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Posts Made By:
_Radon
Forum:
General
07-12-2010, 10:06
Replies:
0
[TF2] Quick question regarding multiple tf2 servers
Views:
830
Posted By
_Radon
[TF2] Quick question regarding multiple tf2 servers
Hi
I found out, that you have to use separate sourcemod folders for multiple server instances on this site: http://wiki.alliedmods.net/Multiple_or_Forked_Servers_%28SourceMod%29
My question is:...
Forum:
Scripting
07-07-2010, 11:39
Replies:
7
Get Data from steam profile page
Views:
4,824
Posted By
_Radon
Re: Get Data from steam profile page
Hi
i finally got what i wanted, i just modified the VAC ban plugin to fix my needs. It uses the socket to create HTTP1.1 requests and returns the XML file which then can be extracted via regular...
Forum:
Scripting
07-07-2010, 11:34
Replies:
2
regex issue
Views:
1,176
Posted By
_Radon
Re: regex issue
Ok ty.
I solved the regex issue myself.
You have to perform the 3 regex functions in this order:
- CompileRegex
- MatchRegex
- GetRegexSubString
Otherwise it won't work.
Forum:
Scripting
07-06-2010, 21:11
Replies:
2
regex issue
Views:
1,176
Posted By
_Radon
regex issue
Hi
I really don't know where the problem is with this...
Here is my code snippet:
new bool:result;
new String:error[32];
new errno;
new...
Forum:
SteamTools
07-06-2010, 16:17
Replies:
203
Sticky:
Old thread
Views:
326,173
Posted By
_Radon
Re: SteamTools - SteamWorks for SourceMod
Any chance to get this pre-compiled?
I try to compile the script, but sadly my tf2 server only returns segmentation faults. This means i can run a dedicated server with sourcemod and stuff, but...
Forum:
Scripting
07-06-2010, 15:01
Replies:
7
Get Data from steam profile page
Views:
4,824
Posted By
_Radon
Get Data from steam profile page
Hi
I want to create a sourcemod plugin for tf2 servers.
For this, a player connects to a server.
The server grabs the steam id, calculates the user's 64-Bit steam id (1) and does a http-request...
Forum:
Plugins
01-13-2010, 15:28
Replies:
1,312
Say Sounds (including Hybrid Edition) (4.0.8)
Views:
812,125
Posted By
_Radon
Re: Say Sounds (including Hybrid Edition) (3.2.0)
@M: Ah thx. Will try that.
Forum:
Plugins
01-10-2010, 13:56
Replies:
38
TF2 Endround sound
Views:
41,051
Posted By
_Radon
Re: TF2 Endround sound
no idea?
anyone?
Forum:
Plugins
01-08-2010, 15:42
Replies:
1,312
Say Sounds (including Hybrid Edition) (4.0.8)
Views:
812,125
Posted By
_Radon
Re: Say Sounds (including Hybrid Edition) (3.2.0)
seconded. an automated stop function would be nice as well.
i also noticed that you included the TF2 Endround sound plugin in this plugin?
i tried and copy-pasted my endroundsound.cfg into the...
Forum:
Plugins
01-08-2010, 15:41
Replies:
38
TF2 Endround sound
Views:
41,051
Posted By
_Radon
Re: TF2 Endround sound
Same problem here. Sounds are played with the normal win/loose sounds.
How can they be disabled?
i didn't find anything in the sourcefile that looked like the original sounds get disabled. How...
Forum:
Plugin/Gameplay Ideas and Requests
01-08-2010, 10:04
Replies:
2
[TF2] Looking for specific sound plugins...
Views:
872
Posted By
_Radon
Re: [TF2] Looking for specific sound plugins...
thx m8 :D
Forum:
Plugin/Gameplay Ideas and Requests
01-07-2010, 21:15
Replies:
2
[TF2] Looking for specific sound plugins...
Views:
872
Posted By
_Radon
[TF2] Looking for specific sound plugins...
Hi
I've played on servers who uses a plugin, that plays a custom sound on round end, if the match is won or not.
I've found Say Sounds and Quake sounds yet, but I don't think that they have this...
Forum:
Plugins
01-06-2010, 18:35
Replies:
1,312
Say Sounds (including Hybrid Edition) (4.0.8)
Views:
812,125
Posted By
_Radon
Re: Say Sounds (including Hybrid Edition) (3.2.0)
I tried to insert a sound that will be played then an user joins, like "welcome to server blah blah"
this is my test config file:
"Sound Combinations"
{
"JoinSound"...
Showing results 1 to 13 of 13
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