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Search: Posts Made By: asdfxD
Forum: Source Servers (SRCDS) 09-05-2022, 23:34
Replies: 7
Views: 562
Posted By asdfxD
Re: FPS drops to 200-300

Just normal... more player = less fps.... depends on your computer specs. the same when you run a benchmark/fps test in a game, more details in fov = less fps.
Forum: Plugins 08-31-2022, 04:45
Replies: 878
Views: 353,258
Posted By asdfxD
Forum: General 07-03-2022, 01:55
Replies: 3
Views: 556
Posted By asdfxD
Re: Restart Server Console

you have to add "-autoupdate" to the commandline. if i remove -autoupdate and do _restart, server just shutting down.

Example:

-autoupdate -steam_dir "/home/steamcmd" -steamcmd_script...
Forum: General 06-24-2022, 15:14
Replies: 55
Views: 10,886
Posted By asdfxD
Re: CS:GO Update broke SM/meta (June 23rd)

Linux works fine.


Protocol version 13835 [1483/1483]
Exe version 1.38.3.5 (csgo)
Exe build: 20:17:15 Jun 23 2022 (8598) (730)
sm version
SourceMod Version Information:
SourceMod...
Forum: General 06-24-2022, 07:11
Replies: 55
Views: 10,886
Posted By asdfxD
Re: CS:GO Update broke SM/meta (June 23rd)

no, dunno why it takes so long... did the update broke everything or wut?
Forum: General 06-23-2022, 21:55
Replies: 55
Views: 10,886
Posted By asdfxD
Re: CS:GO Update broke SM/meta (June 23rd)

Only sourcemod is broken, metamod works fine.
Forum: General 06-23-2022, 21:38
Replies: 55
Views: 10,886
Posted By asdfxD
Re: CS:GO Update broke SM/meta (June 23rd)

Both errors (SteamAPI) and (Metmod) has nothing to do with the current crashes, the metamod message with wrong ELF class has been there for several months.
Forum: Unapproved Plugins 06-23-2022, 00:21
Replies: 233
Views: 225,458
Posted By asdfxD
Re: [CSGO] Gloves

Whats your host? Dathost?
Forum: Unapproved Plugins 06-22-2022, 00:41
Replies: 233
Views: 225,458
Posted By asdfxD
Re: [CSGO] Gloves

When you set "no" and save/apply the config and rebooting the server and your server generates still this line

[SM] Exception reported: Cannot set m_iItemIDLow with "FollowCSGOServerGuidelines"...
Forum: Source Servers (SRCDS) 06-22-2022, 00:29
Replies: 0
Views: 377
Posted By asdfxD
worker thread ticks?

can someone explain me what the "worker thread ticks" mean in log?

sometimes:

Starting 1 worker threads
1 threads. 162,245 ticks

and after a restart again:

Starting 1 worker threads
Forum: Source Servers (SRCDS) 06-05-2022, 14:36
Replies: 166
Views: 46,388
Posted By asdfxD
Re: seDirector [7.1.1] - Windows srcds manager, auto-updater, crash notifications & m

Works fine with Windows Server 2022 Standard (Desktop)
Forum: Source Servers (SRCDS) 05-29-2022, 09:18
Replies: 2
Views: 435
Posted By asdfxD
Re: CS:GO Bunnyhop Server 128 tick, 24 slot, Server requirements

24 slots @ 128 tick, i think not.

4 cores / 8 threads ... one srcds instance -> core/thread.
Forum: Plugins 05-24-2022, 23:34
Replies: 4
Views: 541
Posted By asdfxD
Re: [CS:S/CS:GO] No Flashbangs

Just use simply a cvar... ammo_grenade_limit_flashbang "0" in CSGO.
Forum: Source Servers (SRCDS) 05-17-2022, 13:13
Replies: 12
Views: 1,120
Posted By asdfxD
Re: server still needs to be updated after validating

i dont have sdk32 too and all works fine since years...

srcds in /home/gameserver/csgoserver

steamcmd in /home/steamcmd

i just have a .steam folder but in "user" game (/home/game/.steam) it...
Forum: Unapproved Plugins 04-11-2022, 13:12
Replies: 1,804
Views: 887,440
Posted By asdfxD
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name

MySQL is mostly the best choice. More Players = less client fps.
Forum: Unapproved Plugins 04-10-2022, 08:10
Replies: 1,804
Views: 887,440
Posted By asdfxD
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name

No, is use both weapons and gloves too with 28 slots 128 Tick. SV is 4-5 when 28 players playing.
Forum: Source Servers (SRCDS) 02-23-2022, 13:20
Replies: 12
Views: 1,377
Posted By asdfxD
Re: [CSGO] My players have a rubber banding problem

rates can be a problem yes. if the players rates are set to low, high choke, lag and rubber banding happens. when i use rate 100000 i got ~40% choke and laggs, lower than 100000 i get rubber banding....
Forum: Source Servers (SRCDS) 01-20-2022, 23:39
Replies: 8
Views: 3,859
Posted By asdfxD
Re: Source Servers Security Guide

6. Ip rate limitting error / A2S (aka VSE) DoS attack

works fine at one of my dedicated server, at my second dedicated server the csgo server on port 27015 becomes invisible in steam and...
Forum: Source Servers (SRCDS) 01-17-2022, 13:56
Replies: 7
Views: 906
Posted By asdfxD
Re: [CSGO]server high sv when player in same position

mp_solid_teammates 0 (You can walk through them)
mp_solid_teammates 1 (You cannot move through them, but you can stand on top of them)
mp_solid_teammates 2 (You can walk through teammates and you...
Forum: Source Servers (SRCDS) 01-17-2022, 12:39
Replies: 14
Views: 6,692
Posted By asdfxD
Re: Csgo Server Issue

it works only on debian 9.

https://i.imgur.com/w00Tc9X.png
Forum: Source Servers (SRCDS) 01-16-2022, 01:53
Replies: 13
Views: 1,386
Posted By asdfxD
Re: unstable var spikes

@blekekok What is your region?
Forum: Source Servers (SRCDS) 01-14-2022, 14:39
Replies: 13
Views: 1,386
Posted By asdfxD
Re: unstable var spikes

You need a vServer with dedicated cores and a good single thread performance, no shared cores. Than you reach 0.00X. constantly with own made kernel. Most hosts sells shared cores and this is not a...
Forum: Source Servers (SRCDS) 01-01-2022, 15:42
Replies: 3
Views: 590
Posted By asdfxD
Re: [LINUX] Run a sh script that requres root to run in cronjob

If it's just "renice srcds" than use simply in crontab instead of an extra script....

crontab -e as root:
0 * * * * renice -19 `pidof srcds_linux` >/dev/null 2>&1
Forum: Source Servers (SRCDS) 12-29-2021, 07:09
Replies: 1
Views: 707
Posted By asdfxD
[LINUX] Server "Thread" Limitation fixed

No idea if already known here, it seems to be working since november.

Without -threads

Stopping 0 worker threads
Starting 1 worker threads
1 threads. 586,800 ticks

With -threads
Forum: General 12-27-2021, 15:33
Replies: 10
Views: 2,349
Posted By asdfxD
Re: [CSGO] Low FPS for players on 128 tick server. What is the cause?

How many players were online at the time? Just saying, player fps are always client side. dependence on computer hardware and how many players are on the server. More players = less fps.
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