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Search: Posts Made By: eduardolucioac
Forum: Off-Topic 10-11-2022, 18:48
Replies: 4
Views: 1,738
Posted By eduardolucioac
Re: CS 1.6 - Find out which WAD (textures) files are in effective use by a BSP (map)

PLUS: A possible strategy to address the problem programmatically in C#....

https://forum.17buddies.rocks/index.php?showtopic=14553&st=0&p=1088043&#entry1088043
Forum: Off-Topic 10-11-2022, 18:44
Replies: 4
Views: 1,738
Posted By eduardolucioac
Re: CS 1.6 - Find out which WAD (textures) files are in effective use by a BSP (map)

Take a look here Find out which WADs are in effective use by a BSP (https://gamebanana.com/questions/33768?post=10317741)
Forum: Off-Topic 10-07-2022, 21:07
Replies: 4
Views: 1,738
Posted By eduardolucioac
Re: CS 1.6 - Find out which WAD (textures) files are in effective use by a BSP (map)

This is an old question and the answer is simple, NO.

WHY? Because the BSP file does not have this information.

In reality, BSP files only have the list of WAD files it uses and the names of...
Forum: Off-Topic 10-06-2022, 22:58
Replies: 4
Views: 1,738
Posted By eduardolucioac
CS 1.6 - Find out which WAD (textures) files are in effective use by a BSP (map) file

With the following command...

HLExtract.exe -p "fy_office.bsp" -e "root\fy_office.ent"

... is possible to find out which WAD files (textures) are listed as in use by a BSP (map) file as this...
Forum: Suggestions / Requests 09-23-2020, 19:14
Replies: 0
Views: 454
Posted By eduardolucioac
show_menu() - Calling this method causes the selection of weapons by numbers on the k

The call to the show_menu() method causes the selection of weapons by numbers on the keyboard stop working. This situation occurs at the restart of the round.

#include <amxmodx>
#include...
Forum: Approved Plugins 10-30-2019, 12:53
Replies: 28
Views: 33,325
Posted By eduardolucioac
Re: CS Armor Drop (on death)

These are the appropriate values for CVAR. I recommend updating/correcting:

// (Default 25) This is percentage of armor that will be received when its picked up.
armor_pct 25

// (Default 100)...
Forum: Suggestions / Requests 10-29-2019, 13:07
Replies: 49
Views: 15,768
Posted By eduardolucioac
Re: Is a "prone" plugin possible?

@Arkshine
I believe this plugin does what you are trying https://forums.alliedmods.net/showthread.php?t=132804.

However, I would prefer something like what is in this video...
Forum: Approved Plugins 10-29-2019, 13:06
Replies: 40
Views: 40,762
Posted By eduardolucioac
Re: CS Peeking v1.5

@albert123 @Arkshine

Modify the CS Peeking v1.5 plugin to have the same behavior of that video https://www.youtube.com/watch?v=fwziy4HvUXc&t=232s would be possible?

IMPORTANT: The author of the...
Forum: Approved Plugins 10-25-2019, 12:53
Replies: 63
Views: 101,412
Posted By eduardolucioac
Re: Flashbang Dynamic Light

Here is your code with some modification proposals to add a player shake effect and some code changes.

The idea of the shake effect was based on the plugin Realistic FlashBang...
Forum: Approved Plugins 10-25-2019, 12:28
Replies: 586
Views: 525,230
Posted By eduardolucioac
Re: Back Weapons v1.87

This another REQUEST opened by @Costin83 is closely related to the thread here too...

https://forums.alliedmods.net/showthread.php?t=93382
...
Forum: Suggestions / Requests 10-25-2019, 12:17
Replies: 17
Views: 10,532
Posted By eduardolucioac
Re: [REQ] Backweapons Enhanced

Hi friends!

I look for a plugin that allows you to put on the back of the player the same backpack model that is displayed on the floor as this image...
...
Forum: Suggestions / Requests 10-24-2019, 17:44
Replies: 3
Views: 2,675
Posted By eduardolucioac
Re: Put on the back of the player the same backpack model that is displayed on the fl

This topic https://forums.alliedmods.net/showthread.php?t=93382 has a lot of information related to this request.

