Raised This Month: $12 Target: $400
 3% 

Showing results 1 to 25 of 344
Search took 0.01 seconds.
Search: Posts Made By: alasfourom
Forum: Unapproved Plugins 10-13-2023, 22:30
Replies: 17
Views: 4,652
Posted By alasfourom
Re: [L4D2] Pet Test v0.5 (9th October 2023)

Updates:
10/9/2023 > Version 0.5: Initial Release
10/14/2023 > Version 0.6: Added all functions in a menu + improved pet movements when moving from different surfaces + added some abilities
Forum: Unapproved Plugins 10-08-2023, 19:28
Replies: 17
Views: 4,652
Posted By alasfourom
[L4D2] Pet Test v0.6 (14th October 2023)

Hello everyone,

I have been working in the last couple of days on a pet plugin, many people in the community have helped me, but its still not close to the what we call it as an ideal movements.
...
Forum: Scripting 10-07-2023, 00:41
Replies: 8
Views: 1,480
Posted By alasfourom
Re: How to get the angle direction between two entities

Thank you guys, I have seen and read all these scripts which all have helped me build some ideas to improve it. Still working on it, hopefully it becomes as I plan. Thanks a lot
Forum: Scripting 10-06-2023, 09:28
Replies: 8
Views: 1,480
Posted By alasfourom
Re: How to get the angle direction between two entities

monster_generic is a point entity present in all games except the Left 4 Dead games. It's a generic NPC. Does not work in CSS and CSGO.

Sadly I'm using L4D2 for this
Forum: Scripting 10-06-2023, 00:02
Replies: 8
Views: 1,480
Posted By alasfourom
Re: How to get the angle direction between two entities

After much consideration, tilting or adjusting the angle is not a good method, I need as you said to change Z pos.
Forum: Scripting 10-05-2023, 23:46
Replies: 8
Views: 1,480
Posted By alasfourom
Re: How to get the angle direction between two entities

No, I meant the angle, if I can tilt it to face the next pos, I think would be it.

Since currently what I do, is pushing the prop_dynamic from point 1 to point 2, then point 2 to point 3 etc to...
Forum: Scripting 10-04-2023, 09:50
Replies: 8
Views: 1,480
Posted By alasfourom
How to get the angle direction between two entities

Hello guys

Trying to solve an issue where I can't exactly adjust an entity angle direction to my position.

You can see this drawing skills of mine :bacon: to show you what I mean
...
Forum: Plugins 07-14-2023, 06:55
Replies: 34
Views: 10,850
Posted By alasfourom
Re: [L4D2] Door Lock With Ready Up Mode - v2.4 | June 16, 2023

Try to update your sourcemod https://www.sourcemod.net/downloads.php
Forum: Plugins 07-13-2023, 21:11
Replies: 34
Views: 10,850
Posted By alasfourom
Forum: Scripting 06-24-2023, 10:17
Replies: 4
Views: 2,983
Posted By alasfourom
Re: How is revive from ledge health calculated?

Ahh, you are right, didn't check that, this should make it a lot easier now
Forum: Scripting 06-22-2023, 20:53
Replies: 4
Views: 2,983
Posted By alasfourom
Re: How is revive from ledge health calculated?

AFAIK, u suppose to lose 1 health per sec when u r ledge hanging

I don't know if there is a native to adjust the post hanged health

but you could store client pre health before ledge hanging...
Forum: Plugins 06-15-2023, 18:29
Replies: 34
Views: 10,850
Posted By alasfourom
Re: [L4D2] Door Lock With Ready Up Mode - v2.3 | June 11, 2023

My assumption is that Superverses is spawning extra bots with some delays, and my plugin is detecting if teams are full earlier.


