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Posts Made By:
Bridgestone
Forum:
Approved Plugins
04-10-2010, 11:33
Replies:
331
Ultimate Sounds (More Addons for Misc. Stats) 2/18/10
Views:
428,279
Posted By
Bridgestone
Re: Ultimate Sounds (More Addons for Misc. Stats) 2/18/10
Please, fix the link or set up a temporarily homepage where we can download the stuff from, thanks.
If someone has the file I can upload it to my homepage and host it as long as this site are down.
Forum:
Approved Plugins
07-10-2009, 06:28
Replies:
1,105
Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Views:
871,281
Posted By
Bridgestone
Re: Deathrun Manager by xPaw v2.5 [02/07/2009]
I use this one;
http://forums.alliedmods.net/showthread.php?t=300
It works very well!
//Bridge
Forum:
Approved Plugins
07-10-2009, 06:25
Replies:
45
Reset buttons at round start
Views:
50,518
Posted By
Bridgestone
Re: Reset buttons at round start
Hi.
I really love your plugins. :)
But I get some errors from this one:
L 07/10/2009 - 11:55:27: [AMXX] Displaying debug trace (plugin "ResetButtons.amxx")
L 07/10/2009 - 11:55:27: [AMXX]...
Forum:
Approved Plugins
07-07-2009, 15:55
Replies:
1,105
Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Views:
871,281
Posted By
Bridgestone
Re: Deathrun Manager by xPaw v2.5 [02/07/2009]
Yeah thats a good thing. On many maps, where the path go around and around on different heights and you fall down, you may lose 20HP and you can continue the map again.
This is very annoying if...
Forum:
Suggestions / Requests
06-13-2009, 07:05
Replies:
18
[REQ]Spawn with AWP only
Views:
11,728
Posted By
Bridgestone
Re: [REQ]Spawn with AWP only
After playing some days now, I noticed that some maps doesn't allow you an awp when you use this plugin. It wasn't any of my 3rd party plugins who interfered the awp plugin.
The spawn with awp...
Forum:
Suggestions / Requests
06-10-2009, 14:18
Replies:
18
[REQ]Spawn with AWP only
Views:
11,728
Posted By
Bridgestone
Re: [REQ]Spawn with AWP only
Hi again.
I de-activated all of my 3rd party plugins and now your spawn_with_awp works!
I tried to activate one of my 3rd party plugins at time, but your plugin never stopped working, weird.
...
Forum:
Suggestions / Requests
06-10-2009, 12:56
Replies:
18
[REQ]Spawn with AWP only
Views:
11,728
Posted By
Bridgestone
Re: [REQ]Spawn with AWP only
Thank you Connor. :)
But it didn't seem to work. When I put it in my server, no one got a weapon. Not even the knife.
It looked like this;
http://speedshare.se/diverse/awp_map.jpg
:S
Forum:
Suggestions / Requests
06-09-2009, 19:56
Replies:
18
[REQ]Spawn with AWP only
Views:
11,728
Posted By
Bridgestone
[REQ]Spawn with AWP only
Hi.
I'm running an AWP only server with CSDM on it. What I want, is a plugin that makes sure that every player will get an AWP (and knife of course) everytime they spawn. And I want it to work on...
Forum:
Approved Plugins
06-08-2009, 14:40
Replies:
25
Ultimate Awp Map Handler
Views:
37,733
Posted By
Bridgestone
Re: Ultimate Awp Map Handler
Hi.
When I put the plugin in my plugins folder, adding the plugins name in "plugins.ini" and uses these CVARs:
awp_turn_spawns 0
awp_spawn_with_awp 1
awp_disallow_buy 1
awp_no_freezetime 1...
Forum:
Unapproved/Old Plugins
05-27-2009, 11:19
Replies:
575
Realism for Paintball Gun & Mod
Views:
433,048
Posted By
Bridgestone
Re: Realism for Paintball Gun & Mod
Yeah, I have the same problem... the server crashes maybe 2 times a day. It's quite annoying to start it all the time.
But no window like "Error: blabla critical error" appears, instead the...
Forum:
Unapproved/Old Plugins
02-01-2009, 15:19
Replies:
575
Realism for Paintball Gun & Mod
Views:
433,048
Posted By
Bridgestone
Re: Realism for Paintball Gun & Mod
Well, my server crasches maybe 5 times per day. So it's quite serious to me.
