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Forum: Code Snippets/Tutorials 02-21-2017, 23:15
Replies: 41
Views: 10,991
Posted By klippy
Re: [INC/STOCK] menu_set_timeout

One of the worst design decisions in AMXX in my opinion. Tasks should've been handles instead.
Forum: Code Snippets/Tutorials 02-21-2017, 07:20
Replies: 41
Views: 10,991
Posted By klippy
Re: [INC/STOCK] menu_set_timeout

Emp's solution is correct.
https://forums.alliedmods.net/showpost.php?p=2496903&postcount=23
Forum: Code Snippets/Tutorials 02-21-2017, 05:16
Replies: 41
Views: 10,991
Posted By klippy
Re: [INC/STOCK] menu_set_timeout

It's not that simple. If a player opens another menu in the meantime you'll hide the wrong one.
Forum: Code Snippets/Tutorials 02-20-2017, 13:15
Replies: 41
Views: 10,991
Posted By klippy
Re: [INC/STOCK] menu_set_timeout

Emp, that's sneaky. Better just post next time. :p
Forum: Code Snippets/Tutorials 02-20-2017, 09:51
Replies: 41
Views: 10,991
Posted By klippy
Re: [INC/STOCK] menu_set_timeout

And menu_destroy() doesn't hide the specified menu, it destroys its internal AMXX handle.
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