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Posts Made By:
Mitchell
Forum:
Scripting
12-05-2019, 13:27
Replies:
2
Solved
[CS:GO] How do I use these netprops?
Views:
152
Posted By
Mitchell
Re: [CS:GO] How do I use these netprops?
If I'm remembering right CSPlayerResource is related to things that are on the scoreboard or something. Changing these would need you to hook the post think of the resource entity. However I can't...
Forum:
General
12-05-2019, 00:31
Replies:
3
Error: Symbol already defined: OnPluginStart and OnClientPutInServer
Views:
185
Posted By
Mitchell
Re: Error: Symbol already defined: OnPluginStart and OnClientPutInServer
It's because you're trying to combine multiple standalone plugins into one compiled plugin.
Forum:
Plugin/Gameplay Ideas and Requests
12-04-2019, 18:24
Replies:
6
Muting game sound FOREVER
Views:
190
Posted By
Mitchell
Re: Muting game sound FOREVER
It's most likely client sided, meaning a plugin can't hook the sound and prevent it from playing. Could try hooking the event and running a stop sound on the player but you would still hear the start...
Forum:
Scripting
12-03-2019, 11:38
Replies:
3
[TF2] halloween_skeleton_killed Event Not Firing?
Views:
289
Posted By
Mitchell
Re: [TF2] halloween_skeleton_killed Event Not Firing?
I think I had this issue also back in like 2014. Event didn't fire so I had to use SDKHooks OnTakeDamage and just do some quick math of the damage the skeleton was taking and it's current HP to...
Forum:
General
12-02-2019, 15:03
Replies:
4
[CS:GO] Server-side Game State Integration (equivalent)?
Views:
279
Posted By
Mitchell
Re: [CS:GO] Server-side Game State Integration (equivalent)?
From last time I checked hlsw works like gameMe where it listens to game events from the log.
Forum:
General
12-02-2019, 01:04
Replies:
4
[CS:GO] Server-side Game State Integration (equivalent)?
Views:
279
Posted By
Mitchell
Re: [CS:GO] Server-side Game State Integration (equivalent)?
Hlsw?
Forum:
General
10-18-2019, 19:17
Replies:
14
Solved
[CSGO] New Exploit?
Views:
1,094
Posted By
Mitchell
Re: [CSGO] New Exploit?
Most likely a plugin that just removes anything in the plugins file that isn't in a list. There are a few other extensions that do this but were marked as obsolete since valve said they fixed it.
Forum:
General
10-18-2019, 13:31
Replies:
14
Solved
[CSGO] New Exploit?
Views:
1,094
Posted By
Mitchell
Re: [CSGO] New Exploit?
Sprays etc but csgo doesn't have anything that needs to be uploaded to the server anyways.
Forum:
General
10-17-2019, 00:14
Replies:
14
Solved
[CSGO] New Exploit?
Views:
1,094
Posted By
Mitchell
Re: [CSGO] New Exploit?
Well not solved if you used that only.
You should set sv_allowupload 0 also so they cant upload plugins to your server.
Forum:
General
10-16-2019, 13:43
Replies:
14
Solved
[CSGO] New Exploit?
Views:
1,094
Posted By
Mitchell
Re: [CSGO] New Exploit?
Did you follow the suggested fix that's in the the thread that you posted?
Forum:
General
10-09-2019, 12:23
Replies:
4
Borderline idea
Views:
499
Posted By
Mitchell
Re: Borderline idea
You would most likely be jumping into something that would need a lot of infrastructure to support that, even if it is a small scale project for 1 server. The main issue is that last I heard gambling...
Forum:
General
09-25-2019, 03:26
Replies:
5
Server executes an empty banned_user file
Views:
721
Posted By
Mitchell
Re: Server executes an empty banned_user file
If I remember right SB++ has a database that connects to mysql database and stores a backup. Could that be the issue.
There is also a chance that something else is loading in bans from another...
Forum:
General
09-24-2019, 18:13
Replies:
5
Server executes an empty banned_user file
Views:
721
Posted By
Mitchell
Re: Server executes an empty banned_user file
You do realize you're essentially asking why there are banned users when you have a plugin that manages bans installed.
