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Search: Posts Made By: jacobleiter
Forum: Scripting 05-11-2012, 11:50
Replies: 0
Views: 1,234
Posted By jacobleiter
how to force bot action ?

i wanna force css bot run but not camping.
the closest idea i thought is use SDKCall to call a vfunc named "bot_run"(do exist before orangebox update, dont know after update).
but i still cant done...
Forum: Zombie:Reloaded 03-19-2012, 22:57
Replies: 3
Views: 1,097
Posted By jacobleiter
Re: Zombie mod Questions

props push power controled by cvar "sv_pushaway_force", 22000~30000 is fine, lower is less power.
and "sv_turbophysics" must be 1 or 2 to enable push
Forum: Scripting 03-13-2012, 11:09
Replies: 0
Views: 943
Posted By jacobleiter
[help] HookSingleEntityOutput not fire

i have two plugins both use HookSingleEntityOutput in SDKHook's OnEntityCreated forward,
but always get only one of two fire, dont know why.
is that a sourcemod/sdkhook bug or my mistake, Thanks...
Forum: Extensions 12-24-2011, 05:26
Replies: 45
Views: 26,997
Posted By jacobleiter
Re: [EXTENSION] CSS No Money Limit

may i ask have you finished your new plugin ?
Forum: Scripting 12-24-2011, 04:47
Replies: 0
Views: 592
Posted By jacobleiter
[CSS] money more than 16000 on first buying ?

:stupid:
my mistake, forgive me, del this plz
Forum: SourceMod Anti-Cheat 10-23-2011, 05:52
Replies: 317
Views: 96,376
Posted By jacobleiter
Re: Wallhack Module

not sure if i can reproduce those error, but it looks like error appear immediate after a map change(not every map change, just spam 3 times for me), may be a clue

(.nav file generation with...
Forum: SourceMod Anti-Cheat 10-23-2011, 01:04
Replies: 317
Views: 96,376
Posted By jacobleiter
Re: Wallhack Module

L 10/23/2011 - 13:00:06: [SM] Native "GetClientMins" reported: Client 2 is not i
n game
L 10/23/2011 - 13:00:06: [SM] Displaying call stack trace for plugin "smac\smac_
wallhack.smx":
L...
Forum: Scripting 06-28-2011, 00:58
Replies: 5
Views: 2,034
Posted By jacobleiter
Re: SourceTV and MaxClients

thank u for answering, looking forward new snapshot or next release.:mrgreen:
Forum: Source Servers (SRCDS) 06-27-2011, 23:43
Replies: 8
Views: 2,091
Posted By jacobleiter
Re: Update 28th 6 2011 (Sorry False Alarm)

updated on win cs:s server
Protocol version 17
Exe version 1.0.0.63 (cstrike)
Exe build: 13:38:12 Jun 27 2011 (4608) (240)every plugin loaded without error . for now..
Forum: Scripting 06-27-2011, 23:25
Replies: 5
Views: 2,034
Posted By jacobleiter
Re: SourceTV and MaxClients

didn't see the IsClientInGame check connected already, thank u
and a feature request for ur rankme:) :
http://forums.alliedmods.net/showpost.php?p=1498439&postcount=172
Forum: Plugins 06-27-2011, 23:20
Replies: 1,283
Views: 885,082
Posted By jacobleiter
Re: [CS:S] RankMe (Version 1.8.7 - 26 Jun 11)

our server using rankme, pretty good.

and a feature request:
can u make a keyvalue file or something to load custom weapons ?
make it more "flexible" ?
such for zombiereloaded server, weapon is...
Forum: Scripting 06-26-2011, 21:44
Replies: 5
Views: 2,034
Posted By jacobleiter
Re: SourceTV and MaxClients

first quota show "IsClientConnected" not "IsClientInGame"
because i try modify color.inc lens to "if (IsClientConnected(i) && IsClientInGame(i) blah blah", still no lucky.
Forum: Scripting 06-26-2011, 21:39
Replies: 5
Views: 2,034
Posted By jacobleiter
SourceTV and MaxClients

i have some error throw on sm 1.3.8

Connection to Steam servers successful.
VAC secure mode is activated.
sm version
SourceMod Version Information:
SourceMod Version: 1.3.8
...
Forum: Scripting 12-16-2010, 06:03
Replies: 0
Views: 660
Posted By jacobleiter
Need Help on zprop

Hello modders

i need help on zprop menu, zombies not getting credit on zombify someone:

why my sourcemod can not do hook player_death, when weapon is zombie_claws_of_death ? am i missed...
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