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Posts Made By:
Rocknrolla
Forum:
Plugins
07-13-2011, 16:14
Replies:
729
SM Parachute
Views:
586,512
Posted By
Rocknrolla
Re: SM Parachute
If you really want a model made I would post on a more appropriate site or forum. Try googling CSS models as I know there are a couple of communities out there that will be able to help but u may...
Forum:
Plugins
07-13-2011, 15:48
Replies:
729
SM Parachute
Views:
586,512
Posted By
Rocknrolla
Re: SM Parachute
I can't remember exactly but I think you may need to have sdk running. Once you have it decompiled you need to edit the qc to the path you choose for your new model and the paths for your material...
Forum:
Plugins
07-13-2011, 12:55
Replies:
729
SM Parachute
Views:
586,512
Posted By
Rocknrolla
Re: SM Parachute
I think you need to recompile the actual model and not just the vmt and vtf Material files. If you don't, the new material files you created will always set to the default model.
Google recompiling...
Forum:
Plugins
07-05-2011, 10:08
Replies:
965
SoD Player Stats
Views:
583,816
Posted By
Rocknrolla
Re: SoD Player Stats
Got same problem. The bots are being confused with players and the top ranked players on our server are bots. When some people type rank it comes back with the name of a bot
Forum:
SourceMod Anti-Cheat
07-01-2011, 04:22
Replies:
21
Feeback SMAC r107/r115
Views:
9,768
Posted By
Rocknrolla
Re: Feeback SMAC r107/r115
With the eye movement check does the admins warned have to have a specific flag or just generic admin and also where does the warning show up ie. Chat hintbox?
Btw guys awesome job
Forum:
Plugins
06-29-2011, 14:23
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,276,190
Posted By
Rocknrolla
Re: GunGame
Read the 1st page tut tut...... Hint "turbo"
Forum:
Plugins
06-19-2011, 04:31
Replies:
180
Ratewatcher (0.16)
Views:
98,931
Posted By
Rocknrolla
Re: Ratewatcher (0.16)
So am I right in saying that if I add the max and min rates to server cfg it will enforce those rates making this plugin pointless other than reading the rates client side which is inaccurate.
Forum:
Plugins
05-29-2011, 10:42
Replies:
150
Simple Skins
Views:
152,658
Posted By
Rocknrolla
Re: Simple Skins
I found that a server restart worked instead of a map change after any changes made to the cfg or plugin in any way.
Forum:
Plugins
05-03-2011, 10:40
Replies:
24
SM Time Warp
Views:
19,292
Posted By
Rocknrolla
Re: SM Time Warp
Don't know if this plugin in development may help with the bullet trails among other problems you may have in making this plugin work.
http://forums.alliedmods.net/showthread.php?t=133028
Forum:
Plugins
04-25-2011, 02:34
Replies:
24
SM Time Warp
Views:
19,292
Posted By
Rocknrolla
Re: SM Time Warp
Maybe this plugin could help
http://forums.alliedmods.net/showthread.php?t=142046
Forum:
Plugins
04-22-2011, 10:48
Replies:
24
SM Time Warp
Views:
19,292
Posted By
Rocknrolla
Re: SM Time Warp
Have you checked Vogelz's code on his bullettime plugin that used to run bullet trails?
http://forums.alliedmods.net/showthread.php?t=69198&highlight=Bullet+time
Forum:
Plugins
04-18-2011, 12:37
Replies:
24
SM Time Warp
Views:
19,292
Posted By
Rocknrolla
Re: SM Time Warp
Is this a rework of bullettime? If so are you gonna implement bullet trails and bullet time style on-off sounds?
Just asking as I and my community have been waiting for someone to support a plugin...