Forum:
General
09-24-2019, 15:58
Replies:
5
Server executes an empty banned_user file
Views:
721
Posted By
Mitchell
Re: Server executes an empty banned_user file
If you stop your server and empty out banned_users.cfg then start it up and find users still banned then it most likely a plugin or another config that is adding the ids. It's possible that you have...
Forum:
Plugin/Gameplay Ideas and Requests
09-20-2019, 15:54
Replies:
3
[CSGO] Prevent a user from opening a player's steam profile from the scoreboard
Views:
733
Posted By
Mitchell
Re: [CSGO] Prevent a user from opening a player's steam profile from the scoreboard
Worst comes to worst you can always just hide the player from the scoreboard all together.
Forum:
Plugins
09-17-2019, 22:25
Replies:
312
[Any] Chat-Processor (Replacement for Simple Chat Processor)
Views:
105,067
Posted By
Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Because it was compiled with SM 1.10, and requires 1.10 on the server to run.
You could recompile using 1.9 compiler
Forum:
Plugins
09-06-2019, 14:23
Replies:
312
[Any] Chat-Processor (Replacement for Simple Chat Processor)
Views:
105,067
Posted By
Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Is there supposed to have a space in the native's name?
"ChatProcessor_GetFlagFormatStri ng"
Forum:
Plugins
09-05-2019, 19:25
Replies:
312
[Any] Chat-Processor (Replacement for Simple Chat Processor)
Views:
105,067
Posted By
Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
I looked at the plugin you posted, it's pretty old but this kind of jumped out at me:
public Action:CP_OnChatMessage(&client, Handle:recipients, String:flag[], String:name[], String:message[],...
Forum:
Scripting
09-05-2019, 12:45
Replies:
10
[HELP] Set Player's Name Color
Views:
1,392
Posted By
Mitchell
Re: [HELP] Set Player's Name Color
There's a few ways but you would just be replicating what the chat processor already does? You would need to essentially recreate the processor and it's work-around fixes included that help...
Forum:
Scripting
09-04-2019, 22:11
Replies:
10
[HELP] Set Player's Name Color
Views:
1,392
Posted By
Mitchell
Re: [HELP] Set Player's Name Color
Reading from a file everytime some one chats is not a good idea. Cache it internally like custom chat colors does. Loading from file implies the file will be changed by another plugin consistently....
Forum:
Plugins
09-03-2019, 21:21
Replies:
57
[TF2] Strange Lvlr (Idle plugin) v1.2.6
Views:
21,326
Posted By
Mitchell
Re: [TF2] Strange Lvlr (Idle plugin) v1.2.6
No
Forum:
Plugins
09-03-2019, 16:44
Replies:
312
[Any] Chat-Processor (Replacement for Simple Chat Processor)
Views:
105,067
Posted By
Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
On behalf of Drixevel I'm going to take offense to the second part of your post "hold it up 2 date". If you're implying that he should spend all his free time maintaining a plugin then you're pretty...
Forum:
Plugin/Gameplay Ideas and Requests
09-03-2019, 13:37
Replies:
2
[CS:GO] Chatprocessor Problem!
Views:
450
Posted By
Mitchell
Re: [CS:GO] Chatprocessor Problem!
You only need one chat processor on your server at a time.
2013 custom chat colors does not support CS:GO unless you have the modified unsupported version.
CS:GO only has 17 or so colors, you could...
Forum:
Scripting
09-03-2019, 13:32
Replies:
10
[HELP] Set Player's Name Color
Views:
1,392
Posted By
Mitchell
Re: [HELP] Set Player's Name Color
OnChatMessage comes from the scp include or a similar chat-processor.
There are several things wrong with this code, especially the reading the keyvalue from file everytime some one types in chat....
Forum:
Plugins
08-28-2019, 18:25
Replies:
57
[ANY] Play Time Rankings v0.5 (Updated 8/24/12)
Views:
25,612
Posted By
Mitchell
Re: [ANY] Play Time Rankings v0.5 (Updated 8/24/12)
That should be the right database, but like I said it's the very reason the plugin shouldnt be used since it uses clientprefs in the base version, I'm sure others have remade this plugin to use mysql...
Showing results 1 to 25 of 500
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