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Search: Posts Made By: L4D2Noob
Forum: Plugins 04-01-2024, 02:29
Replies: 2
Views: 403
Posted By L4D2Noob
Re: Throwing Knife

It would be possible to tell you how you solved the problem, how, or why you want to close the topic?
Forum: Source Servers (SRCDS) 01-25-2024, 17:13
Replies: 3
Views: 482
Posted By L4D2Noob
Re: Your map differs from the version on the server

I updated the server using this command and everything worked
/path/to/steamcmd/steamcmd.sh +login anonymous +force_install_dir /source/s1 +app_update 222860 validate +quit
Forum: Source Servers (SRCDS) 01-25-2024, 16:50
Replies: 3
Views: 482
Posted By L4D2Noob
Your map differs from the version on the server

Can you tell me what's wrong?
When I try to log into my server, on a standard map, I get the message "Your map differs from the version on the server"

I log into the official server, with the...
Forum: Scripting 05-02-2023, 14:06
Replies: 11
Views: 1,507
Posted By L4D2Noob
Re: [CSGO] Enable sv_cheats 1 but only for certain players?

Well, in Counter-Strike: Source this code works.
Forum: Scripting 05-02-2023, 00:40
Replies: 11
Views: 1,507
Posted By L4D2Noob
Re: [CSGO] Enable sv_cheats 1 but only for certain players?

For Admin
#include <sourcemod>

Handle sv_cheats = null;

public void OnPluginStart()
{
sv_cheats = FindConVar("sv_cheats");

HookEvent("player_spawn", Event_Player_Spawn,...
Forum: Plugin/Gameplay Ideas and Requests 05-01-2023, 13:08
Replies: 6
Views: 648
Posted By L4D2Noob
Re: disarm all players at the end of the round

Thank you, now it works like clockwork!
Forum: Plugins 05-01-2023, 07:27
Replies: 4
Views: 2,510
Posted By L4D2Noob
Re: [L4D1 & L4D2] Witch Light (fork)

I jumped to conclusions and it seems that this plugin is not related to the issue

SCRIPT PERF WARNING --- "ScriptMode_Init" ran long at 5.641729ms
Initializing Director's script
Couldn't find...
Forum: Plugins 05-01-2023, 06:15
Replies: 4
Views: 2,510
Posted By L4D2Noob
Re: [L4D1 & L4D2] Witch Light (fork)

If you compile this plugin on the latest build of Sourcemod and install it on the server, for some reason the server crashes. But I discovered this on a Windows server.
Forum: Scripting 04-30-2023, 17:03
Replies: 2
Views: 756
Posted By L4D2Noob
Re: [CSGO] Issue with cstrike's CS_WeaponIDToLoadoutSlot

If the CS_WeaponIDToLoadoutSlot function always returns 0, this may be due to incorrect usage of the function or an error in its implementation.

First, make sure you are passing the arguments...
Forum: Plugin/Gameplay Ideas and Requests 04-30-2023, 16:16
Replies: 6
Views: 648
Posted By L4D2Noob
Re: disarm all players at the end of the round

#pragma semicolon 1
#pragma newdecls required

#include <sdktools_entinput>
#include <sdktools_functions>

bool bEnable;

public void OnPluginStart()
{
Forum: Source Servers (SRCDS) 04-30-2023, 07:57
Replies: 5
Views: 1,057
Posted By L4D2Noob
Re: Need a plugin for l4d2

coop or versus?
Forum: HLstatsX:CE 04-27-2023, 07:13
Replies: 3
Views: 878
Posted By L4D2Noob
Re: All Player Activity 100%

Perhaps the issue may be related to caching data on the statistics server. Try clearing the cache to update player data. To do this, go to the "Clear Cache" page in the HLstatsX administrative panel...
Forum: HLstatsX:CE 04-24-2023, 19:07
Replies: 5
Views: 1,126
Posted By L4D2Noob
Re: Game Icon Mismatch

If you don't see the "Games" section in the HLStats configuration file, it may be in another configuration file that connects to hlstats.conf.

If this is the case, try to find other configuration...
Forum: HLstatsX:CE 04-24-2023, 17:05
Replies: 5
Views: 1,126
Posted By L4D2Noob
Re: Game Icon Mismatch

This may be caused by incorrect paths to the game icon files in the HLStats configuration.

You need to make sure that the paths to the CSS and TF2 icon files are correctly specified in the HLStats...
Forum: Plugins 04-23-2023, 20:25
Replies: 20
Views: 31,611
Posted By L4D2Noob
Re: [CS:GO] Auto Respawner (v1.3.1, 2020-12-12)

So download the source code and compile it yourself.
Forum: Plugins 04-22-2023, 12:19
Replies: 1,753
Views: 1,010,166
Posted By L4D2Noob
Re: [L4D/L4D2] Infected Bots Control (1.0.0)

But damn. I don't need the whole repository. There are a lot of plugins, and I only need one. :)
Forum: SourceBans / SourceBans++ 04-19-2023, 15:38
Replies: 8
Views: 2,718
Posted By L4D2Noob
Re: [SBPP] AJAX Call Failed!

You have already been told...
https://forums.alliedmods.net/showthread.php?p=2802998#post2802998
Forum: Plugins 04-19-2023, 05:10
Replies: 1,753
Views: 1,010,166
Posted By L4D2Noob
Re: [L4D/L4D2] Infected Bots Control (1.0.0)

Offtop: I don't understand how to download Infected Bots Control on this github
Forum: SourceBans / SourceBans++ 04-19-2023, 01:00
Replies: 8
Views: 2,718
Posted By L4D2Noob
Re: [SBPP] AJAX Call Failed!

Can I get a link to it?
Forum: SourceBans / SourceBans++ 04-18-2023, 12:53
Replies: 8
Views: 2,718
Posted By L4D2Noob
Re: [SBPP] AJAX Call Failed!

Which is clearly not recommended. PHP 7 is the maximum you can use for SourceBans++
Forum: Plugins 04-01-2023, 04:55
Replies: 1
Views: 1,595
Posted By L4D2Noob
Re: [L4D2] Thirdstrike Color v1.0【2023-04-01】

Can you elaborate on how your solution differs from this one?
https://forums.alliedmods.net/showthread.php?t=338582
Forum: Plugins 03-29-2023, 21:45
Replies: 4
Views: 1,238
Posted By L4D2Noob
Re: SM Translator

When an update is downloaded, they usually write a list of changes.
Forum: Plugins 10-01-2022, 01:49
Replies: 7
Views: 36,508
Posted By L4D2Noob
Re: Private CVar Listing

Use sm_cclist in Console.
Forum: Plugins 10-01-2022, 00:58
Replies: 69
Views: 24,734
Posted By L4D2Noob
Re: [L4D2] Switch Upgrade Ammo Types (1.17) [30-Sep-2022]

Yes, this functionality is from one of those plugins.
Do you think this is a conflict and I should turn it off?
Forum: Plugins 09-30-2022, 17:48
Replies: 69
Views: 24,734
Posted By L4D2Noob
Re: [L4D2] Switch Upgrade Ammo Types (1.17) [30-Sep-2022]

It seems to me that this plugin does not work correctly on my server:
https://www.youtube.com/watch?v=IelHRjCyQ5c
Showing results 1 to 25 of 136

 
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