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Posts Made By:
Midnight Kid
Forum:
Approved Plugins
03-23-2024, 13:24
Replies:
100
Healthkit on dead body
Views:
82,385
Posted By
Midnight Kid
Re: Healthkit on dead body
Update 5.3.
Added optional white glow medkit drop in case of suicide for any kit pick mode. Configured by cvar kit_sd (1 - on; 0 - off).
bamaofc, now you may configure kit_pick 1 and kit_sd 1 for...
Forum:
Approved Plugins
03-14-2024, 10:12
Replies:
100
Healthkit on dead body
Views:
82,385
Posted By
Midnight Kid
Re: Healthkit on dead body
bamaofc,
0. Better hide the code under the spoiler or delete it from comment, otherwise you risk getting admin warning. :)
1. Read about the cvar kit_pick in the description...
Forum:
New Plugin Submissions
07-23-2022, 01:41
Replies:
12
Bomb Real Timer
Views:
2,874
Posted By
Midnight Kid
Re: Bomb Real Timer
It may be necessary to change the domain to "com", e. g., even through VPN Yandex with the ru domain won't work in Ukraine. :wink:
Forum:
New Plugin Submissions
03-28-2022, 03:31
Replies:
53
Show Teammates Armament
Views:
14,429
Posted By
Midnight Kid
Re: Show Teammates Armament
C'mon, try with Z-Bot support (not test). :wink:
UPDATE: removed superfluous line in code.
Forum:
Approved Plugins
01-28-2022, 15:28
Replies:
28
Deathtype Effects
Views:
78,719
Posted By
Midnight Kid
Re: Deathtype Effects
lautaro2021, try that.
New cvar hs_clear (0 / 1) - switch simultaneous show of the headshot effect with the particular kills effects (by knife and grenade).
Forum:
Approved Plugins
12-11-2021, 10:02
Replies:
100
Healthkit on dead body
Views:
82,385
Posted By
Midnight Kid
Re: Healthkit on dead body
Just set "kit_probres" "0".
Forum:
Approved Plugins
12-10-2021, 13:11
Replies:
100
Healthkit on dead body
Views:
82,385
Posted By
Midnight Kid
Re: Healthkit on dead body
Update 5.2.
Now "kit_probres" "0" (1-type medkit mode; ex-"kit_res") isn't showing glow.
Cosmetic fixes.
Forum:
Approved Plugins
12-09-2021, 09:35
Replies:
100
Healthkit on dead body
Views:
82,385
Posted By
Midnight Kid
Re: Healthkit on dead body
Original SMA in main post has these features.
But there's nothing to prevent the following cvars' values from being set in version 5.1:
"kit_res" "0"
"kit_hp" "10 15"
That's all.
P. S. OK,...
Forum:
Approved Plugins
12-09-2021, 07:18
Replies:
100
Healthkit on dead body
Views:
82,385
Posted By
Midnight Kid
Re: Healthkit on dead body
The key point is in glow, in fact. If I remove it, you just won't know whether you can take the medkit in the 1st, 2nd & 4th pick mode ('cause maybe only opponents will be able to take it); "blind"...
Forum:
Approved Plugins
11-17-2021, 16:23
Replies:
100
Healthkit on dead body
Views:
82,385
Posted By
Midnight Kid
Re: Healthkit on dead body
Correct.
Forum:
Approved Plugins
04-28-2021, 04:55
Replies:
124
Real Weapon Drop
Views:
113,831
Posted By
Midnight Kid
Re: Real Weapon Drop
That's possible by using an any specific Weapon Mod, where the Molotov grenade (or similar grenades) is registered in the code as a full-fledged weapon (and NOT just a custom feature which is used...
Forum:
New Plugin Submissions
11-21-2020, 08:48
Replies:
15
Money Manager v3.16 ( A Complete Suite For All Money Related Events )
Views:
7,434
Posted By
Midnight Kid
Re: Money Manager v1.0
Wow, there's another interesting thing for num values calculating pack (frags, deaths, assists, money etc.).
Thanks, I'm taking it.
Forum:
New Plugin Submissions
08-19-2020, 04:41
Replies:
11
Display Damage with Sprite
Views:
8,634
Posted By
Midnight Kid
Re: Display Damage with Sprite
Super. I'll take it.
Forum:
Approved Plugins
06-08-2020, 16:14
Replies:
100
Healthkit on dead body
Views:
82,385
Posted By
Midnight Kid
Re: Healthkit on dead body
Version 5.1.
