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Posts Made By:
Nur56
Forum:
New Plugin Submissions
05-18-2012, 10:37
Replies:
32
HomeFree v0.7
Views:
14,318
Posted By
Nur56
Re: HomeFree v0.7
bump
Forum:
Scripting Help
10-10-2011, 15:09
Replies:
13
if (user_has_weapon) problem
Views:
3,637
Posted By
Nur56
Re: if (user_has_weapon) problem
use
if( get_user_weapon(id) == CSW_DEAGLE ) { }
Forum:
Trash
10-05-2011, 09:01
Replies:
28
[Request] I PAY $15 for the Coder!
Views:
5,618
Posted By
Nur56
Re: [Request] I PAY $15 for the Coder!
He wants the VGUI menu for selecting teams(he calls it the "default" menus, when actually these are the default ones).
At least link us to your .sma file
Forum:
Suggestions / Requests
10-05-2011, 08:58
Replies:
11
Use Button Once Edit.
Views:
3,410
Posted By
Nur56
Re: Use Button Once Edit.
Sorry but there is no way to hook/detect that a player reached the end of the deathrun maze because it's not same as round end. Not that I know of, at least.
Forum:
Unapproved/Old Plugins
10-04-2011, 14:50
Replies:
10
Round Start Money
Views:
5,017
Posted By
Nur56
Re: Round Start Money
By the way you code, I wouldn't be surprised :)
Forum:
Unapproved/Old Plugins
10-04-2011, 07:39
Replies:
10
Round Start Money
Views:
5,017
Posted By
Nur56
Re: Round Start Money
Man never post your first plugin...
You STILL didn't understand. sorry but I don't think this will be approved until you fix what I told you because an approver will tell you the same thing
Forum:
Unapproved/Old Plugins
10-03-2011, 17:36
Replies:
10
Round Start Money
Views:
5,017
Posted By
Nur56
Re: Round Start Money
Man you don't understand... hardcoding is always wrong... if any plugin forces mp_freezetime too, roundstart will be called late/early.
you have set_task(5.1).... if a plugin OTHER THAN YOURS has...
Forum:
Unapproved/Old Plugins
10-03-2011, 16:58
Replies:
10
Round Start Money
Views:
5,017
Posted By
Nur56
Re: Round Start Money
Make a global var, hook GameCommencing and Server restart, set var to 1, hook round start, check var, if it's 1 then don't print HUD, if it's 0 then print normally, hook round end, set var to 0.
...
Forum:
Suggestions / Requests
10-03-2011, 15:43
Replies:
11
Use Button Once Edit.
Views:
3,410
Posted By
Nur56
Re: Use Button Once Edit.
I'll do it in a sec, but I forgot something
the hook
RegisterHam(Ham_Spawn, "player", "fwdSpawn"):arrow:
RegisterHam(Ham_Spawn, "player", "fwdSpawn",1)forgot that :P
i'll edit this...
Forum:
Suggestions / Requests
10-03-2011, 15:34
Replies:
9
Can somebodey fix bugs pls?
Views:
1,355
Posted By
Nur56
Re: Can somebodey fix bugs pls?
No difference whatsoever, with set_task it looks nicer, though :P
Forum:
Suggestions / Requests
10-03-2011, 15:22
Replies:
9
Can somebodey fix bugs pls?
Views:
1,355
Posted By
Nur56
Re: Can somebodey fix bugs pls?
set_task(5.0, "PlayerChoose", id)
:arrow:
set_task(0.1, "PlayerChoose", id)
Forum:
Suggestions / Requests
10-03-2011, 15:19
Replies:
11
Use Button Once Edit.
Views:
3,410
Posted By
Nur56
Re: Use Button Once Edit.
Really easy! First of all you need to hook player spawn, in plugin_init() block
at the end, hook Ham_Spawn.. so it would look like this:
public plugin_init() {
register_plugin(PLUGIN,...
Forum:
Suggestions / Requests
10-03-2011, 14:03
Replies:
11
Use Button Once Edit.
Views:
3,410
Posted By
Nur56
Re: Use Button Once Edit.
makeFreeRun(bool:bFR=true){
gbFreeRun=bFR;
reset();
giRounds=0;
giTime=get_systime();
new iPlayers[32], iCount, id, i
if(gbFreeRun){
set_hudmessage(0, 255, 255,...
Forum:
Suggestions / Requests
10-03-2011, 13:51
Replies:
9
Can somebodey fix bugs pls?
