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Showing results 1 to 25 of 87
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Posts Made By:
exstream
Forum:
Plugins
12-01-2020, 19:46
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,160
Posted By
exstream
Re: [L4D & L4D2] Left 4 DHooks Direct (1.29) [10-Oct-2020]
that means that the game data ForceNextStage needs to be updated
Forum:
Plugin/Gameplay Ideas and Requests
11-29-2020, 00:37
Replies:
11
mp5 start weapon
Views:
1,328
Posted By
exstream
Re: mp5 start weapon
this works
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <morecolors>
char g_CoopGameModes[4][16] = {
"coop", // Coop
Forum:
Plugin/Gameplay Ideas and Requests
11-29-2020, 00:35
Replies:
11
mp5 start weapon
Views:
1,328
Posted By
exstream
Re: mp5 start weapon
OK this seams to work
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <morecolors>
const int g_CoopGMCount = 4;
char g_CoopGameModes[][] = {
"coop", // Coop
Forum:
Plugin/Gameplay Ideas and Requests
11-28-2020, 15:50
Replies:
11
mp5 start weapon
Views:
1,328
Posted By
exstream
Re: mp5 start weapon
thank you for help no trying to make this work for my server
Forum:
Plugin/Gameplay Ideas and Requests
11-28-2020, 14:34
Replies:
11
mp5 start weapon
Views:
1,328
Posted By
exstream
Re: mp5 start weapon
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <morecolors>
const int g_CoopGMCount = 3;
char g_CoopGameModes[][] = {
"coop", // Coop
"realism", // Realism...
Forum:
Plugin/Gameplay Ideas and Requests
11-28-2020, 14:21
Replies:
11
mp5 start weapon
Views:
1,328
Posted By
exstream
Re: mp5 start weapon
thanks for help isnt this CoopGameModes
g_IsCoop = false;
GetConVarString(FindConVar("mp_gamemode"), g_GameMode, sizeof(g_GameMode));
for (int i = 0; i < g_CoopGMCount; i ++)
{...
Forum:
Plugin/Gameplay Ideas and Requests
11-28-2020, 13:08
Replies:
11
mp5 start weapon
Views:
1,328
Posted By
exstream
Re: mp5 start weapon
11/27/2020 - 18:34:39: [SM] Call stack trace:
L 11/27/2020 - 18:34:39: [SM] [0] PrintToChat
L 11/27/2020 - 18:34:39: [SM] [1] Line 97, StartingWeapon.sp::Timer_GiveWeapon
L 11/27/2020 -...
Forum:
Plugin/Gameplay Ideas and Requests
11-28-2020, 12:04
Replies:
11
mp5 start weapon
Views:
1,328
Posted By
exstream
mp5 start weapon
[PHP#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <morecolors>
char g_CoopGameModes[4][16] = {
"coop", // Coop
"realism", // Realism coop
...
Forum:
Plugins
11-16-2020, 20:35
Replies:
603
[L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 11-13-17)
Views:
307,981
Posted By
exstream
Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 11-13-17)
man you are awesome
Forum:
Plugins
04-07-2018, 17:02
Replies:
9
Welcome Player Message [Any?]
Views:
13,286
Posted By
exstream
Re: Welcome Player Message [Any?]
just made some change's to make better for insurgency
Forum:
Plugins
04-07-2018, 15:54
Replies:
23
[CS:S] Weapons CleanUp (Barrearmas)
Views:
38,509
Posted By
exstream
Re: [CS:S] Weapons CleanUp (Barrearmas)
well i hope you dont mind i made this work better with insurgency
removed clean up message
will clean up only listed items
you can change what it cleanses up by adding and removing from names in...
Forum:
Plugin/Gameplay Ideas and Requests
03-18-2018, 15:39
Replies:
1
icon over resupply
Views:
967
Posted By
exstream
icon over resupply
does anyone know of a plugin that puts a icon over the resupply point like in insurgency and ect. you have to hunt for the resupply point it get old.
