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Search: Posts Made By: StrawPedro
Forum: Plugins 07-07-2017, 00:04
Replies: 260
Views: 214,846
Posted By StrawPedro
Re: [L4D2] All 8 L4D2 and L4D1 Survivors For Windows

With this setup when Louis startles Witch the game crashes. Idk what went wrong
Forum: Unapproved Plugins 07-06-2017, 02:47
Replies: 17
Views: 26,717
Posted By StrawPedro
Re: [L4D & L4D2] Weapon Zoom

Hi I'm posting to say I'm enjoying the plugin very much, have a little question tho: can you move while zoomed in? I have tried and I can't run (WASD) while zoomed in (otherwised I'm forced to exit...
Forum: Plugin/Gameplay Ideas and Requests 08-10-2011, 07:31
Replies: 0
Views: 716
Posted By StrawPedro
[L4D2]Set the pistol ammo reserve to 999 on entity spawn

Another post by me didn't explain well the situation.
I just want magnum ammo limited but ammo_pistol_max restrains both 2 pistols,really annoying.
To limit magnum reserve,I ought to have...
Forum: Plugin/Gameplay Ideas and Requests 08-09-2011, 05:51
Replies: 1
Views: 1,225
Posted By StrawPedro
Forum: Plugin/Gameplay Ideas and Requests 08-07-2011, 00:19
Replies: 1
Views: 1,225
Posted By StrawPedro
[L4D2]Separate magnum ammo reserve from pistol ammo reserve

I have magnum as my primary weapon through messing around with weapon scripts(works when you are the host)
and I got ammo_pistol_max to restrict the ammo reserve of magnum.
Once I did that,the ammo...
Forum: Plugins 08-06-2011, 13:29
Replies: 664
Views: 453,702
Posted By StrawPedro
Re: [L4D1+2] Perkmod

Is it possible adding a new perk which could reduce the recoil of the guns? Or you could combine this with Double Tap since fire fast doesn't make much sense to non-shotgun/magnum players.
Forum: Plugins 01-25-2010, 09:31
Replies: 86
Views: 117,164
Posted By StrawPedro
Re: [L4D & L4D2] Weapon Damage Mod

could you list all class names?
Forum: Unapproved Plugins 01-15-2010, 21:43
Replies: 645
Views: 623,906
Posted By StrawPedro
Re: [L4D2] Weapon Unlock v0.4

In realism mode,The damage of sniper rifles doesnt relate with how many shots to take down an common infected,It always costs 2 shots to takedown whatever the damage of sniper rifle is.It sucks.
Forum: Plugins 01-13-2010, 08:50
Replies: 45
Views: 61,454
Posted By StrawPedro
Re: [L4D2] HardCore Mode

I got the weapon-mod mode sp edited,you can just replace "weapon_spawn" with "weapon"then you get everything right.Just give it a try!
Forum: Unapproved Plugins 01-12-2010, 06:30
Replies: 645
Views: 623,906
Posted By StrawPedro
Re: [L4D2] Weapon Unlock v0.3.7.2

So strange seeing chinese here...All fine in new version.
我是看不懂粤语啦
Forum: Plugins 01-08-2010, 08:07
Replies: 45
Views: 61,454
Posted By StrawPedro
Re: [L4D2] HardCore Mode

Thank u very much!
This is so cool!
Budd some location still spawns weapons with no limitation..(C2M1 C4M3 etc)
Anyway awesome job!
Forum: Unapproved Plugins 01-07-2010, 06:44
Replies: 645
Views: 623,906
Posted By StrawPedro
Re: [L4D2] Weapon Unlock v0.3.2

Crashes when I skipped to C2M1 from other maps.C2M1 dosen't spawn CSS weapons in the whole map.
anyone has this problem?
Forum: Plugins 12-31-2009, 10:30
Replies: 45
Views: 61,454
Posted By StrawPedro
Re: [L4D2] HardCore Mode

please make a mode with no weapon restriction but each weapon can be only pick up once!
Forum: Plugins 12-29-2009, 07:09
Replies: 45
Views: 61,454
Posted By StrawPedro
Re: [L4D2] HardCore Mode

Errors detected,this plugin causes crash on c2m1,highway...I wonder if someone else has this problem...
Forum: Plugins 12-29-2009, 07:02
Replies: 45
Views: 61,454
Posted By StrawPedro
Re: [L4D2] HardCore Mode

I love the "weapons pick up once" idea!
in several weapon-spawn location(saferoom etc..)there're just 2 T1 weapons or 3 T2 weapons,but the survivors can choose same weapon,it sucks.
Could you...
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