Raised This Month: $230 Target: $400
 57% 

Showing results 1 to 25 of 500
Search took 0.02 seconds.
Search: Posts Made By: Marttt
Forum: Plugin/Gameplay Ideas and Requests Yesterday, 13:24
Replies: 43
Views: 6,924
Posted By Marttt
Re: 8 survivors in the rescue vehicle

Yeah but you need Stripper extension installed.

Link here (https://forums.alliedmods.net/showthread.php?t=39439)
Forum: Plugin/Gameplay Ideas and Requests Yesterday, 08:08
Replies: 4
Views: 201
Posted By Marttt
Re: [L4D] ChurchGuy Bug

From my testing what blocks you to go inside is this entity:

Class: func_button Targetname: button_safedoor_PANIC HammerID: 2570933 Position: -2560.50 48.00 213.36 Angles: 0.00 0.00 0.00

You...
Forum: Plugin/Gameplay Ideas and Requests Yesterday, 08:01
Replies: 7
Views: 741
Posted By Marttt
Re: [L4D2]Tank commando resistance to weapons

// Modfiy ak47 Damage to tank multi.

l4d_ak47_damage_tank_multi "1.0"

to

l4d_ak47_damage_tank_multi "0.5"
Forum: Plugins Yesterday, 07:51
Replies: 17
Views: 8,514
Posted By Marttt
Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]

I did this plugin only because of a request from a friend to behave this way.
The purpose is to punish somehow who triggers the car alarm.
Anyway, I will check if I'm able to remove the vomit...
Forum: Plugin/Gameplay Ideas and Requests Yesterday, 07:41
Replies: 7
Views: 741
Posted By Marttt
Re: [L4D2]Tank commando resistance to weapons

check his GitHub plugin and change the "*_damage_tank_multi" cvars values
Forum: Plugins 09-23-2021, 22:44
Replies: 16
Views: 3,995
Posted By Marttt
Re: [L4D1 & L4D2] Gascan Invulnerable [v1.0.8 | 23-September-2021]

Thanks for reporting @KRUTIK.

Try setting now the l4d_gascan_invul_generic_damage cvar to "1".

-----------------------------

Plugin updated. (1.0.8)


1.0.8 (23-September-2021)
Forum: Plugin/Gameplay Ideas and Requests 09-23-2021, 21:11
Replies: 43
Views: 6,924
Posted By Marttt
Re: 8 survivors in the rescue vehicle

This is for Stripper extension.

You should paste it into "addons/stripper/maps" folder.
Forum: Plugins 09-23-2021, 20:16
Replies: 1
Views: 246
Posted By Marttt
[L4D1 & L4D2] Special Infected Shove Immunity [v1.0.0 | 23-September-2021]

Description

This plugin turns special infected immune to survivors shove, preventing them to be staggered by survivor's shove.

Features

Allow configuring which SI should be immune to...
Forum: Plugins 09-23-2021, 18:05
Replies: 17
Views: 8,514
Posted By Marttt
Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]

If you don't want players going blind (purpose of this plugin) why would you use this plugin? (Just for me to understand).
About the car lights I will check but I think is not possible to detect...
Forum: Plugins 09-23-2021, 11:17
Replies: 12
Views: 7,115
Posted By Marttt
Re: [L4D2] Spitter Dies After Spit (SDAS) [v1.2.1 | 29-April-2021]

If nobody releases a plugin before me I will check. (probably I won't do it so soon)
Forum: Scripting 09-23-2021, 10:01
Replies: 9
Views: 1,737
Posted By Marttt
Re: CreateEntityByName

I think this is an exclusive event to L4D series, if you have this problem in another game, probably would use a different event or the other tips provided above.
Forum: Plugins 09-23-2021, 08:36
Replies: 7
Views: 1,302
Posted By Marttt
Re: [L4D1 & L4D2] Random Beam Item [v1.0.1 | 12-September-2021]

Thanks,

I checked the "Gun's Cabinet" plugin and there isn't much info stored in the spawned weapons that I could use to blacklist them.
I would have to ask Silvers to add some kind of hammerid...
Forum: Plugins 09-22-2021, 11:13
Replies: 43
Views: 7,275
Posted By Marttt
Re: [L4D2] Shop [v2.8 | 27 July 2021]

Did you try Psyk0tik version in this POST (https://forums.alliedmods.net/showpost.php?p=2753596&postcount=35)?
Forum: Plugin/Gameplay Ideas and Requests 09-21-2021, 11:15
Replies: 20
Views: 1,281
Posted By Marttt
Re: L4D2 Request this smx,sp

There is no translation file for this plugin.