I added an extra cvar for you to specify the total teams count...
Forum: Plugins 06-11-2023, 14:14
Replies: 34
Views: 10,850
Posted By alasfourom
Re: [L4D2] Door Lock With Ready Up Mode - v2.2 | February 26, 2023

I think it should be ok now



I dont prefer long panel with long list of players, so I just made a simple hint text notifying that some players are trying to connect

Update:

11-06-2023 >...
Forum: Plugin/Gameplay Ideas and Requests 06-05-2023, 18:57
Replies: 36
Views: 21,472
Posted By alasfourom
Re: Tank Damage Announce by griffin

Untested

#pragma semicolon 1
#pragma newdecls required

#include <sourcemod>
#include <sdkhooks>
#include <sdktools>

#define PLUGIN_VERSION "1.0"
Forum: Plugins 05-28-2023, 05:19
Replies: 2
Views: 1,845
Posted By alasfourom
Re: [L4D2] Simple Custom Revive Health Buffer v1.0【2023-05-28】

Is it similar to this cvar?

survivor_revive_health : 30 : , "sv", "cheat" : How much temp health you get revived with.
Forum: Plugin/Gameplay Ideas and Requests 05-25-2023, 20:20
Replies: 4
Views: 610
Posted By alasfourom
Re: [L4D2] Beginning of Game Message

#include <sourcemod>
#include <left4dhooks>

#pragma semicolon 1
#pragma newdecls required

bool g_bLeftSafeArea;
Handle g_hTimerMessage[MAXPLAYERS+1];

public Plugin myinfo =
Forum: Scripting 05-21-2023, 10:48
Replies: 4
Views: 904
Posted By alasfourom
Re: [L4D2] Changing a revive speed for an individual player

You can try this: Survivor Utilities - By: Earendil (https://forums.alliedmods.net/showthread.php?p=2766858)

/**
* @brief Called when a survivor revives another one
*
*...
Forum: Scripting 05-14-2023, 20:19
Replies: 6
Views: 797
Posted By alasfourom
Re: [L4D2] how to get when a survivor died by themselves?

This should show any deaths happens to survivors
Forum: Scripting 05-14-2023, 13:18
Replies: 6
Views: 797
Posted By alasfourom
Re: [L4D2] how to get when a survivor died by themselves?

This is not exactly like what you want, but I would say it would be better this way maybe?

Untested
Forum: Scripting 05-13-2023, 15:44
Replies: 6
Views: 797
Posted By alasfourom
Forum: Plugin/Gameplay Ideas and Requests 05-01-2023, 08:49
Replies: 2
Views: 444
Posted By alasfourom
Re: [L4D2] Flying Addon (FIX REQUEST)

Would you try this?

https://forums.alliedmods.net/showpost.php?p=2789256&postcount=76
Forum: Plugin/Gameplay Ideas and Requests 04-03-2023, 20:56
Replies: 5
Views: 723
Posted By alasfourom
Re: Plugin that drops a ball when a player is killed until a new round starts

cause u need to use sdktools

add "#include <sdktools>" in top of the script

and this is wont give ur the desired thing, this is like a snippet
Forum: Scripting 03-20-2023, 11:49
Replies: 5
Views: 934
Posted By alasfourom
Re: [ANY]How can I use userid to store and retreive a variable?

I would say using StringMap would be the best for you as previously mentioned by "ddhoward ", I cant find his snippet now, but here how it looks like, using it to store points and reset at the start...
Forum: Scripting 03-14-2023, 18:01
Replies: 1
Views: 659
Posted By alasfourom
[L4D2] Trying to make sure clients are in the correct team

Hello guys, this is part of a long script

Left 4 Dead 2 - Versus Mode

Trying to sort clients and put them in their correct team upon changing to next map.

This will also help me solve other...
Forum: General 03-13-2023, 17:58
Replies: 1
Views: 611
Posted By alasfourom
Re: 30minutes give 1 point csgo plugin?

This is as precise as your 2 line request :D

#pragma semicolon 1
#pragma newdecls required
#include <sourcemod>

int g_iPoints [MAXPLAYERS+1];
Handle g_hTimer_AddPoints[MAXPLAYERS+1];
...
Showing results 1 to 25 of 344

 
Forum Jump

All times are GMT -4. The time now is 05:58.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode