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Search: Posts Made By: asherkin
Forum: Extensions Yesterday, 13:35
Replies: 2
Views: 90
Posted By asherkin
Re: [extension] banid - fix

It's already posted and linked here: https://forums.alliedmods.net/showthread.php?p=2529931, which people can find via the plugin search.
Forum: Source Servers (SRCDS) Yesterday, 13:32
Replies: 3
Views: 342
Posted By asherkin
Re: how to get autoupdate working

Please post the solution to help others with the same problem in the future.
Forum: General 07-02-2021, 13:23
Replies: 216
Views: 22,214
Posted By asherkin
Re: L4D2 Update 2.2.1.3 (2021-06-15)

It is already updated, and has been for months.
Forum: General 06-28-2021, 20:44
Replies: 216
Views: 22,214
Posted By asherkin
Re: L4D2 Update 2.2.1.3 (2021-06-15)

That is normal, it should have written the file before it crashed.
Forum: General 06-25-2021, 12:19
Replies: 3
Views: 399
Posted By asherkin
Re: AlliedMods Server Query

Thanks, I've filed an issue (https://github.com/alliedmodders/blaster/issues/4).
Forum: General 06-22-2021, 08:21
Replies: 9
Views: 1,107
Posted By asherkin
Re: [CRASH] SM 1.11.0.6634 Linux Profiler VPROF segfaults

Console printing in SRCDS is extremely expensive, so if there is an issue that is allowing people to spam the server console that could just be the cause of the performance issues.
Forum: Source Servers (SRCDS) 06-21-2021, 12:49
Replies: 2
Views: 482
Posted By asherkin
Re: Does STEAM2 ID changes in game ?

Some games use a STEAM_0 prefix, some games use a STEAM_1 prefix, they're interchangeable for the Steam2 format. For admins, SM internally ignores the first 8 characters of Steam2 format IDs, your...
Forum: Scripting 06-21-2021, 03:48
Replies: 1
Views: 376
Posted By asherkin
Re: VFormat - Grab individual component

Only natives can interact with varargs, and there is no practical way you could pass the rest of the arguments on to VFormat even then.
Forum: Scripting 06-21-2021, 03:46
Replies: 2
Views: 308
Posted By asherkin
Re: Clarify docs: What is multiple result set for SQL_LockDatabase()?

Each SQL query can return one or more result sets that each contain zero or more rows.

Only procedure calls can return multiple result sets with SM (as it says in the doc you quoted, since it...
Forum: Source Servers (SRCDS) 06-21-2021, 03:40
Replies: 1
Views: 430
Posted By asherkin
Re: [TF2] Remove indexes from string table

Stringtables are rebuilt every map change, they’re otherwise append-only.

Your code snippet there is manipulating the extra data attached to items, not the items themselves.
Forum: General 06-21-2021, 03:37
Replies: 216
Views: 22,214
Posted By asherkin
Re: L4D2 Update 2.2.1.3 (2021-06-15)

That looks like a bug with l4d2_bugfixes.ext.2.l4d2.so, the call address seems to be misaligned when itís re-calling ccharge::HandleCustomCollision from its hook.
Forum: General 06-21-2021, 03:34
Replies: 216
Views: 22,214
Posted By asherkin
Re: L4D2 Update 2.2.1.3 (2021-06-15)

If you click View Raw you can see the plugin frames annotated in the call stack, that call was made by left4dhooks.smx::Native_LobbyUnreserve which was called by confoglcompmod. smx::UL_KillLobbyRes....
Forum: Scripting 06-18-2021, 07:03
Replies: 4
Views: 796
Posted By asherkin
Re: I Hate Convars

This rant doesn't really make sense, the SM API has methods to get both the default and the current value.
Forum: General 06-15-2021, 14:09
Replies: 216
Views: 22,214
Posted By asherkin
L4D2 Update 2.2.1.3 (2021-06-15)

Todays L4D2 update has stripped the symbols from the Linux server binary, unless Valve reverse this decision (the server binaries for all their games other than CS:GO are unstripped in order to...
Forum: Scripting 06-14-2021, 16:49
Replies: 5
Views: 556
Posted By asherkin
Re: How do I get a value from an entity output?

It looks like support was missed from the float functions, I've filed a bug (https://github.com/alliedmodders/sourcemod/issues/1501) for you.
Forum: Scripting 06-14-2021, 14:21
Replies: 5
Views: 556
Posted By asherkin
Re: How do I get a value from an entity output?

That PR was merged back when SM 1.9 was the development branch, so both 1.9 (the previous stable branch) and 1.10 (the current stable branch) have support for reading variant props.
Forum: Off-Topic 06-10-2021, 17:15
Replies: 1
Views: 1,054
Posted By asherkin
Re: [Discord] Request to unban my discord account!

Many warnings were given and ignored. We don’t welcome people who post hate speech and I’m afraid you’re not welcome back in the AM Discord.
Forum: Coding MM:S Plugins & SM Extensions 05-31-2021, 12:14
Replies: 1
Views: 550
Posted By asherkin
Re: [CS:GO] Call a function with variable argument

Varargs functions have a different calling convention from regular functions, and it doesn't look like CDetour implements any straightforward support for them (SourceHook does, in the form of the...
Forum: Source Servers (SRCDS) 05-22-2021, 12:43
Replies: 2
Views: 627
Posted By asherkin
Re: Can I send clients files that don't exist on a fastdl server?

Yes, assuming the client has in-game downloads enabled (cl_allowdownload / sv_allowupload)
Forum: Coding MM:S Plugins & SM Extensions 05-22-2021, 06:06
Replies: 1
Views: 604
Posted By asherkin
Re: Change client convar

Extensions don't have any greater ability to cross the client-server divide than plugins do.
Forum: Coding MM:S Plugins & SM Extensions 05-16-2021, 06:00
Replies: 2
Views: 617
Posted By asherkin
Re: How do I tell AMBuild to compile with Clang instead of GCC?

AMBuild uses the standard CC and CXX environment variables to select a compiler.


CC=clang CXX=clang++ python ../configure.py --sdks=l4d2,tf2
Forum: Scripting 04-17-2021, 07:04
Replies: 2
Views: 613
Posted By asherkin
Re: Invalid Handle

What is the exact error you get? on what line?
Forum: Scripting 04-12-2021, 11:01
Replies: 1
Views: 435
Posted By asherkin
Re: converting euler angles to axis

It looks like you're looking for the fwd output of GetAngleVectors (https://sourcemod.dev/#/vector/function.GetAngleVectors).
Forum: Source Servers (SRCDS) 04-08-2021, 06:52
Replies: 4
Views: 389
Posted By asherkin
Re: GOTV shows up as a player in queries

GOTV / SourceTV will normally add an extra player slot for itself to avoid this happening, are you enabling it the same way on both servers (it might not be able to add the extra slot if not enabled...
Forum: Scripting 04-01-2021, 19:45
Replies: 5
Views: 482
Posted By asherkin
Re: First time creating natives

FYI, it isn't safe (or sane) to pass an empty command string to CheckCommandAccess.
Showing results 1 to 25 of 500

 
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