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Search: Posts Made By: Grey83
Forum: Plugins Today, 07:54
Replies: 100
Views: 18,370
Posted By Grey83
Re: [NMRiH] Skins 1.0.1 [2021/01/30]

Shazam, what cvars values ​​do you use?
Forum: Plugins 09-04-2021, 11:45
Replies: 11
Views: 2,647
Posted By Grey83
Re: [NMRiH] Equipment 1.0.1 [2021/09/04]

Shazam, phoenix0001, you can check updated plugin.
Forum: Plugins 09-03-2021, 09:27
Replies: 11
Views: 2,647
Posted By Grey83
Re: [NMRiH] Equipment 1.0.0 [2020/04/23]

Darkwob, better there in PM.
Forum: Plugins 09-03-2021, 01:49
Replies: 11
Views: 2,647
Posted By Grey83
Re: [NMRiH] Equipment 1.0.0 [2020/04/23]

Shazam, try change if(bSpawn && (client = GetClientOfUserId(event.GetInt("userid"))) && IsPlayerAlive(client)) ==> if(bSpawn && (client = GetClientOfUserId(event.GetInt("userid"))))...
Forum: Plugins 08-27-2021, 13:37
Replies: 27
Views: 7,397
Posted By Grey83
Re: [NMRiH] Clear map 1.2.0 [2016/09/15]

In this version only sm_clear_map_timer 0 turns off auto clear.
Forum: Plugins 08-26-2021, 11:39
Replies: 27
Views: 7,397
Posted By Grey83
Re: [NMRiH] Clear map 1.2.0 [2016/09/15]

Shazam, in state 3 (during round) autoclearing must be disabled.
Otherwise, problems may arise when the players complete the task.
Forum: Plugins 08-26-2021, 08:46
Replies: 27
Views: 7,397
Posted By Grey83
Re: [NMRiH] Clear map 1.2.0 [2016/09/15]

There was no need to change anything there.
This check is only needed to disable the timer if it is active.

What is the value of the sm_clear_map_timer variable?
Forum: Plugins 08-25-2021, 08:44
Replies: 27
Views: 7,397
Posted By Grey83
Re: [NMRiH] Clear map 1.2.0 [2016/09/15]

Shazam, add "!" sign before CheckEntity() at line 227 plz.

if(CheckEntity(i, class, sizeof(class)) || !IsValidItem(i, class))
==>
if(!CheckEntity(i, class, sizeof(class)) || !IsValidItem(i,...
Forum: Plugins 08-22-2021, 02:37
Replies: 27
Views: 7,397
Posted By Grey83
Re: [NMRiH] Clear map 1.2.0 [2016/09/15]

Shazam, try the updated version in the comment above.
Forum: Plugins 08-20-2021, 09:18
Replies: 27
Views: 7,397
Posted By Grey83
[NMRiH] Clear map 1.2.5 [2021/08/25]

UPD Fixed error "Exception reported: Entity * is invalid"
UPD2 Fixed error "Exception reported: Entity * is invalid" in the other place
Forum: Plugins 08-19-2021, 10:15
Replies: 68
Views: 18,659
Posted By Grey83
Re: [CSS/CSGO] Revival 1.1.3 [2020/09/26]

sm_revival_hud_mode - Show additional info in the: 0 - chat only, 1 - HUD, 2 - KeyHint (not for CS:S v34)
Forum: Plugins 07-25-2021, 03:34
Replies: 31
Views: 16,785
Posted By Grey83
Re: [CS:GO/CS:S] Show damage (Multi methods)

wolodyawggu, change
PrintHintText(attacker, "%t %t %N\n %t %i", "Damage Giver", dmg, "Damage Taker", victim, "Health Remaining", health);
to
PrintHintText(attacker, "%t %i %t %N\n %t %i", "Damage...
Forum: Plugins 07-24-2021, 15:14
Replies: 31
Views: 16,785
Posted By Grey83
Forum: Plugins 07-11-2021, 03:45
Replies: 30
Views: 30,084
Posted By Grey83
Re: [ANY] Advanced Map Light Style Config (HighNoon)

Cleaned up and optimized the code a bit.
Will now compile with SM1.6.3 - SM1.11.
Forum: Plugins 06-30-2021, 07:43
Replies: 8
Views: 1,408
Posted By Grey83
Re: [NMRiH] Team Healing (v1.0.3, 30-Jun-2021)

Should fix error "Exception reported: Client * is not in game"
Forum: Plugins 06-27-2021, 05:53
Replies: 41
Views: 24,053
Posted By Grey83
Re: [EN & RU] Blocker Passes 1.2.5

1.7+ = 1.7 - 1.11...
Forum: Plugins 06-26-2021, 03:04
Replies: 41
Views: 24,053
Posted By Grey83
Forum: Plugins 06-17-2021, 07:22
Replies: 6
Views: 1,259
Posted By Grey83
Re: [CSS] Gun Menu

The Spirit of Morpheus, maybe you should reinstall Metamod: https://forums.alliedmods.net/showthread.php?t=164647
Forum: Plugin/Gameplay Ideas and Requests 06-07-2021, 15:02
Replies: 14
Views: 1,091
Posted By Grey83
Re: A Author needs to help me. excuse me?

Try this#pragma semicolon 1
#pragma newdecls required

#include <sdktools_functions>

#define PL_VER "1.4 (rewritten by Grey83)"

static const float
CHECK = 10.0;
static const char
Forum: Plugin/Gameplay Ideas and Requests 06-07-2021, 12:03
Replies: 5
Views: 435
Posted By Grey83
Re: [nmrih]Exception reported: Client index 0 is invalid

#pragma semicolon 1
#pragma newdecls required

#define PL_VER "1.2.0 (rewritten by Grey83)"

Handle
hTimer[MAXPLAYERS+1];
int
iMax,
iAdd;
Forum: Plugin/Gameplay Ideas and Requests 06-07-2021, 11:31
Replies: 14
Views: 1,091
Posted By Grey83
Re: A Author needs to help me. excuse me?

Try this code:#pragma semicolon 1
#pragma newdecls required

static const int
TIMEOUT = 15;
static const char
PREFIX_HINT[] = "[RegionZ]",
PREFIX_CHAT[] = "\x04[\x05AFK Manager\x04]...
Forum: Plugins 05-29-2021, 13:12
Replies: 11
Views: 2,647
Posted By Grey83
Re: [NMRiH] Equipment 1.0.0 [2020/04/23]

flawlessmaggot, maybe just use this plugin: https://forums.alliedmods.net/showthread.php?p=2284631
Forum: Plugins 05-26-2021, 10:34
Replies: 68
Views: 18,659
Posted By Grey83
Re: [Revival] Reward 1.0.1

bkz you should use offline compiler (or online compiler which can use additional files for compilation) and drop to folder include file revival.inc from this comment...
Forum: Plugins 05-17-2021, 13:19
Replies: 68
Views: 18,659
Posted By Grey83
[Revival] Reward 1.0.1

Mac67, better in this way
Forum: Plugins 05-16-2021, 14:50
Replies: 68
Views: 18,659
Posted By Grey83
Re: [CSS/CSGO] Revival 1.1.3 [2020/09/26]

Mac67, you can change this value at lines 24 and 39.
Showing results 1 to 25 of 500

 
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