From what I could understand it would be enough to use the Back Weapons v1.87's...
Forum: New Plugin Submissions 10-24-2019, 12:58
Replies: 9
Views: 4,612
Posted By eduardolucioac
Re: Real Speed

Thanks for the suggestion, but I really couldn't understand what kind of improvement this will bring. :shock:

Thanks! :wink:
Forum: New Plugin Submissions 10-24-2019, 12:53
Replies: 9
Views: 4,612
Posted By eduardolucioac
Re: Real Speed

I suppose you are talking about something about this...

// Maxplayers. I like it this way, not the "new g_Maxplayers = get_maxplayers()
// / for(i = 1; i < g_Maxplayers; i++)" way.
#define...
Forum: New Plugin Submissions 10-24-2019, 12:02
Replies: 9
Views: 4,612
Posted By eduardolucioac
Re: Real Speed

@DJEarthQuake

1 - About the problem... ... I disabled all plugins in... ". \cstrike\addons\amxmodx\configs\plugins.ini" ...and also disabled the oxygen_bar.amxx/O2-bar.amxx and real_speed.amxx...
Forum: Approved Plugins 10-16-2019, 12:28
Replies: 21
Views: 44,404
Posted By eduardolucioac
Re: Death And Damage 1.1 - 13/03/10

@Asd'

Modify these snippets from the "cvars" configuration example...

"
amx_fadecolors_damage "250 0 0 250"
amx_fadecolors_death "0 0 0 250"
"

... since "amx_fadecolors_damage" and...
Forum: New Plugin Submissions 10-09-2019, 15:22
Replies: 9
Views: 4,612
Posted By eduardolucioac
Forum: New Plugin Submissions 10-09-2019, 12:30
Replies: 9
Views: 4,612
Posted By eduardolucioac
Real Speed

INTRODUCTION:
This is my first plugin. It is based on this Oxygen Bar (https://forums.alliedmods.net/showthread.php?t=96782) plugin.

DESCRIPTION:
With this plugin we can set different speeds for...
Forum: Approved Plugins 09-02-2019, 12:49
Replies: 13
Views: 14,170
Posted By eduardolucioac
Re: Oxygen Bar

I used the color 'R 88/G 56/B 3' for "better color integration"...

See the line...

"set_hudmessage(88,56,3,-1.0,0.9,0,6.0,TIME_PER_LINE + 0.01)"
Forum: Approved Plugins 08-20-2019, 14:01
Replies: 586
Views: 525,230
Posted By eduardolucioac
Re: Back Weapons v1.87

Here is the thread I opened to deal specifically with the subject just above...

https://forums.alliedmods.net/showthread.php?t=318067
...
Forum: Suggestions / Requests 08-20-2019, 13:54
Replies: 3
Views: 2,675
Posted By eduardolucioac
Re: Put on the back of the player the same backpack model that is displayed on the fl

Another two threads related to what we are looking for...

https://forums.alliedmods.net/archive/index.php/t-94295.html
...
Forum: Approved Plugins 08-20-2019, 13:37
Replies: 586
Views: 525,230
Posted By eduardolucioac
Re: Back Weapons v1.87

Hi friends!

I look for a plugin that allows you to put on the back of the player the same backpack model that is displayed on the floor as this image...
...
Forum: Suggestions / Requests 08-13-2019, 13:27
Replies: 3
Views: 2,675
Posted By eduardolucioac
Re: Put on the back of the player the same backpack model that is displayed on the fl

Apparently this thread is what I need, but for CT's...

"How to attach bomb model to CT's back?"
https://forums.alliedmods.net/showthread.php?t=237437

It seems to me that this plugin ("Back...
Forum: Suggestions / Requests 08-12-2019, 12:58
Replies: 3
Views: 2,675
Posted By eduardolucioac
Put on the back of the player the same backpack model that is displayed on the floor

Hi friends!

I look for a plugin that allows you to put on the back of the player the same backpack model that is displayed on the floor as this image...
...
Forum: Scripting Help 12-30-2017, 12:51
Replies: 3
Views: 1,132
Posted By eduardolucioac
Re: First Person - Change the distance (height) of the camera/view relative to the gr

Is there a plugin that use "pev_view_ofs" to change the distance (height) of the camera/view relative to the ground or any examples of how I can use "pev_view_ofs"?

Thanks!
Showing results 1 to 25 of 51

 
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