Views:
1,355
Posted By
Nur56
Re: Can somebodey fix bugs pls?
public Beginning(id)
{
strip_user_weapons(id)
if(!PlayerClassCT[id])
{
ChangeClass(id)
}
if(!PlayerClassT[id])
{
Forum:
Scripting Help
10-02-2011, 14:12
Replies:
5
Invisible parachute
Views:
2,029
Posted By
Nur56
Re: Invisible parachute
The same way you find any entities ID, by looking at code.
If you didn't get it it is para_ent[id]
so you do
set_user_rendering(para_ent[id], kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 25)
Forum:
Unapproved/Old Plugins
10-02-2011, 06:39
Replies:
10
Round Start Money
Views:
5,017
Posted By
Nur56
Re: Round Start Money
public RoundEnd() set_task(5.1,"RoundStart");
really bad practice
new Float:Freezetime = get_cvar_float("mp_freezetime");
Use pcvars.. they are much faster and much more efficient
Forum:
Translation Request
10-01-2011, 16:05
Replies:
11
What do you guys use?
Views:
2,253
Posted By
Nur56
Re: What do you guys use?
Oh my god! me too!!! thanks enjoi!!!!!
fuck me..
Forum:
Translation Request
10-01-2011, 15:56
Replies:
53
[Translation] XP Mod
Views:
13,955
Posted By
Nur56
Re: [Translation] XP Mod
Romanian
[ro]
GUNS = Scrie guns sa reactivezi meniul de arme.
MAX = Nivelul maxim este %i.
GAVE = ADMIN: i-a dat %i nivele lui %s.
GAVE2 = ADMINUL %s: i-a dat %i nivele lui %s.
RECEIVED =...
Forum:
Trash
10-01-2011, 15:08
Replies:
57
Fraglimit Advanced v1.1 [UPDATED 07.11.2010]
Views:
29,760
Posted By
Nur56
Re: Fraglimit Advanced v1.1 [UPDATED 07.11.2010]
Romanian translation:
[ro]
FL_NICK = Nume
FL_IP = Adresa IP
FL_STEAMID = ID-ul Steam
FL_WINS = Victorii
FL_SCORE = Scor
FL_KILLS = Ucide
Forum:
Suggestions / Requests
10-01-2011, 13:57
Replies:
11
Use Button Once Edit.
Views:
3,410
Posted By
Nur56
Re: Use Button Once Edit.
makeFreeRun(bool:bFR=true){
gbFreeRun=bFR;
reset();
giRounds=0;
giTime=get_systime();
if(gbFreeRun){
set_hudmessage(0, 255, 255, 0.02, -1.0);
...
Forum:
New Plugin Submissions
10-01-2011, 07:46
Replies:
32
HomeFree v0.7
Views:
14,318
Posted By
Nur56
Re: HomeFree
Fixed, hopefully nobody complains about index errors :D
Forum:
New Plugin Submissions
10-01-2011, 07:30
Replies:
32
HomeFree v0.7
Views:
14,318
Posted By
Nur56
Re: HomeFree
Some index related errors, but since you insisted I installed a fresh copy of AMXX and it worked, so I'm guessing it was one of the plugins I had. still, with the task there were no such errors but...
Forum:
New Plugin Submissions
10-01-2011, 07:12
Replies:
32
HomeFree v0.7
Views:
14,318
Posted By
Nur56
Re: HomeFree
Updated source did everything you said except for the player spawn tasks, if I do it directly in the event it will give me some errors( tried 100 times, same thing ), so a task worked perfectly. motd...
Forum:
New Plugin Submissions
09-30-2011, 16:31
Replies:
32
HomeFree v0.7
Views:
14,318
Posted By
Nur56
Re: HomeFree
-Cached vars in plugin_init(), including getmaxplayers
-registered 2 events, 1 for CT win and 1 for T win, using TextMsg
-It worked fine for me but I agree, it wasn't really effective. changed to...
Forum:
New Plugin Submissions
09-30-2011, 13:33
Replies:
32
HomeFree v0.7
Views:
14,318
Posted By
Nur56
Re: HomeFree
-Done( I think? )
-Removed and doing i = 0 actually worked this time :mrgreen:
-Done that, had to include engine but oh well
-Hooked using TextMsg
-Didn't understand you in the beginning, fixed...
Showing results 1 to 25 of 57
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