Forum:
Plugin/Gameplay Ideas and Requests
01-05-2018, 21:44
Replies:
1
l4d2=black and purple missing texture
Views:
962
Posted By
exstream
Re: l4d2=black and purple missing texture
i would try to changing to a different sky in map properties
Forum:
Plugin/Gameplay Ideas and Requests
01-05-2018, 20:24
Replies:
0
weapon cleanup
Views:
592
Posted By
exstream
weapon cleanup
delete
Forum:
Plugins
11-25-2017, 15:02
Replies:
126
Automatic Bot Names
Views:
146,701
Posted By
exstream
Re: Automatic Bot Names
please brother fix it i would but i don't know how
Forum:
Plugins
09-09-2017, 19:53
Replies:
126
Automatic Bot Names
Views:
146,701
Posted By
exstream
Re: Automatic Bot Names
not working for Insurgency the plugin runs but will not load new names any ideas get this error
Unknown command "sm_botnames_db_column"
Unknown command "sm_botnames_db_descending"
Unknown...
Forum:
Plugins
07-05-2016, 19:46
Replies:
4
[CURE] Death Notifications
Views:
4,312
Posted By
exstream
Re: [CURE] Death Notifications
add colors.inc and here the link https://forums.alliedmods.net/showthread.php?t=96831
and removed the attacked how from it works really good thanks
Forum:
Plugins
07-04-2016, 15:22
Replies:
4
[CURE] Death Notifications
Views:
4,312
Posted By
exstream
Re: [CURE] Death Notifications
Gray nice plugin works with insurgency i hope you dont mind i update it to work better with insurgency
Forum:
Plugins
09-15-2015, 22:42
Replies:
2
Simble Player Joined/Left Notifier
Views:
7,070
Posted By
exstream
Re: Simble Player Joined/Left Notifier
hope you dont mind but i add color
and fixed the way it displays
James Joined The Game.
and
James Left The Game.
{green} James {white} Left The Game.
for Insurgency
Forum:
Plugins
06-28-2015, 17:44
Replies:
22
INS: Death Notice
Views:
21,621
Posted By
exstream
Re: INS: Death Notice
add color
have [INC] Colors (1.0.5) (https://forums.alliedmods.net/showthread.php?t=96831) installed
https://forums.alliedmods.net/showthread.php?t=96831
to work
Forum:
Plugin/Gameplay Ideas and Requests
05-21-2014, 23:53
Replies:
0
red dot scope
Views:
438
Posted By
exstream
red dot scope
can some one help me with the red dot in the 2x scope in Insurgency im trying to make make the red dot adjustable how brighter or dimmer don't know ware to start
Forum:
General
03-01-2014, 19:23
Replies:
13
Insurgency server plugins
Views:
9,547
Posted By
exstream
Re: Insurgency server plugins
well ive been able to get Metamod 1.10.1hg878 to work with insurgency 2 but sourcemod 1.5.3hg 3997 will not work with it any ideas
Forum:
Plugins
01-10-2014, 00:15
Replies:
87
[L4D2] Botcreator
Views:
156,250
Posted By
exstream
Re: [L4D2] Botcreator
try this
sv_maxplayers 8
sv_visiblemaxplayers 8
sv_removehumanlimit 1
sv_force_unreserved 1
sm_cvar survivor_limit 8
Forum:
Plugins
01-06-2014, 18:42
Replies:
436
[L4D(2)] MultiSlots
Views:
378,737
Posted By
exstream
Re: [L4D(2)] MultiSlots
new game data I don't run multislots so I haven't tried it out
Forum:
Plugins
01-04-2014, 17:13
Replies:
34
[L4D & L4D2] Bots Control In Coop Mode
Views:
57,125
Posted By
exstream
Re: [L4D & L4D2] Bots Control In Coop Mode
use this
Showing results 1 to 25 of 87
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