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Search: Posts Made By: Uncle Jessie
Forum: Plugins 07-22-2021, 06:10
Replies: 49
Views: 15,221
Posted By Uncle Jessie
Re: [L4D2] Tickrate Enabler

If you are too lazy to set only this values in server.cfg


sm_cvar sv_minrate 100000
sm_cvar sv_maxrate 100000
sm_cvar sv_minupdaterate 100
sm_cvar sv_maxupdaterate 100
sm_cvar sv_mincmdrate...
Forum: Plugins 07-14-2021, 14:28
Replies: 49
Views: 15,221
Posted By Uncle Jessie
Forum: Plugins 07-12-2021, 17:05
Replies: 49
Views: 15,221
Posted By Uncle Jessie
Re: [L4D2] Tickrate Enabler

this means that you need sm 11 at least
Forum: Plugins 07-10-2021, 12:22
Replies: 49
Views: 15,221
Posted By Uncle Jessie
Re: [L4D2] Tickrate Enabler

This is the first release so far, so only windows for now
my bad, it's just was sourcemod 10
Forum: Plugins 07-05-2021, 05:18
Replies: 1,486
Views: 343,642
Posted By Uncle Jessie
Re: [L4D & L4D2] Mutant Tanks (v8.85, 6-20-2021)

Hello Crasher. Your mutant tanks looks good, but i have some troubles with combo ability

Im just test everything from your original config setting and only where "Combo" abilities won't work for...
Forum: Snippets and Tutorials 04-04-2021, 05:52
Replies: 80
Views: 89,724
Posted By Uncle Jessie
Re: [TUT] SourcePawn Scripting - Tips, Basics to Advanced

Something like this is useful too
Using this script instead of the random start map plugins




:loop
set num=%random%
if /i %num% GTR 14 goto loop
if /i %num% LSS 1 goto loop
Forum: Plugins 03-27-2021, 13:28
Replies: 217
Views: 75,294
Posted By Uncle Jessie
Re: [L4D & L4D2] Mission and Weapons - Info Editor (1.12) [01-Oct-2020]

Thanks! It works, I love u

"knife"
{
"primaryattacks/slash1/force_dir" "450 450 250"
}
Forum: Plugins 03-27-2021, 12:08
Replies: 217
Views: 75,294
Posted By Uncle Jessie
Re: [L4D & L4D2] Mission and Weapons - Info Editor (1.12) [01-Oct-2020]

Hello Silvers! First of all, thanks for the another great plugin!
byt something like this wont work for me at all or am I doing something wrong? Maybe I'm drunk, but here the




"all"
{...
Forum: Plugins 10-18-2019, 18:42
Replies: 17
Views: 12,451
Posted By Uncle Jessie
Re: [L4D] Infected No Block On Ladder

There is the fix when tank already climb on the ladder and you trying to block him or something like that
You can try, just replace this line if you on L4D1

if (!IsClientInGame(client) ||...
Forum: Plugins 10-16-2019, 02:23
Replies: 17
Views: 12,451
Posted By Uncle Jessie
Re: [L4D] Infected No Block On Ladder

Just tested on the tank at that moment.
Just want use this only for the tank for now.


This should look better and there is still no more than 50 lines)


#pragma semicolon 1
#include...
Forum: Scripting 10-12-2018, 07:13
Replies: 5
Views: 1,348
Posted By Uncle Jessie
Re: point_prop_use_target door name (c1m2_streets)

point_prop_use_target (https://imgur.com/gallery/G8tVIDr)
Forum: Plugin/Gameplay Ideas and Requests 08-17-2018, 06:33
Replies: 10
Views: 1,483
Posted By Uncle Jessie
Re: Checkpoint door closed

#define SAFEDOOR_MODEL_02 "models/props_doors/checkpoint_door_02.mdl"
#define SAFEDOOR_MODEL_04 "models/props_doors/checkpoint_door_-02.mdl"
#define SAFEDOOR_CLASS_01...
Forum: Scripting 08-10-2018, 21:56
Replies: 11
Views: 1,984
Posted By Uncle Jessie
Re: [L4D2] Tank dying only one animation bug maybe

Wow, it really works.