Forum:
Unapproved/Old Plugins
01-23-2009, 04:08
Replies:
575
Realism for Paintball Gun & Mod
Views:
433,048
Posted By
Bridgestone
Re: Realism for Paintball Gun & Mod
Can someone take a look at my problem please?
Forum:
Unapproved/Old Plugins
01-18-2009, 10:48
Replies:
575
Realism for Paintball Gun & Mod
Views:
433,048
Posted By
Bridgestone
Re: Realism for Paintball Gun & Mod
I got runtime error. This is the output of debugmode:
L 01/18/2009 - 16:18:07: [FAKEMETA] Invalid entity
L 01/18/2009 - 16:18:07: [AMXX] Displaying debug trace (plugin "paintballgun.amxx")
L...
Forum:
Approved Heroes
10-04-2008, 05:30
Replies:
57
Uncle Sam [Admin Only]
Views:
87,044
Posted By
Bridgestone
Re: Uncle Sam [Admin Only]
@vittu
Thank you a lot!
Forum:
Approved Heroes
10-03-2008, 07:51
Replies:
57
Uncle Sam [Admin Only]
Views:
87,044
Posted By
Bridgestone
Re: Uncle Sam [Admin Only]
Hi.
Do you think you can edit this plugin so it works with amxmodx without using the SuperHero mod?
I really love this plugin and I want to use it on an regular server. :)
Thanks in advance...
Forum:
Suggestions / Requests
09-29-2008, 14:09
Replies:
0
Uncle Sam hero as standalone plugin.
Views:
968
Posted By
Bridgestone
Uncle Sam hero as standalone plugin.
Hi out there!
Is it possible to make this hero:
http://forums.alliedmods.net/showthread.php?t=30110
as a stand-alone plugin?
So I can use for example, amx_nuke and amx_fakenuke to make a...
Forum:
Tech Support
09-08-2008, 14:02
Replies:
5
Receive XP at round ending.
Views:
2,373
Posted By
Bridgestone
Re: Receive XP at round ending.
Yes, It would be nice. So you can use a cvar to activate it.
Like, killingxp 0|*
Forum:
Tech Support
09-07-2008, 15:54
Replies:
5
Receive XP at round ending.
Views:
2,373
Posted By
Bridgestone
Re: Receive XP at round ending.
Okay. Thanks for your answer.
Forum:
Tech Support
09-07-2008, 03:36
Replies:
5
Receive XP at round ending.
Views:
2,373
Posted By
Bridgestone
Receive XP at round ending.
Hi.
In the latest release you will receive a bunch of XP when you Plant or Def, but if the time went out, or the CT kills all T, that team wont get any XP for winning the round?
Is there any...
Forum:
Translation Request
09-06-2008, 16:29
Replies:
128
Zombie Plague
Views:
133,761
Posted By
Bridgestone
Re: Zombie Plague
Translated to Swedish:
[sv]
NOTICE_INFO1 = Tryck M f'o'r att visa spel menyn
NOTICE_INFO2 = Tryck , eller . f'o'r att k'o'pa ammo
NOTICE_VIRUS_FREE = T-Viruset har blivit frisl'a'ppt......
Forum:
Approved Plugins
08-05-2008, 11:12
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,044,444
Posted By
Bridgestone
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Ahh, thanks!
Forum:
Approved Plugins
08-05-2008, 10:23
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,044,444
Posted By
Bridgestone
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Hi,
I was thinking about one thing, when you type /class you should see beside the class what it's good at like "Good speed" "Low Gravity" and so on. Can you add this?
Thanks for a good plugin.
Forum:
Approved Plugins
07-24-2008, 09:55
Replies:
105
Hook
Views:
159,727
Posted By
Bridgestone
Re: Hook
Thanks you! :)
Forum:
Approved Plugins
07-24-2008, 09:19
Replies:
1,369
blockmaker_v4.01 [BM]
Views:
1,140,231
Posted By
Bridgestone
Re: blockmaker_v4.01 [BM]
I have problem with blockmaker v4.01 also. My server runs fine with latest amxx (1.8.x) and hidenseek 2.4 and team_join management, BUT when I add blockmaker to my server (in plugins.ini and to...
Forum:
Approved Plugins
07-24-2008, 09:04
Replies:
1,029
HideNSeek by Exolent
Views:
950,323
Posted By
Bridgestone
Re: HideNSeek by Exolent
You're right. I compiled the .sma file locally and now it works fine!
But I have another problem!
When I load this plugin (hidenseek) and blockmaker v4.01 at the same time I got this message...
Showing results 1 to 25 of 36
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