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Search: Posts Made By: Sir-LaggAlot
Forum: Off-Topic / General Chat 03-04-2006, 23:14
Replies: 4
Views: 1,187
Posted By Sir-LaggAlot
AMXX 1.70 with SHM compile quick notice.

If you decide to upgraded to AMXX 1.70 and MetaMod to MetaMod-p 1.19p28, and recompile the heroes using the CVS latest includes, you will get an error saying
//AMXXPC compile.exe
// by the AMX Mod...
Forum: Scripting Help 03-04-2006, 02:03
Replies: 8
Views: 1,468
Posted By Sir-LaggAlot
Wake up and open ur eyes! :shock: You put...

Wake up and open ur eyes! :shock:
You put that line somewhere in this function called "public plugin_init()"

So it would be something like:
public plugin_init()
{
// Plugin Info...
Forum: Scripting Help 03-04-2006, 01:11
Replies: 8
Views: 1,468
Posted By Sir-LaggAlot
It should be like (gHeroName, "HooksAndLaser",...

It should be like
(gHeroName, "HooksAndLaser", "Shoots laser and you can hook.", true, "Kaosman_level")

instead of
(Kaosman, "HooksAndLaser", "ShootsLaserAnducanhook", true, "Kaosman_level35")
Forum: Scripting Help 03-04-2006, 00:43
Replies: 8
Views: 1,468
Posted By Sir-LaggAlot
Its not a cvar, its a line that you have to edit,...

Its not a cvar, its a line that you have to edit, just look for the shCreateHero line and change it to true.
shCreateHero(gHeroName, "Power...", "Hero description...", true, "hero_level")
Forum: Off-Topic / General Chat 02-24-2006, 02:33
Replies: 4
Views: 1,820
Posted By Sir-LaggAlot
what the hell is up with these ppl reviving to a...

what the hell is up with these ppl reviving to a dead topic?
Forum: (OLD) Bug Reports 02-23-2006, 03:46
Replies: 0
Views: 4,231
Posted By Sir-LaggAlot
Errors on bazooka

[ENGINE] Invalid entity 224
[AMXX] Displaying debug trace (plugin "sh_bazooka.amxx")
[AMXX] Run time error 10: native error (native "entity_get_vector")
[AMXX] [0]...
Forum: (OLD) Bug Reports 02-22-2006, 03:49
Replies: 0
Views: 4,426
Posted By Sir-LaggAlot
Run time error 11: divide on humantorch

[AMXX] Displaying debug trace (plugin "sh_humantorch.amxx")
[AMXX] Run time error 11: divide
[AMXX] [0] sh_humantorch.sma::htorch_kd (line 166)

Mod:
SH 1.18e
AMXx 1.60
MetaMod 1.18...
Forum: Unapproved/Old Heroes 02-21-2006, 19:27
Replies: 11
Views: 9,690
Posted By Sir-LaggAlot
G i wonder how the hell in the world did he...

G
i wonder how the hell in the world did he even got this hero compiled with that many errors..
Forum: Module Heroes 02-17-2006, 20:44
Replies: 3
Views: 14,004
Posted By Sir-LaggAlot
Module Hero: Riddick (JTP10181)

Riddick

Description
Riddick - Auto-Heal, Knife Damage, Extra Knife Speed

http://www.thekingpin.net/adminspace/vittu/riddick.jpg
This is basically just wolverine with a different model and...
Forum: Module Heroes 02-17-2006, 20:25
Replies: 11
Views: 15,381
Posted By Sir-LaggAlot
Module Hero: Accelerator (SRGrty)

Accelerator

Description
Accelerate - Get faster every second.

shconfig.cfg CVARS
//Accelerator
acc_level 0
acc_acceleraterate 20 //How fast it gets for every passing seconds.
Forum: Module Heroes 02-17-2006, 05:22
Replies: 11
Views: 23,518
Posted By Sir-LaggAlot
Module Hero: Glock Master (Mattbt)

Glock Master

Description
Glock Masta - Unlimited glock ammo.

shconfig.cfg CVARS
//Glock Master
glockmas_level 5
glockmas_health 125 //How much health for glock master? (Default 125)...
Forum: Scripting Help 02-13-2006, 22:27
Replies: 2
Views: 800
Posted By Sir-LaggAlot
Well first off, what do we got here? and you...

Well first off, what do we got here?

and you never set a new bool for the hero..

