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Search: Posts Made By: winniethepooh
Forum: Source Servers (SRCDS) 06-30-2016, 21:47
Replies: 10
Views: 5,131
Posted By winniethepooh
Re: [CS:GO] Custom configs not loading on mapchange

I've had ths same issue on and off for a long time now. It's really frustrating.

I've resorted to adding a exec gamemode_casual_server line in the server.cfg to manually execute the right gamemode...
Forum: SourceBans / SourceBans++ 02-24-2015, 11:38
Replies: 7
Views: 1,794
Posted By winniethepooh
Re: Sourcebans HTTPS "Server Query" Problem

Do you have the "RocketLoader" enabled in your CloudFlare settings?

That could cause the JS which displays that part to break.
Forum: General 02-24-2015, 11:27
Replies: 1
Views: 1,377
Posted By winniethepooh
Re: what ports does sourcebans use

Your server's port, UDP for server queries, default 27015
Your server's port, TCP for RCON, default 27015
Connection to SQL server for database, TCP, default 3306
HTTP outbound for web access,...
Forum: Extensions 11-27-2014, 00:43
Replies: 102
Views: 56,992
Posted By winniethepooh
Re: [EXTENSION] Nav File Download Blocker (Linux fixed)

I wouldn't say that. You're potentially preventing a bunch of unnecessary HTTP 404 responses or wasted bandwidth on distributing unnecessary nav files.

Please no one say to just serve blank .nav...
Forum: Plugins 09-12-2014, 16:58
Replies: 1,919
Views: 774,181
Posted By winniethepooh
Re: [ANY] CallAdmin - Extended Report Mod

When you have a chance, can you compile the messagebot extension against the latest SM snapshots to fix compatibility with the latest CS:GO update?
Forum: Plugins 08-12-2014, 23:08
Replies: 189
Views: 190,980
Posted By winniethepooh
Re: Map configs with prefix support

It does work both on CS:S and CS:GO. It probably won't work with CS:GO workshop maps without modification but it works fine with regular maps.
Forum: Source Servers (SRCDS) 07-26-2014, 00:19
Replies: 14
Views: 3,179
Posted By winniethepooh
Re: Getting kick' for Vacban

I'm also still seeing this. Has anyone found more information or was it ever posted on the mailing list?
Forum: Plugins 07-14-2014, 14:01
Replies: 1,919
Views: 774,181
Posted By winniethepooh
Re: [ANY] CallAdmin - Extended Report Mod

Actually, after watching it closer what I think is happening is the sm_mute @all command is issued, the map changes, everyone is unmuted because the basecomms mute only persists as long as...
Forum: Plugins 07-12-2014, 19:24
Replies: 53
Views: 58,615
Posted By winniethepooh
Re: Toggle Weapon Sounds

Here is a version that merges CS:GO compatibility by GoD-Tony (https://forums.alliedmods.net/showpost.php?p=1836780&postcount=21) and clientpreferences support by Bacardi...
Forum: Plugins 07-12-2014, 17:41
Replies: 1,919
Views: 774,181
Posted By winniethepooh
Re: [ANY] CallAdmin - Extended Report Mod

Noticed a bug that I haven't seen posted. When you do a sm_mute @all and sm_unmute @all, everyone gets added to the blacklist as expected by the usermanager module but they don't always get removed....
Forum: Unapproved Plugins 07-12-2014, 17:31
Replies: 1,249
Views: 452,827
Posted By winniethepooh
Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)

This one took me a bit to figure out. Thanks to nomy for posting it.

It would be nice if the table creation statements adhered to the default constants of STRICT_TRANS_TABLES of the newer MySQL...
Forum: Plugins 07-10-2014, 16:47
Replies: 5,300
Views: 3,311,153
Posted By winniethepooh
Re: [CS:S/CS:GO] GunGame

[/list]

Take a look at this. Unloading/Reloading the gg plugins isn't the best idea and prone to problems.
Forum: Source Servers (SRCDS) 07-05-2014, 15:55
Replies: 1
Views: 673
Posted By winniethepooh
Re: tickrate question

You don't need sv_mincmdrate 128 for 128 tick.

