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Search: Posts Made By: DSGWhiteLight
Forum: Scripting 04-04-2013, 22:51
Replies: 12
Views: 2,920
Posted By DSGWhiteLight
Re: bullet_impact in TF2?

How would I utilize that in the code? I've tried looking through and now I'm just completely lost.
Forum: Scripting 04-01-2013, 16:24
Replies: 12
Views: 2,920
Posted By DSGWhiteLight
Re: bullet_impact in TF2?

What hook does that? I've searched for bullet (hence why I discovered that there is no direct replacement for bullet_impact) and decal with no joy.
Forum: Scripting 04-01-2013, 02:00
Replies: 12
Views: 2,920
Posted By DSGWhiteLight
Re: bullet_impact in TF2?

public(client, shots, const String:weaponname[]),

I don't think shots would expand to an xyz...it might, but I couldn't even begin to guess how.
Forum: Scripting 04-01-2013, 01:53
Replies: 12
Views: 2,920
Posted By DSGWhiteLight
Re: bullet_impact in TF2?

It's supposed to mark down the coordinates of where the bullet hits. All it really needs is the x,y,z values for where the bullet ends up so that the menu can use them.
Forum: Scripting 04-01-2013, 01:20
Replies: 12
Views: 2,920
Posted By DSGWhiteLight
Re: bullet_impact in TF2?

The plugin uses the bullet_impact as it hits the wall, not as it hits the player. That's the issue.
Forum: Scripting 04-01-2013, 00:33
Replies: 12
Views: 2,920
Posted By DSGWhiteLight
bullet_impact in TF2?

I've been trying to rewrite Peace-Maker's "Anti Rush" plugin (link (https://forums.alliedmods.net/showthread.php?t=152898)) to allow it to strip users to whatever their melee weapon is, and not just...
Forum: Source Servers (SRCDS) 02-28-2013, 17:37
Replies: 2
Views: 956
Posted By DSGWhiteLight
Re: Server refuses to load

Both of the plugins that I've isolated as not-working (RTD and resizeme) do work on my other servers. Resizeme holds up the server completely, and RTD crashes it (the only reason why I didn't know...
Forum: Source Servers (SRCDS) 02-28-2013, 16:25
Replies: 13
Views: 5,336
Posted By DSGWhiteLight
Re: FastDL not working?

https://www.dropbox.com/help/16/
How to set up and use the drop box public folder.
Forum: Source Servers (SRCDS) 02-27-2013, 23:36
Replies: 2
Views: 956
Posted By DSGWhiteLight
Server refuses to load

I usually run my servers on Linux, but a friend of mine is letting me use his Windows box to run a TF2 server. I've tried to set it up correctly (even having to fix newline issues in all the config...
Forum: Plugins 02-24-2013, 23:19
Replies: 1,502
Views: 974,552
Posted By DSGWhiteLight
Re: TF2: Roll the Dice RTD - v0.4 - NEW!

A couple issues with that:
1. That's not even the right CVAR
2. I have no commands disabled.
Forum: Store 02-24-2013, 23:12
Replies: 3
Views: 1,938
Posted By DSGWhiteLight
Webpanel can't modify header information

I followed the instructions for installing the web panel, but whenever I try to access it I get the following error:


A PHP Error was encountered

Severity: Warning

Message: Cannot modify...
Forum: Source Servers (SRCDS) 02-03-2013, 00:54
Replies: 11
Views: 2,279
Posted By DSGWhiteLight
Re: [TF2] Downloads dropping halfway through

That's true, although why they wouldn't say anything or prevent me from uploading files above that size is a little odd.
Forum: Source Servers (SRCDS) 02-02-2013, 23:46
Replies: 11
Views: 2,279
Posted By DSGWhiteLight
Re: [TF2] Downloads dropping halfway through

