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Search: Posts Made By: x16
Forum: Plugins 09-06-2011, 14:20
Replies: 30
Views: 30,066
Posted By x16
Re: [ZR] Poison Thrower v1.7

Yes, zr r666 is installed!
Forum: Plugins 09-05-2011, 13:12
Replies: 30
Views: 30,066
Posted By x16
Re: [ZR] Poison Thrower v1.7

OK.
] sm version
SourceMod Version Information:
SourceMod Version: 1.3.8
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.3.8)
SourcePawn API: v1 = 4, v2 = 3
Compiled on:...
Forum: Plugins 09-04-2011, 16:22
Replies: 30
Views: 30,066
Posted By x16
Re: [ZR] Poison Thrower v1.7

I get this:

32 <Error> "Poisonthrower" (1.7) by FrozDark (HLModders.ru LLC)

sm plugins info 32
Filename: zr_PoisonThrower.smx
Title: Poisonthrower (Poisonthrower plugin)
Author: FrozDark...
Forum: Zombie:Reloaded 09-01-2011, 15:03
Replies: 3
Views: 900
Posted By x16
Re: Some qustions

OK thank you.
Forum: Zombie:Reloaded 08-31-2011, 18:50
Replies: 3
Views: 900
Posted By x16
Some qustions

Hello this plugin is great but i have some questions:
1: I want that a zombie dies when his hp of 500 shot down to 0, but it starts again at 500.
2: When i shot on a zombie he kicks back about 3...
Forum: Unapproved Plugins 08-30-2011, 12:36
Replies: 27
Views: 31,958
Posted By x16
Re: [CSS] Last Man Standing (1.0.0 | 2011-07-18)

I want do replace the soundfile, but when i do no sound is playing. What specs the wav should have????????????
Forum: Plugins 08-29-2011, 16:38
Replies: 208
Views: 160,468
Posted By x16
Re: Killer info display 1.3.1 (health, weapon, distance, works for all games)

How can i set the time how long the Kill Message is displayed. At the moment it is shown about 20 seconds. Too long!!!
Forum: CS:S DM 08-24-2011, 10:21
Replies: 12
Views: 50,477
Posted By x16
Re: CS:S DM 2.1.4 Released (June 25, 2011)

Is this Deathmatch working with this Deathmatch (http://forums.alliedmods.net/showthread.php?t=93977&highlight=gungame) version?
Forum: Plugins 08-24-2011, 08:38
Replies: 30
Views: 45,923
Posted By x16
Re: [CS:S] Only Headshot (Updated Version 1.4 - 2011-06-29)

I have a problem. I want thís plugin to be disabled when Server starts, so i wrote: "sm_onlyhs_enable 0" in autoexec.cfg. But it is still enabled. Am I the only one with this problem?
Forum: General 08-07-2009, 13:30
Replies: 3
Views: 830
Posted By x16
Re: Plugin wanted

OK, thank you very much.
Forum: Plugins 08-07-2009, 06:00
Replies: 424
Views: 229,786
Posted By x16
Re: [L4D] Survivor Upgrades

Ok, is there a way to disable this?
Forum: Plugins 08-07-2009, 04:40
Replies: 424
Views: 229,786
Posted By x16
Re: [L4D] Survivor Upgrades

This Plugin is really fantastc.
However there unfortunately is a thing, which makes nervous in such a way that I must remove the Plugin probably again. The laser-point jumps constantly back and...
Forum: General 08-05-2009, 16:16
Replies: 3
Views: 830
Posted By x16
Plugin wanted

I'm searching for that plugin that sows the text "kill" when you kill a infected and "Headshot" if it was a Headshot in the game.
Thank you very much.
Forum: Unapproved Plugins 02-13-2009, 14:30
Replies: 265
Views: 158,766
Posted By x16
Re: CSS - GunGame:SM

Is it possible that after a GunGame Round (when a player win) gungame restarts and make no mapchange?
Forum: Plugins 01-17-2009, 21:51
Replies: 46
Views: 92,957
Posted By x16
Re: Gungame-Deathmatch

Is there a way to remove death player on the floor like you does it with the droped weapons?
Forum: Zombie:Reloaded 01-15-2009, 12:44
Replies: 1,145
Views: 534,579
Posted By x16
Re: Zombie:Reloaded V2.5.1

Is the Problem:"players get stuck" fixed?
Forum: Zombie:Reloaded 01-08-2009, 11:27
Replies: 1,145
Views: 534,579
Posted By x16
Re: Zombie:Reloaded V2.5.1

When a Zombie infects me, then sometimes the Zombie and me get stuck and we can't move. Sometimes it happens to 4 or 5 players. When that happens I throw a grenade in the middle of them, so they fly...
Forum: Unapproved Plugins 01-07-2009, 12:37
Replies: 265
Views: 158,766
Posted By x16
Forum: Unapproved Plugins 01-07-2009, 06:15
Replies: 265
Views: 158,766
Posted By x16
Re: CSS - GunGame:SM

OK but where can I find this plugin "Buyit Damnit Source" ???
I searched Google but can't find it.
Forum: Unapproved Plugins 01-06-2009, 10:00
Replies: 265
Views: 158,766
Posted By x16
Re: CSS - GunGame:SM

OK, but i just want that there are no Guns on the floor (buyit damnit souce).
Forum: Unapproved Plugins 01-05-2009, 13:21
Replies: 265
Views: 158,766
Posted By x16
Re: CSS - GunGame:SM

OK thank you, but i can't found that plugin. I tried the search on this Board and Google. Can you give me the Link to the Plugin or the exact Name of the Plugin please?
Forum: Plugins 01-03-2009, 10:25
Replies: 46
Views: 92,957
Posted By x16
Re: Gungame-Deathmatch

Do you mean that command?:
RespawnEnable 0
Forum: Plugins 01-02-2009, 18:30
Replies: 46
Views: 92,957
Posted By x16
Re: Gungame-Deathmatch

No success: "unknown command"
Forum: Plugins 01-02-2009, 11:51
Replies: 46
Views: 92,957
Posted By x16
Re: Gungame-Deathmatch

"sm_cvar Respawn_on 0" takes no effect. I only can unload the plugin to turn off respawn.
In GG_deathmatch.sp I edited the Line:
From
Cvar_RespawnEnable = CreateConVar("Respawn_on", "1",

To...
Forum: Plugins 01-02-2009, 08:20
Replies: 46
Views: 92,957
Posted By x16
Re: Gungame-Deathmatch

Ok I pit the "ggdm.gamedata.txt" in the wrong Folder. Thank you very mutch.

Next 2 Problems:

1) I can't turn off the plugin. I'm writing "Respawn_on 0" but the players are respawning. What...
Showing results 1 to 25 of 28

 
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