SetEntityMoveType(client, MOVETYPE_VPHYSICS);

Thanks!
Forum: Scripting 08-07-2018, 17:02
Replies: 11
Views: 1,984
Posted By Uncle Jessie
Re: [L4D2] Tank dying only one animation bug maybe

Do you use this (https://forums.alliedmods.net/showthread.php?p=1291588) plugin?

survivor_allow_crawling 1 breaks this animation for some reason
Forum: Plugin/Gameplay Ideas and Requests 08-07-2018, 04:52
Replies: 17
Views: 6,108
Posted By Uncle Jessie
Re: [L4D2]Stripper

if you filter this entity it will delete all related items like item16 chainsaw
Forum: Plugin/Gameplay Ideas and Requests 08-07-2018, 02:24
Replies: 17
Views: 6,108
Posted By Uncle Jessie
Re: [L4D2]Stripper

it's just weapon_grenade_launcher_spawn for l4d campaigns, for l4d2 it's weapon_item_spawn item17 and m60 item18
You never find this in VIDE because too many of them, better use BSPSouce...
Forum: Plugin/Gameplay Ideas and Requests 08-06-2018, 15:28
Replies: 17
Views: 6,108
Posted By Uncle Jessie
Re: [L4D2]Stripper

Probably you found something wrong)
Try using coordinates, btw i just use the hammer.
Weapon ids from your screenshots.


filter:
{
"hammerid" "677092"
}
{
Forum: Plugin/Gameplay Ideas and Requests 08-05-2018, 18:08
Replies: 17
Views: 6,108
Posted By Uncle Jessie
Re: [L4D2]Stripper

Use VIDE (https://developer.valvesoftware.com/wiki/VIDE) to find hammerid entity, if you do not want to decompile maps and use hammer.
Find your entity (weapon_rifle_spawn) and delete like this
...
Forum: Plugins 06-01-2018, 16:09
Replies: 6
Views: 7,257
Posted By Uncle Jessie
Re: [L4D1&2] Vocalize Filter

This plugin is not needed, you just can edit talker scripts
Forum: Plugins 06-01-2018, 06:23
Replies: 86
Views: 99,523
Posted By Uncle Jessie
Re: [L4D2] Defib using Bots (Updated 06-24-2015)

06/01/2018 - 02:39:25: [SM] Blaming: [L4D2] Defib using bots.smx
L 06/01/2018 - 02:39:25: [SM] Call stack trace:
L 06/01/2018 - 02:39:25: [SM] [0] GetEntPropVector
L 06/01/2018 - 02:39:25: [SM] ...
Forum: Plugins 05-17-2018, 18:05
Replies: 17
Views: 12,451
Posted By Uncle Jessie
Re: [L4D] Infected No Block On Ladder

Like this?


#pragma semicolon 1
#include <sourcemod>
#include <sdkhooks>

public Plugin:myinfo =
{
name = "[L4D]No Block On Ladder",
Forum: Unapproved Plugins 05-09-2018, 20:22
Replies: 111
Views: 68,322
Posted By Uncle Jessie
Re: [L4D2] Points System (v1.8.0, 2016-04-11)

McFlurry version includes colors.inс, phrase files are working and russian phrases added.
Forum: Plugins 03-20-2018, 08:12
Replies: 31
Views: 26,030
Posted By Uncle Jessie
Re: [L4D2] Remote Control Aircraft

Compile the source on SM 1.6. Or download the precompiled .smx
Forum: Unapproved Plugins 03-15-2018, 09:55
Replies: 158
Views: 183,357
Posted By Uncle Jessie
Re: [L4D2] LAST BOSS

Fixed:
There's cvar added, so replace the config
Forum: Unapproved Plugins 02-25-2018, 02:46
Replies: 158
Views: 183,357
Posted By Uncle Jessie
Re: [L4D2] LAST BOSS

You actually did nothing to fix this plugin.
Added fixed and improved version.
Last Boss Extended version always here (https://forums.alliedmods.net/showpost.php?p=2570108&postcount=73)
Showing results 1 to 25 of 61

 
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