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Search: Posts Made By: l4ulwtlln
Forum: Scripting Help 12-26-2010, 20:46
Replies: 4
Views: 1,265
Posted By l4ulwtlln
Re: traceline ignore multiple ents

oh i know about using bitwise operators to filter the predefined groups of ents but thats not what im asking. what i want to know is where you can set which entity to ignore, in my case ENTS_TO_SKIP,...
Forum: Scripting Help 12-26-2010, 17:04
Replies: 4
Views: 1,265
Posted By l4ulwtlln
traceline ignore multiple ents

with this i can ignore a single ent
engfunc(EngFunc_TraceLine, start, end, IGNORE_MONSTERS, ENTS_TO_SKIP, 0);

but how do i make it ignore two or more ents?
Forum: Code Snippets/Tutorials 11-11-2010, 23:35
Replies: 113
Views: 85,119
Posted By l4ulwtlln
Re: [TUT] Enumerations (enum)

kind of wrote it wrong. what if they werent the same? for example

new g_multi[33][MAX_M][36];
new g_doors[33][MAX_D][3];


im asking because i want to use it in ArrayCreate(Somecells)
Forum: Code Snippets/Tutorials 11-11-2010, 22:44
Replies: 113
Views: 85,119
Posted By l4ulwtlln
Re: [TUT] Enumerations (enum)

lets say i have

new const MAX_M = 10;
new const MAX_D = 5;

new g_multi[33][MAX_M][36];
new g_doors[33][MAX_M][MAX_D];

where g_multi will store some string and g_doors will store some...
Forum: Scripting Help 11-11-2010, 22:37
Replies: 3
Views: 1,334
Posted By l4ulwtlln
Re: multidimensional arrays

hmm then how should i format it for my needs?
Forum: Scripting Help 11-11-2010, 15:25
Replies: 3
Views: 1,334
Posted By l4ulwtlln
multidimensional arrays

say i have some variables which will store information for the current players in the server and only for the current players like these:

new const MAX_M = 10;
new const MAX_D = 5;

new...
Forum: Scripting Help 10-20-2010, 22:53
Replies: 1
Views: 710
Posted By l4ulwtlln
spawning ents properly

i was just wondering how you go about spawning ents into the world properly

something like this or do i need more?


new ent = engfunc(EngFunc_CreateNamedEntity,...
Forum: Off-Topic 03-02-2008, 00:58
Replies: 60
Views: 35,092
Posted By l4ulwtlln
Re: Zombie Infection Plugin

didnt BAILOPAN say something like this cant be done before about onyl distributing the binary?

"Distributing binaries without GPL'd source code is a violation of our license"

so does Dric Laar...
Forum: Off-Topic 02-16-2008, 14:00
Replies: 284
Views: 97,329
Posted By l4ulwtlln
Re: mysticdeath.com zombie infection plugin

i was not complaining only saying something i noticed and y r u being so hostel to me?
Forum: Off-Topic 02-16-2008, 13:38
Replies: 284
Views: 97,329
Posted By l4ulwtlln
Re: mysticdeath.com zombie infection plugin

i just looked into it & im pretty sure it is the same person http://forums.alliedmods.net/member.php?u=32517 http://forums.alliedmods.net/showthread.php?t=63065 names look familiar?
Forum: Off-Topic 02-16-2008, 13:25
Replies: 284
Views: 97,329
Posted By l4ulwtlln
Re: mysticdeath.com zombie infection plugin

i knew they would delete it and this is why i saved the page
Forum: Off-Topic 02-16-2008, 13:04
Replies: 284
Views: 97,329
Posted By l4ulwtlln
Re: mysticdeath.com zombie infection plugin

i noticed this bout some people on this topic

http://www.clan-ltdt.com/forums/viewtopic.php?t=56

seems very fishy

if u dun wanna read it then heres to sum it up

coca-cola = campincarl...
Forum: Off-Topic 11-23-2007, 01:58
Replies: 18
Views: 4,719
Posted By l4ulwtlln
Re: server hosting: core 2 quad vs dual xeon

i kno that if it was just one then it doesnt matter. but i want a box that can run 4~6 servers @ 20+ slots and all full at once running big plugins (like gungame) with little to no lag due to the cpu
Forum: Off-Topic 11-23-2007, 00:36
Replies: 18
Views: 4,719
Posted By l4ulwtlln
Re: server hosting: core 2 quad vs dual xeon

i just want the more powerful ones because i like the idea of having head room (even if not always needed)


so, i am sorta of confused. which of those two processor would be better to run hlds?...
Forum: Scripting Help 11-22-2007, 12:55
Replies: 24
Views: 3,761
Posted By l4ulwtlln
Re: stack error

how so? wouldnt the motd would try to take it from the clients computer?
Forum: Scripting Help 11-21-2007, 20:43
Replies: 24
Views: 3,761
Posted By l4ulwtlln
Re: stack error

but that would still require the plugin to rely on a remote host to retrieve the css file right?
Forum: Off-Topic 11-21-2007, 16:46
Replies: 18
Views: 4,719
Posted By l4ulwtlln
Re: server hosting: core 2 quad vs dual xeon

so then would a "Dual Opteron (2 x 246)" be strong enough to run 4~6 servers with 20 slots running a big plugin like gungame (and lets say they are all full at the same time) or would a "Dual Xeon (2...
Forum: Scripting Help 11-20-2007, 17:31
Replies: 24
Views: 3,761
Posted By l4ulwtlln
Re: stack error

i wanted to build a motd and create a tables with a certain format so it gets very repetitive since it cant use css


i have already done this but still need more
Forum: Off-Topic 11-20-2007, 17:25
Replies: 18
Views: 4,719
Posted By l4ulwtlln
Re: server hosting: core 2 quad vs dual xeon

ty for this information


"Barcelona" is "Opteron", correct?
Forum: Off-Topic 11-20-2007, 01:29
Replies: 18
Views: 4,719
Posted By l4ulwtlln
Re: server hosting: core 2 quad vs dual xeon

well i wasn't sure how the dual xeon would compare with the core 2 quad since it was newer and highly rated for multi tasking
Forum: Scripting Help 11-19-2007, 21:55
Replies: 24
Views: 3,761
Posted By l4ulwtlln
Re: stack error

but that defeats the purpose i was aiming for. i wanted to not rely on any other source than the plugin itself.
Forum: Off-Topic 11-19-2007, 21:54
Replies: 18
Views: 4,719
Posted By l4ulwtlln
server hosting: core 2 quad vs dual xeon

which of these two would be more suitable to host a dedicated counter-strike type server? (and for arguments sakes, lets say about 4 servers at 20 slots each)
Forum: Scripting Help 11-19-2007, 21:52
Replies: 12
Views: 2,112
Posted By l4ulwtlln
Re: finding plugin without looping

file name are usually what is changed (normally because of version change) but the plugin name is left alone (since there is a version when registering the plugin)
Forum: Scripting Help 11-18-2007, 16:14
Replies: 24
Views: 3,761
Posted By l4ulwtlln
Re: stack error

that is because you redirect them to a website so it is possible to have over 2000
Forum: Scripting Help 11-18-2007, 14:42
Replies: 24
Views: 3,761
Posted By l4ulwtlln
Re: stack error

thats what i was doing before but if i do that then it's more annoying to edit the small details that i forget
Showing results 1 to 25 of 61

 
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