Forum:
Plugins
04-18-2011, 10:17
Replies:
26
[CS:S] Banana Bombs v1.1 (Updated 3/8/11)
Views:
26,897
Posted By
Rocknrolla
Re: [CS:S] Banana Bombs v1.1 (Updated 3/8/11)
Sinblaster thanks mate that plugin did the trick....just forced the files to the clients and then the banana is now an 8 Ball....much appreciated for your time
Forum:
Plugins
04-18-2011, 08:42
Replies:
26
[CS:S] Banana Bombs v1.1 (Updated 3/8/11)
Views:
26,897
Posted By
Rocknrolla
Re: [CS:S] Banana Bombs v1.1 (Updated 3/8/11)
yep it all worked and changed the path of the grenade model.......only problem though is the model which is uploaded and added to pureserver whitelist etc..etc but no download to clients, just big...
Forum:
Plugins
04-18-2011, 08:16
Replies:
26
[CS:S] Banana Bombs v1.1 (Updated 3/8/11)
Views:
26,897
Posted By
Rocknrolla
Re: [CS:S] Banana Bombs v1.1 (Updated 3/8/11)
Thanks mate ill have a go. I guess the sm folder can be anywhere on your hard drive?....ie documents
Forum:
Plugins
04-18-2011, 07:51
Replies:
26
[CS:S] Banana Bombs v1.1 (Updated 3/8/11)
Views:
26,897
Posted By
Rocknrolla
Re: [CS:S] Banana Bombs v1.1 (Updated 3/8/11)
Ive never compilled an sp file before and tried it on the website but because it has sdkhooks it cant do it. Wondered if anybody could do me a favour and complile my attached sp file as ive changed...
Forum:
Plugins
04-15-2011, 11:31
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,276,190
Posted By
Rocknrolla
Re: GunGame
Got my linux gg server up and running updating to the dev snapshots of metamod and sm and latest release of sdkhooks
http://www.sourcemm.net/snapshots
http://www.sourcemod.net/snapshots.php
...
Forum:
Plugins
03-16-2011, 05:23
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,276,190
Posted By
Rocknrolla
Re: GunGame
Thanks Lord Marqus you're a star
Forum:
Plugins
03-15-2011, 15:48
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,276,190
Posted By
Rocknrolla
Re: GunGame
Yup lagg spikes all too often over the past couple of days. Btw Lord Marqus can u check yor pm's as I've got a question for you cheers.
Forum:
Plugins
03-09-2011, 02:21
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,276,190
Posted By
Rocknrolla
Re: GunGame
I think you'll find it is Mani. In the Mani cfg there is an option to stop people from rejoining the same round twice. You just have to disable it in that file
Forum:
Unapproved Plugins
03-02-2011, 16:25
Replies:
148
Kill Messages
Views:
70,112
Posted By
Rocknrolla
Re: Kill Messages
Exellent job Skabull they look awesome. Is there any chance you will be making counter terrorist win and terroist win endof round overlays for when black updates to the next version.
Forum:
Plugins
02-08-2011, 15:48
Replies:
205
SM Bullet Time(CSS/HL2DM/CSGO)
Views:
124,389
Posted By
Rocknrolla
Re: SM Bullet Time
Just don't work for me it's all jolty and sounds dont d/load plus errors in logs as follows:
SERVER\srcds\orangebox\cstrike\addons\sourcemod\scripting\sm_bullettime_blaxxun.sp::EventPlayerHurt()...
Forum:
Plugins
02-05-2011, 14:51
Replies:
41
Team Only Noblock
Views:
47,080
Posted By
Rocknrolla
Re: Team Only Noblock
the only time we have collision problems with team mates on our gungame server is in the first 10 seconds after spawn...with this in mind would it be possible to put a time limit to the noblock from...
Forum:
Plugins
02-05-2011, 03:06
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,276,190
Posted By
Rocknrolla
Re: GunGame
since updating to all latest snapshots of mm and sm when the last css update at xmas i too have had no server crashes...to be honest my server is the most stable it has ever been..... Nothing wrong...
Forum:
Plugins
01-19-2011, 05:33
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,276,190
Posted By
Rocknrolla
Re: GunGame
Somebody in our top 4 rank had their steam acct hijacked and has new 1. Is it possible to change there old steam id over to their new 1 so they will benfit from all the wins they had. If so what file...
Showing results 1 to 25 of 69
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