You have to edit the "CPrintToChat" lines to what you want.
Also keep in mind that some things you shouldn't translate (like {green}, which is a tag...
Forum: Plugins 09-21-2021, 08:29
Replies: 37
Views: 47,295
Posted By Marttt
Re: [L4D(2)] Laser Tag

Just add these lines before TE_SetupBeamPoints


// Draw the line
g_LaserColor[0] = GetRandomInt(0, 255);
g_LaserColor[1] = GetRandomInt(0, 255);
g_LaserColor[2] = GetRandomInt(0, 255);...
Forum: Plugin/Gameplay Ideas and Requests 09-21-2021, 08:22
Replies: 9
Views: 397
Posted By Marttt
Re: [L4D1/2] Don't switch weapon to secondary slot when pick up pistols

I didn't test with dual pistols so I don't know if it will work
Since I don't know do patching stuff there are some workarounds like checking if the user is wielding "now" a dual weapon and rollback...
Forum: Plugins 09-21-2021, 08:03
Replies: 3
Views: 635
Posted By Marttt
Re: [L4D2] Unlock FallenSurvivor Spawn Limit

Answering @Striker black, by default the game only allows 1 fallen spawning per round.

But just the cvar "z_fallen_max_count" would be enough.
The only note is that the changes will only apply...
Forum: Plugin/Gameplay Ideas and Requests 09-20-2021, 20:47
Replies: 9
Views: 397
Posted By Marttt
Re: [L4D1/2] Don't switch weapon to secondary slot when pick up pistols

Try the following codes:

Method 1 (may be a bit glitch)




#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
Forum: Plugins 09-20-2021, 16:39
Replies: 242
Views: 182,655
Posted By Marttt
Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)

Can't say for sure since TLS script creates/"fixes" a lot of things.
You can comment only the lines I mentioned here...
Forum: Plugins 09-20-2021, 12:56
Replies: 242
Views: 182,655
Posted By Marttt
Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)

Is not a "bug", is an invisible wall added by TLS update.

It only removes the invisible wall (classname:env_physics_blocker, targetname: anv_mapfixes_shortcut_booster_TMP2...
Forum: Plugin/Gameplay Ideas and Requests 09-20-2021, 11:02
Replies: 20
Views: 1,281
Posted By Marttt
Re: L4D2 Request this smx,sp

Try adding this file to your sourcemod/scripting/include folder.

Then try compiling the plugin again. You should compile inside the scripting folder.

If you still don't understand try searching...
Forum: Plugin/Gameplay Ideas and Requests 09-20-2021, 08:49
Replies: 20
Views: 1,281
Posted By Marttt
Re: L4D2 Request this plugin, Special reminder

This errors means that you don't have a "colors.inc" file in your scripting/include folder

You can download it here:
https://forums.alliedmods.net/showthread.php?t=96831

Although, I don't know...
Forum: Plugin/Gameplay Ideas and Requests 09-17-2021, 11:24
Replies: 11
Views: 438
Posted By Marttt
Re: [L4D2]How to add damage sources to flying objects (containers, cars, truck)

Can't understand what you are trying to say, be more clear.

Check if this is what you are looking for l4d2_hittable_control...
Forum: Scripting 09-17-2021, 11:19
Replies: 2
Views: 221
Posted By Marttt
Re: [CSGO] Add glow to dropped health shot?

I don't play CSGO, but try:

glow_menu.sp (https://github.com/luis-rei97/CS-GO-Glow-Menu/blob/master/addons/sourcemod/scripting/glow_menu.sp#L340-L362)
Forum: Scripting 09-17-2021, 11:18
Replies: 7
Views: 253
Posted By Marttt
Re: Error detected in plugin startup

You should always mention the game, the plugin name mislead to the L4D2 game.

Check if BuiltinVotes (https://forums.alliedmods.net/showthread.php?t=162164) has what you need.
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 08:38.


Powered by vBulletin®
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
Theme made by Freecode