Not all players can sustain a 64+ or 128+ FPS. A lower minimum limit for rate, cmdrate, and updaterate let's the client pick values which could let...
Forum: Scripting 07-01-2014, 21:29
Replies: 8
Views: 5,028
Posted By winniethepooh
Re: [CSGO] Stuck at team select picture

This may have been a CS:GO bug and fixed in today's 1.34.0.0 update.

There were a couple people on the csgo_servers mailing list that reported it too.
Forum: Plugin/Gameplay Ideas and Requests 07-01-2014, 09:54
Replies: 31
Views: 8,343
Posted By winniethepooh
Re: CS:GO failed to join session workaround

CS:GO doesn't allow the server to execute the retry command on the client like other games.

There is a hidden variable - steamworks_sessionid_server. I've noticed that it tends to get set to 0...
Forum: Unapproved Plugins 06-30-2014, 01:24
Replies: 1,249
Views: 452,827
Posted By winniethepooh
Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)

The "Force Mode" translation needs to be changed so it doesn't say !bhop since sm_bhop isn't registered. Perhaps replace it with !menu or !timer

It looks like timer-physics tries to also execute...
Forum: Source Servers (SRCDS) 06-27-2014, 13:37
Replies: 3
Views: 955
Posted By winniethepooh
Re: server crash strange behavior

Do you have access to the console when it crashes? Can you post what the console looks like when it is crashed?
Forum: Source Servers (SRCDS) 06-27-2014, 13:35
Replies: 8
Views: 1,068
Posted By winniethepooh
Re: Scoreboard CSGOserwer

Does it do that consistently or only sometimes?

I think it's a recent CS:GO bug. If it was limited because of sv_competitive_official_5v5 then the extra people wouldn't even show up.

I've seen...
Forum: Unapproved Plugins 04-30-2014, 01:20
Replies: 1,249
Views: 452,827
Posted By winniethepooh
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

I'm getting:

[timer/timer-logging.smx] SQL Error on FinishRound: Field 'levelprocess' doesn't have a default value

Compiled on 4/29 running the plugins below with a clean database (not...
Forum: Source Servers (SRCDS) 02-09-2014, 00:51
Replies: 3
Views: 1,233
Posted By winniethepooh
Re: CS: GO server changes to weird maps

sv_workshop_allow_other_maps 0
Forum: Plugins 02-07-2014, 00:25
Replies: 1,919
Views: 774,181
Posted By winniethepooh
Re: [ANY] CallAdmin - Extended Report Mod

There are no MessageBot errors with this one but the steam message doesn't send. The calladmin.log shows this:
L 02/07/2014 - 00:23:04: [CallAdmin: Steam module] Failed to send message, result was:...
Forum: Plugins 02-06-2014, 01:24
Replies: 1,919
Views: 774,181
Posted By winniethepooh
Re: [ANY] CallAdmin - Extended Report Mod

Sorry for the delay. No initial errors. On CS:GO sm_calladmin_steam_method 1 causes a server crash with no sourcemod error logs. sm_calladmin_steam_method 0 produces this:

L 02/06/2014 - 01:22:01:...
Forum: Plugins 02-03-2014, 21:42
Replies: 1,919
Views: 774,181
Posted By winniethepooh
Re: [ANY] CallAdmin - Extended Report Mod

With test1 and test 2 I get:
[SM] Unable to load extension "messagebot.ext": libidn.so.11: cannot open shared object file: No such file or directory
Forum: Plugins 02-02-2014, 21:00
Replies: 1,919
Views: 774,181
Posted By winniethepooh
Re: [ANY] CallAdmin - Extended Report Mod

I get the following error with the messagebot extension:

[SM] Unable to load extension "messagebot.ext": /home/csgo/csgo/addons/sourcemod_csgo_bhop/extensions/messagebot.ext.so: undefined symbol:...
Forum: Plugins 01-22-2014, 09:14
Replies: 3
Views: 6,097
Posted By winniethepooh
Re: [ANY] Fix game_ui entity

Ah, very nice. Thanks.
Showing results 1 to 25 of 137

 
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