Some have capitals, but those ones aren't causing any issues at all. It's only the ones >20MB. It could possibly be my host (000webhost) being a little female dog and stopping the downloads past that...
Forum: Source Servers (SRCDS) 02-02-2013, 23:41
Replies: 11
Views: 2,279
Posted By DSGWhiteLight
Re: [TF2] Downloads dropping halfway through

Yep, the download gets about halfway for some maps and then it just says that the file (minus the .bz2 extension) could not be found.
Forum: Source Servers (SRCDS) 02-02-2013, 23:37
Replies: 11
Views: 2,279
Posted By DSGWhiteLight
Re: [TF2] Downloads dropping halfway through

The only solution I've found is to remove all the maps over 20MB from the mapcycle. This isn't any kind of solution at all, really, it just avoids the problem.
Forum: Source Servers (SRCDS) 01-28-2013, 23:06
Replies: 11
Views: 2,279
Posted By DSGWhiteLight
Re: [TF2] Downloads dropping halfway through

mp_idledealmethod is set to 0, so they shouldn't be affected by that, even if that is the cause.

EDIT: and I just tested mp_idlemaxtime 999, still no change.
Forum: Source Servers (SRCDS) 01-28-2013, 22:57
Replies: 11
Views: 2,279
Posted By DSGWhiteLight
[TF2] Downloads dropping halfway through

I know this is an issue on many servers, and the usual advice (that I've found on google) is to go and download the file manually, but why are downloads dropping halfway through? It's not as though...
Forum: Unapproved Plugins 12-23-2012, 00:34
Replies: 3
Views: 2,419
Posted By DSGWhiteLight
Re: [TF2] Vaccinator Blocker (SDKHooks version)

Can you point out which specific snapshot fixed this issue?
Forum: Source Servers (SRCDS) 12-22-2012, 21:41
Replies: 2
Views: 1,172
Posted By DSGWhiteLight
[TF2] Server keeps crashing, but SRCDS locks up

Every once in a while (it doesn't happen at a specific rate/time) the server will randomly lock up, where everyone gets a "Lost connection to server" error, but when I use PuTTY to connect to the...
Forum: Plugins 10-05-2012, 22:47
Replies: 1,732
Views: 1,335,516
Posted By DSGWhiteLight
Re: [TF2Items] Give Weapon (v3.11, 06/30/2012)

Thanks for the advice. I just grabbed the latest SM release and updated them all now.

EDIT: And you have no idea how much what you just said means to me. In short - a lot
Forum: Plugins 10-04-2012, 23:53
Replies: 1,732
Views: 1,335,516
Posted By DSGWhiteLight
Re: [TF2Items] Give Weapon (v3.11, 06/30/2012)

But I'm trying to make it so gimme works on just the non-valve weapons unless you have a specific flag. The code isn't the issue, it's the fact that the compiler is throwing a load of "undefined...
Forum: Plugins 10-03-2012, 17:46
Replies: 191
Views: 147,134
Posted By DSGWhiteLight
Re: [ANY] Anti Rush (Version 1.3 Updated 01.07.2011)

Could it be possible to lock the user to melee only if the game is TF2?
Forum: Plugins 10-02-2012, 19:31
Replies: 1,732
Views: 1,335,516
Posted By DSGWhiteLight
Re: [TF2Items] Give Weapon (v3.11, 06/30/2012)

I've been trying to make it so only people with a certain admin flag (ADMFLAG_CUSTOM6) can use the Valve weapons, but any time I try to compile the mod I get these errors:



Can anyone help me...
Forum: Unapproved Plugins 09-15-2012, 22:51
Replies: 703
Views: 300,658
Posted By DSGWhiteLight
Re: Tripmines

It doesn't crash anything on my server, but everywhere I try to put a mine it says "Invalid location for tripmine"...is this just an incompatibility with my map, or an issue with the plugin itself?
Forum: Plugins 08-12-2012, 20:08
Replies: 237
Views: 149,297
Posted By DSGWhiteLight
Re: [TF2] Monoculus Spawner

Do you think it would be possible to freeze the monoculus in its place?
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