You have registered an init for the plugin_init, but never attempted to use it.
You are missing the
public...
Forum: Tech Support 02-13-2006, 22:14
Replies: 5
Views: 1,821
Posted By Sir-LaggAlot
Re: need some help installing super hero mod

If u're updating it to the current version, or the CVS version, then you'd need to download the superheromod.sma and compile it, and recompile ur other superhero plugins too with the latest includes.
Forum: Off-Topic / General Chat 02-09-2006, 23:28
Replies: 3
Views: 961
Posted By Sir-LaggAlot
no

no
Forum: Approved Heroes 02-05-2006, 19:26
Replies: 47
Views: 81,633
Posted By Sir-LaggAlot
Okay, I'm getting new errors - CSTRIKE]...

Okay, I'm getting new errors -

CSTRIKE] Invalid player 1
[AMXX] Displaying debug trace (plugin "sh_penguin.amxx")
[AMXX] Run time error 10: native error (native "cs_get_user_team")
[AMXX] ...
Forum: Module Heroes 02-05-2006, 18:33
Replies: 10
Views: 14,567
Posted By Sir-LaggAlot
Module Hero: James Bond (bLiNd)

James Bond

Description
Lower Gravity / Golden Gun With More Damage.

http://img484.**************/img484/705/bond4pu.jpg
http://en.wikipedia.org/wiki/James_Bond

shconfig.cfg CVARS
//James...
Forum: Module Heroes 02-05-2006, 15:19
Replies: 4
Views: 14,822
Posted By Sir-LaggAlot
Module Hero: Pimp (S!LverBulleT)

Pimp

Description
Faster than Flash, More Health, More Armor , Lower Gravity and two colt.

shconfig.cfg CVARS
//Pimp
pimp_level 8
pimp_gravity 0.40 //Gravity
pimp_health 200 ...
Forum: Module Heroes 02-05-2006, 14:51
Replies: 2
Views: 8,039
Posted By Sir-LaggAlot
Module Hero: Kenshin (eLiTe-VeLoCiTy)

Kenshin

Description
Extra Knife Damage, Extra Knife Speed

shconfig.cfg CVARS
//Kenshin
kenshin_level 0
kenshin_knifespeed 500 //Speed of Kenshin in knife mode (Default 500)...
Forum: Module Heroes 02-05-2006, 14:22
Replies: 7
Views: 14,058
Posted By Sir-LaggAlot
Module Hero: US Marine (<XcS> M0L)

US Marine

Description
Lower Gravity / New M4A1 skin with unlimited ammo and more damage.

shconfig.cfg CVARS
//US Marine
usmarine_level 10
usmarine_m4a1mult 1.5 //Multiplier for m4a1...
Forum: Module Heroes 02-05-2006, 05:03
Replies: 4
Views: 13,180
Posted By Sir-LaggAlot
Module Hero: Blue Blood

Blue Blood

Description
Load up your opponent with weapons when you shoot them.

shconfig.cfg CVARS
//Blue Blood
blueblood_level 5
blueblood_cooldown 60
Forum: Module Heroes 02-05-2006, 04:52
Replies: 0
Views: 6,080
Posted By Sir-LaggAlot
Module Hero: Zero G

Zero G

Description
Set gravity 0 on your opponent when you shoot them.

http://www.marveldirectory.com/pics/picsg/gee.gif

shconfig.cfg CVARS
//Zero G
zerog_level 0
Forum: Module Heroes 02-05-2006, 04:35
Replies: 6
Views: 14,676
Posted By Sir-LaggAlot
Module Hero: Beast (Vectren)

Beast

Description
Speed/HP/AP/Gravity - Faster than Flash, More Health, More Armor and Lower Gravity

http://www.thekingpin.net/adminspace/vittu/beast.gif...
Forum: Module Heroes 02-05-2006, 04:04
Replies: 0
Views: 5,648
Posted By Sir-LaggAlot
Module Hero: Sonic (D-unit)

Sonic

Description
Fast & Jump High - Run Fast, Jump High, more Health and Armor

shconfig.cfg CVARS
//Sonic
sonic_level 0
sonic_gravity 0.40 //default 0.40 = lower gravity
sonic_armor 170...
Forum: Module Heroes 02-05-2006, 03:53
Replies: 5
Views: 16,878
Posted By Sir-LaggAlot
Module Hero: Cola (Dr Dream)

Cola Lover

Description
Caffeine and Sugar - Now you run Fast and have 700 HP

shconfig.cfg CVARS
//Cola Lover
cola_level 9
cola_health 700 //Starting Health (default is 700)
cola_speed...
Forum: Module Heroes 02-05-2006, 02:47
Replies: 3
Views: 9,791
Posted By Sir-LaggAlot
Module Hero: Madness (Assassin)

Madness

Description
Dual M3's/Extra Damage/Unlimited Ammo. Extra HP and AP.

http://www.thekingpin.net/adminspace/vittu/madness.jpg

http://www.madnesscombat.com/

shconfig.cfg CVARS
Showing results 1 to 25 of 257

 
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