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Search: Posts Made By: eXemplar
Forum: Scripting 10-31-2014, 08:37
Replies: 921
Views: 318,698
Posted By eXemplar
Re: New API and Syntax

Apologies if this is a stupid or repeated question but are there any reasons why, if pawn is being troublesome, that a different language like lua or a lisp dialect cannot be used instead?
Forum: Snippets and Tutorials 01-30-2014, 23:31
Replies: 4
Views: 6,367
Posted By eXemplar
[TOOLS] IntelliJ IDEA editing SourcePawn

So I thought it would be an interesting exercise to make a plugin for IntelliJ IDEA to edit sourcepawn projects based on this documentation:...
Forum: Store 09-06-2013, 22:42
Replies: 1
Views: 515
Posted By eXemplar
Re: Troubles connecting to Webpanel's Stash repo

I can't connect either, temporary github until it's working again https://github.com/eggsampler/store-webpanel (hope arrow doesn't mind, I'll remove it once the sourcedonates server is up)
Forum: General 09-04-2013, 08:51
Replies: 32
Views: 5,826
Posted By eXemplar
Re: Q&A Site for SourceMod Users and Plugin Developers Proposal

I like this idea as long as it's moderated and tagged/categorised well, would certainly beat using the phpbb search or throwing google at the alliedmods forum and hopeing something sticks.
Forum: Snippets and Tutorials 09-04-2013, 01:25
Replies: 10
Views: 13,566
Posted By eXemplar
Re: [INC] JSON in pure SP - Port from AMXX pawn

Just bumping this thread because json parsing for negative integers and arrays was failing, so I've made a few minor changes and this might work now: http://pastebin.com/X0HMjPhf (still testing with...
Forum: Store 09-02-2013, 21:29
Replies: 9
Views: 5,444
Posted By eXemplar
Re: CSGO Equipment Gamedata

1- Yes, the forward attachment on default CSGO models actually face backwards with an upwards angle: http://i.imgur.com/izwVotD.jpg
2- Not sure what is happening there, take a screenshot/video?
3-...
Forum: Store 09-01-2013, 06:22
Replies: 9
Views: 5,444
Posted By eXemplar
Re: CSGO Equipment Gamedata

Oh damn, woulda saved me a bit of effort but I don't think I've ever seen the code for your plugin though. Wrt the hats, if the items aren't being attached properly and the signature is correct, I'm...
Forum: Store 08-31-2013, 03:55
Replies: 9
Views: 5,444
Posted By eXemplar
CSGO Equipment Gamedata

I had a bit of spare time so I checked out this signature scanning stuff for CSGO equipment on a windows server. If you just want the gamedata file, scroll to the bottom. Once it has been tested and...
Forum: Store 08-30-2013, 23:21
Replies: 31
Views: 6,953
Posted By eXemplar
Re: Need help maintaining the store.

If LookupAttachment is failing, it will be something along these lines: http://wiki.alliedmods.net/Signature_Scanning
Forum: Store 08-30-2013, 17:10
Replies: 10
Issue Store 1.2
Views: 3,203
Posted By eXemplar
Re: Store 1.2

Don't update unless you know what you're doing, stick with the current release as of this commit: https://github.com/alongubkin/store/tree/6d80132e90c7a6819e8ae68b088d7bf9268ed61a
(I don't believe...
Forum: Store 08-30-2013, 17:05
Replies: 1
Views: 609
Posted By eXemplar
Re: Choosing translation

This is more a general sourcemod question than a store specific one, but this might help:

In addons/sourcemod/configs/languages.cfg add the language you want to load
In...
Forum: Store 08-30-2013, 16:43
Replies: 31
Views: 6,953
Posted By eXemplar
Re: Need help maintaining the store.

Btw anyone wanting to use 1.2 will probably need to update their db schema (check store.sql changes for more info) and I've also made a few simple changes to the webui to assist,

.patch here:...
Forum: Store 08-30-2013, 11:34
Replies: 223
Views: 103,679
Posted By eXemplar
Re: Equipment (1.1-alpha)

Yes, you can. The loadout slot is what you're after. For example, you can equip something in a loadout slot called "hats" as well as something in a loadout slot called "back". The slot is totally...
Forum: Store 08-29-2013, 07:20
Replies: 31
Views: 6,953
Posted By eXemplar
Re: Need help maintaining the store.

I've made a few changes to the store I run, you're welcome to pillage some of them

https://github.com/eggsampler/store
https://github.com/eggsampler/store-equipment
Forum: Plugins 06-06-2013, 10:13
Replies: 11
Views: 9,672
Posted By eXemplar
Re: [CSS] CSWare (v0.1-beta)

At the moment I'm not concerned over the map, it's just there to support the entities for the minigames in development really. Once this reaches a more stable state then more work can be done on it,...
Forum: Plugins 06-01-2013, 03:00
Replies: 11
Views: 9,672
Posted By eXemplar
[CSS] CSWare (v0.1-beta)

https://raw.github.com/eggsampler/csware/master/logo.png

About
CSWare aims to be a fun minigames modification like a cross between Mario Party and WarioWare. Initially inspired by TF2Ware I was...
Forum: Store 05-24-2013, 04:10
Replies: 6
Views: 1,852
Posted By eXemplar
Re: Negative Credits.

What plugins are you using? If you're using mine for example, giving someone negative points for teamkills or some such then applying multipliers later on might end up with some funky numbers.
Forum: Store 05-24-2013, 04:07
Replies: 25
Views: 18,394
Posted By eXemplar
Re: [Store] Kill Awards

The filters section in the config file will let you do stuff based on the event data given to the player_death event.

http://wiki.alliedmods.net/Counter-Strike:_Source_Events#player_death

For...
Forum: Store 05-14-2013, 00:48
Replies: 12
Views: 10,709
Posted By eXemplar
Re: Fixed CSS CT models for equipment

Just bumping this thread as I've updated the models post steampipe update.
Forum: Plugin/Gameplay Ideas and Requests 05-05-2013, 13:59
Replies: 5
Views: 1,165
Posted By eXemplar
Re: Map reset prevention

Tried "mp_ignore_round_win_conditions 0" ?
Forum: Store 05-05-2013, 13:52
Replies: 170
Release Store WebPanel
Views: 114,135
Posted By eXemplar
Re: Store WebPanel

Possible to setup remotes to push stable releases to a public github/bitbucket ?
Forum: Store 04-24-2013, 22:46
Replies: 49
Views: 20,109
Posted By eXemplar
Re: Store 1.2

- Some form of third person mode which shows the entity in the SDKHook_SetTransmit to go along with the equipment editor as positioning and setting angles manually is a huuuuuge pain.
- Maybe allow...
Forum: Store 04-22-2013, 23:56
Replies: 4
Issue Skins
Views: 1,394
Posted By eXemplar
Re: Skins

If the model doesn't have a forward attachment you either have to decompile and recompile it with a forward attachment (or get the author to do this), or use a different attachment point (check HLMV...
Forum: Store 04-22-2013, 23:54
Replies: 13
Views: 4,809
Posted By eXemplar
Re: Extending store and store-equipment

This isn't really something you should be using unless you know what you're doing. Better off sticking with alongub's mainline repo.
Forum: Store 04-21-2013, 09:56
Replies: 12
Views: 5,039
Posted By eXemplar
Re: Store equipment and player models

cs:go has forward attachments on all it's models so afaik that approach is the wrong approach. Also that is probably broken with the latest CSS update but I'm not gonna look at it until they stop the...
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