it only usable for the new flamethrower, because that one does not have an alternative fire yet.
I am working on this, again.
Forum:
Plugins
06-25-2008, 10:29
Replies:
255
TF2 Medipacks
Views:
118,543
Posted By
[NATO]Hunter
Re: TF2 Medipacks
There is no reason for an update. Just download the latest Sourcemod snapshots. :-)
Forum:
Plugins
06-22-2008, 16:00
Replies:
255
TF2 Medipacks
Views:
118,543
Posted By
[NATO]Hunter
Re: TF2 Medipacks
I would like to update the plugin, but I have to wait for the new Windows builds of SM to be available for download.
Forum:
Plugins
06-12-2008, 15:22
Replies:
87
TF2 Ammopacks
Views:
71,005
Posted By
[NATO]Hunter
Re: TF2 Ammopacks
Version 1.0.6 - 12.06.2008
- Fixed: Errorlog being spammed.
Showing results 1 to 25 of 77
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