Added support AMXX 1.8.3+ and cosmetic corrected code (SMA-script in archive rewritten special for AMXX 1.9+).
Forum:
Approved Plugins
05-05-2020, 09:08
Replies:
75
COD: HitMarkers v1.7 [Updated April 29th 2021]
Views:
39,876
Posted By
Midnight Kid
Re: COD: HitMarkers v1.6 [Updated 07/04/2020]
My purpose is simply to say that info as is. And then you "diagonally" choose what you need from the text.
Do you have a better snippet? You're welcome - the forum was created for that. And...
Forum:
Approved Plugins
05-04-2020, 14:47
Replies:
75
COD: HitMarkers v1.7 [Updated April 29th 2021]
Views:
39,876
Posted By
Midnight Kid
Re: COD: HitMarkers v1.6 [Updated 07/04/2020]
I found it here in CSS Flashlight (https://forums.alliedmods.net/showthread.php?p=1454277). But it was overloaded with bitsums' code, so the easier version was found in Counter Strike Online: NST and...
Forum:
Approved Plugins
05-01-2020, 08:11
Replies:
75
COD: HitMarkers v1.7 [Updated April 29th 2021]
Views:
39,876
Posted By
Midnight Kid
Re: COD: HitMarkers v1.6 [Updated 07/04/2020]
Z-bots don't need a parser in AMXX 1.8.3+. But it would be announced in 1.8.2 and less.
(Unless, of course, this was discussed above.)
Take a script with a parser.
Forum:
Approved Plugins
04-08-2020, 01:51
Replies:
75
COD: HitMarkers v1.7 [Updated April 29th 2021]
Views:
39,876
Posted By
Midnight Kid
Re: COD: HitMarkers v1.6 [Updated 07/04/2020]
Hurrah. I've taking. :)
Forum:
Approved Plugins
01-21-2020, 06:38
Replies:
75
COD: HitMarkers v1.7 [Updated April 29th 2021]
Views:
39,876
Posted By
Midnight Kid
Re: COD: HitMarkers [First release: 16/01/2020]
Yeah, that's it. I've taken this.
Thanks, Napoleon_be. :up:
Forum:
Approved Plugins
01-20-2020, 02:37
Replies:
75
COD: HitMarkers v1.7 [Updated April 29th 2021]
Views:
39,876
Posted By
Midnight Kid
Re: COD: HitMarkers [First release: 16/01/2020]
Napoleon_be, why don't you make it easier? I think, there's no need to make 2 especial SMAs, 'cause it just make cvar to select a group of weapons for which the hitmarker is available.
Forum:
Suggestions / Requests
10-15-2019, 05:14
Replies:
4
money system
Views:
1,672
Posted By
Midnight Kid
Re: money system
Molecula, I'll send this one closer to the evening. There are small addendums too.
UPDATE: I've deleted maxmoney, 'cause it need Unlimited Money module for reworking.
Forum:
Suggestions / Requests
10-13-2019, 14:47
Replies:
17
Healthkit on dead body (CS 1.6)
Views:
5,167
Posted By
Midnight Kid
Re: Healthkit on dead body (CS 1.6)
Beyonce Knowles, here is update (https://forums.alliedmods.net/showthread.php?p=2669681#post2669681). :)
Forum:
Approved Plugins
10-13-2019, 14:45
Replies:
100
Healthkit on dead body
Views:
82,385
Posted By
Midnight Kid
Re: Healthkit on dead body
UNOFFICIAL RELEASE UPDATE.
VERSION 5.0.
Changes:
- Created 4 types of medkits (low, medium, high, extra) and their drop probability.
- Added probability of medkit glow colours.
- Created 4...
Forum:
Code Snippets/Tutorials
06-19-2019, 03:06
Replies:
46
[ TUT ]Dynamic Array
Views:
37,689
Posted By
Midnight Kid
Re: [ TUT ]Dynamic Array
Can you give an example of creating a menu based on an array of items whose output is controlled by toggle-cvar?
Forum:
Unapproved/Old Plugins
02-03-2019, 06:11
Replies:
239
Amx Parachute(ported KRoTaL)
Views:
280,592
Posted By
Midnight Kid
Re: Amx Parachute(ported KRoTaL)
Yeah. This parachute's script will be the great addition in my enhanced CS 1.6 for private servers.
Thanks, Luna.
:D
Showing results 1 to 25 of 34
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