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Search: Posts Made By: DJEarthQuake
Forum: Scripting Help Yesterday, 06:34
Replies: 2
Views: 117
Posted By DJEarthQuake
Re: Question about geoip

The Free GeoLite2 database needs updated from Maxmind periodically. That being said not everybody wants to be seen within that database. Some ask to be removed....
Forum: Translation Request 09-29-2020, 14:13
Replies: 28
Views: 6,101
Posted By DJEarthQuake
Re: Clientemp. Updated 09/28/2020. New key: ALREADY_CHECKED

Many kudos. Thanks again !Snake. It's updated. Script got updated again also. Long story short it's much more reliable.
Forum: Translation Request 09-28-2020, 07:34
Replies: 28
Views: 6,101
Posted By DJEarthQuake
Re: Clientemp. Updated 09/14/2020. New key and SMA.

Honored, t2eeman. Chinese translations are nil! Change is posted already.
Forum: Translation Request 09-23-2020, 08:50
Replies: 28
Views: 6,101
Posted By DJEarthQuake
Re: Clientemp. Updated 09/14/2020. New key and SMA.

@Smilex_Gamer. Thank you for updating this.


//https://forums.alliedmods.net/member.php?u=279064 Smilex_Gamer [pt]
[pt]
HUD_CLIENTEMP_PRINT = "%s conectou-se de %s, a temperatura agora mesmo ...
Forum: Suggestions / Requests 09-23-2020, 08:35
Replies: 3
Views: 146
Posted By DJEarthQuake
Re: Auto Bind commands for players

Changing somebody's instructions, their controls the moment they touch your server. You do not see why that is wrong? One could be over-writing somebody's keys and planting virus next. It has...
Forum: Scripting Help 09-23-2020, 08:29
Replies: 4
Views: 201
Posted By DJEarthQuake
Re: help finding all players that is on the bombsite

Have you tried func_bomb_target?

grep func_bomb_target *


Binary file cars_n_robots.bsp matches
Binary file de_airstrip.bsp matches
Binary file de_aztec.bsp matches
Binary file...
Forum: Suggestions / Requests 09-20-2020, 01:04
Replies: 13
Views: 350
Posted By DJEarthQuake
Re: need Auto Change HostName in spesific maps

Symbolic linking makes quick work of such redundant tasks.

ln -s custom.cfg de_dust.cfg
ln -s custom.cfg cs_assault.cfg

Auto Change HostName on specific maps. Real good idea. Plugin was made...
Forum: Scripting Help 09-18-2020, 21:57
Replies: 4
Views: 199
Posted By DJEarthQuake
Re: anti cheat by Doron Bachar all sockets!

https://images.prismic.io/buzzsprout/ed2fcd15e8ef0ac9ba805e884cd814cfb699b916_podcaster-microphone-technique.png?auto=compress,format

Pure Amxx already has clear path to look at screens without...
Forum: Scripting Help 09-18-2020, 09:10
Replies: 7
Views: 267
Posted By DJEarthQuake
Re: Map Teleportation

Nice call them out!!

Updating my OP with some more code.
Forum: Scripting Help 09-17-2020, 14:12
Replies: 7
Views: 267
Posted By DJEarthQuake
Re: Map Teleportation

Sounds like you've got some work to do. Here is something to get you started.

#include amxmodx

public plugin_init()

{
register_touch("trigger_teleport", "player", "tport");
}
Forum: Suggestions / Requests 09-17-2020, 14:07
Replies: 2
Views: 199
Posted By DJEarthQuake
Re: Func_breakable show HP?

#include amxmodx

#include engine

#include fakemeta

#include hamsandwich

#define charsmin -1
Forum: Suggestions / Requests 09-16-2020, 08:58
Replies: 2
Views: 210
Posted By DJEarthQuake
Re: Bad Camper Team Editing

Check the thread again.
Forum: Suggestions / Requests 09-16-2020, 08:55
Replies: 1
Views: 423
Posted By DJEarthQuake
Re: Make entities breakable

It can be done. There's one I've made that player must get 5 frags to get a key. Once they do many ents as they are touched change color a few times and lastly become breakable.
...
Forum: Suggestions / Requests 09-14-2020, 12:52
Replies: 20
Views: 453
Posted By DJEarthQuake
Re: Anti Helicopter-Blocking

@nacho312. It's all good. At least you got what you wanted from some real Zombie connoisseurs. I've only played plague and loved it. Title is Anti Helicopter-Blocking. Why not update it to something...
Forum: Translation Request 09-14-2020, 11:53
Replies: 28
Views: 6,101
Posted By DJEarthQuake
Re: Clientemp. Updated 06/20/2020. New key.

@Rivotril. Thanks buddy. Uploading new SMA now.
Forum: Scripting Help 09-13-2020, 08:06
Replies: 8
Views: 415
Posted By DJEarthQuake
Re: Ban a Player

@Thew_ConFiger, you're welcome. Glad you got it working.
Forum: Suggestions / Requests 09-13-2020, 07:32
Replies: 20
Views: 453
Posted By DJEarthQuake
Re: Anti Helicopter-Blocking

One can still modify the title!
I searched also and found every non-related plugin in existence.
Assuming you mean VIP escape zone where these planes, trains, and automobiles dwell 'at the end of...
Forum: Scripting Help 09-12-2020, 11:53
Replies: 8
Views: 415
Posted By DJEarthQuake
Re: Ban a Player

That's a good point. The quick copy/paste had a 33 in there and I didn't want that either.
Forum: Scripting Help 09-11-2020, 20:36
Replies: 8
Views: 415
Posted By DJEarthQuake
Re: Ban a Player

You are welcome. I've added to the snip so it should help you compile and get ban working.
Forum: New Plugin Submissions 09-11-2020, 09:56
Replies: 8
Views: 499
Posted By DJEarthQuake
Re: Rcon Password Protection

Under requirements put in something about what version of AMXX is needed please.
Given script is made for Amxx 1.9+ per hook_cvar_change, it's unnecessary.

Tested block of Amxx 1.8.2+ code...
Forum: Scripting Help 09-10-2020, 07:16
Replies: 8
Views: 415
Posted By DJEarthQuake
Re: Ban a Player

#if !defined MAX_AUTHID_LENGTH
#define MAX_AUTHID_LENGTH 64
#endif

new authid[MAX_AUTHID_LENGTH];

get_user_authid(id,authid,charsmax(authid));

server_cmd("amx_addban ^"%s^" ^"45^" ^"Insert...
Forum: Scripting Help 09-01-2020, 20:35
Replies: 5
Views: 502
Posted By DJEarthQuake
Re: Change skull color

Make a fake death message with set_msg_arg_string(4, "teammate") when zombie infects player.

Plugin that makes fake death messages to get code from if needed possibly.
Fake Death Messages V1.0.1...
Forum: Scripting Help 09-01-2020, 08:58
Replies: 6
Views: 314
Posted By DJEarthQuake
Re: add message

I put it on there now.
Forum: Scripting Help 08-31-2020, 09:08
Replies: 6
Views: 314
Posted By DJEarthQuake
Re: add message

if(get_user_flags(id) & ACCESS_FLAG && g_RoundNum >= 2 )
/*Give VIP AWP round 2 and beyond*/

{
drop_weapons(id, 1);
IsUserHaveAwp[id] = true;...
Forum: GunGame 08-30-2020, 19:19
Replies: 9
Views: 7,877
Posted By DJEarthQuake
Re: How install GunGame on dod1.3 server?

https://forums.alliedmods.net/showpost.php?p=2703123&postcount=130

Personally checked code. Works.
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