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Search: Posts Made By: Gold Fish
Forum: Plugins 04-16-2021, 05:04
Replies: 222
Views: 114,359
Posted By Gold Fish
Re: [L4D & L4D2] Hats (1.23) [16-Jun-2020]

Hello, I often have a server crash on this map, is it probably due to the models? I have a lot of pre-cached models, since I get random loot from the infected. if it's because of the models, how to...
Forum: Scripting 04-15-2021, 10:56
Replies: 2
Views: 506
Posted By Gold Fish
White lighting for black and white players

Hello, can you advise the plugin for the white glow to work correctly on players who are on the brink of death? There is such a bwBox box, but the code there is very old and there are situations when...
Forum: Plugins 04-14-2021, 12:52
Replies: 306
Views: 82,080
Posted By Gold Fish
Re: [L4D & L4D2] Left 4 DHooks Direct (1.35) [10-Apr-2021]

crashes the server after use L4D_FindRandomSpot

l4d2
SourceMod Version: 1.10.0.6502
Metamod:Source version 1.11.0-dev+1144



CRASH: Wed Apr 14 19:49:31 MSK 2021
Start Line: ./srcds_linux...
Forum: Scripting 04-08-2021, 15:42
Replies: 1
Views: 426
Posted By Gold Fish
converting euler angles to axis

Hello everyone, I started working with angles in L4D2, (Read information about corners here (https://forums.alliedmods.net/showthread.php?t=91474))

found out that all angles are stored in memory...
Forum: Source Servers (SRCDS) 04-07-2021, 12:15
Replies: 2
Views: 814
Posted By Gold Fish
Re: Disassembly server.so

Sorry for the long answer. L4D2
Forum: Scripting 04-06-2021, 20:40
Replies: 1
Views: 618
Posted By Gold Fish
How to spawn SI near a player

Hello, how can you spawn a special infected next to a player? But at the same time, so that the spawn is hidden (behind cover).

There are places where the player stands and there is still a sewer...
Forum: Plugins 04-04-2021, 06:01
Replies: 221
Views: 86,606
Posted By Gold Fish
Re: [Any] Dev Zones (Zones Manager with natives for developers) [Updated 30-Mar-2021]

unfortunately the Zone_IsClientInZone function does not work correctly and does not always work, but Zone_GetZonePosition works fine

I also propose to make it possible to disable the internal...
Forum: Plugins 04-02-2021, 20:40
Replies: 18
Views: 9,282
Posted By Gold Fish
Re: [L4D2] Elevator Control (1.5) [18-May-2020]

Silvers, it looks like you are well versed in triggers, could you help to forcibly start the final on the map c8m5_rooftop (activate the radio without the presence of players) tried to unblock the...
Forum: Scripting 03-30-2021, 03:09
Replies: 3
Views: 591
Posted By Gold Fish
about players slowing down the game

Hello, I'll give you a simple example.
Roof map, No mercy.
When all players come to the radio, some inexperienced players get stuck at the bottom of the shelter, or officially do not go out and...
Forum: Scripting 03-25-2021, 18:50
Replies: 1
Views: 272
Posted By Gold Fish
melee weapon in incapable

How do I find out a melee weapon when a player is incapacitated?
Forum: Plugin/Gameplay Ideas and Requests 03-24-2021, 04:58
Replies: 0
Views: 349
Posted By Gold Fish
[L4D2] system ideas for the server:

Hello everyone.

I want to leave my ideas here. In the future, I plan to implement them, but maybe someone will want to implement them earlier.
This may interest you:

"Static corpses on the...
Forum: Scripting 03-23-2021, 15:27
Replies: 1
Views: 473
Posted By Gold Fish
Spawn SI at the start of the round

Hello, how do I get the director to start spawning SI immediately?

tried using these cvar, no result:

director_build_up_min_interval 1
director_special_battlefield_respawn_interval 1...
Forum: Scripting 03-19-2021, 03:00
Replies: 10
Views: 1,031
Posted By Gold Fish
Re: [L4D2] How to scale the gas can goal in scavenge finales to number of survivors?

I have a problem when I reduce the number of canisters and start a forced rescue during this time the final tanks do not appear, maybe there is a way to manually activate the final stage of the map...
Forum: Unapproved Plugins 03-09-2021, 04:37
Replies: 101
Views: 81,916
Posted By Gold Fish
Re: [L4D1,2] Loot of Zombies 1.6

In what cases is the OnConfigsExecuted forward called? with the usual change of the map and manual through the console too?
Forum: Plugin/Gameplay Ideas and Requests 03-04-2021, 19:30
Replies: 2
Views: 202
Posted By Gold Fish
Re: [L4D2]Server doesn't show in SteamGroupServer

use
sv_steamgroup "554109,964095,938619,883,2450706,1158599"

more (https://forum.myarena.ru/index.php?/topic/45110-vse-o-sv-steamgroup-i-vidimosti-servera-v-meniu-igry-l4d2/) (in Russian)
Forum: Scripting 03-03-2021, 19:47
Replies: 7
Views: 505
Posted By Gold Fish
Re: [snippet] getting the ents of the safe room doors

and how do you check from which safe room these doors are?
Forum: Scripting 03-03-2021, 11:28
Replies: 6
Views: 497
Posted By Gold Fish
Total weapons count on the map

Hello, how can I calculate the total number of weapons on the map at the start of each round, as well as take into account the moment that the admins can issue weapons and the player can transfer...
Forum: Scripting 03-03-2021, 08:21
Replies: 7
Views: 505
Posted By Gold Fish
Re: [snippet] getting the ents of the safe room doors

I think my version is faster, since it uses minimal string operations =)
Forum: Scripting 03-03-2021, 05:59
Replies: 9
Views: 630
Posted By Gold Fish
Re: [Solved] Unlock elevator trigger

Found the reasons why the elevators stopped functioning, thanks to honorcode23
https://forums.alliedmods.net/showpost.php?p=1348678&postcount=15
Forum: Scripting 03-03-2021, 05:19
Replies: 7
Views: 505
Posted By Gold Fish
[snippet] getting the ents of the safe room doors

I wrote a simple function that will accurately return the entity of each safe room door on any map.
To use it, it is enough to pass 2 arguments to the function, into which the entities from the...
Forum: Plugins 03-03-2021, 04:57
Replies: 27
Views: 19,565
Posted By Gold Fish
Re: [L4D & L4D2] The New Weapon:Defibrillator

Fixed bug when the plugin broke the work of the elevators
Forum: Plugins 03-01-2021, 02:36
Replies: 66
Views: 13,797
Posted By Gold Fish
Re: [L4D & L4D2] Target Override (2.10) [15-Feb-2021]

Can you show a small example of how to easily rewrite a target for a particularly infected one without: DHooks Extension using the BossZombiePlayerBot :: ChooseVictim function?
Forum: Unapproved Plugins 03-01-2021, 02:35
Replies: 27
Views: 6,487
Posted By Gold Fish
Re: [L4D2] Target Patch - Hunter and Tank (1.1) [13-Jan-2020]

Can you show a small example of how to easily rewrite a target for a particularly infected one without: DHooks Extension using the BossZombiePlayerBot :: ChooseVictim function?
Forum: Scripting 02-28-2021, 17:45
Replies: 8
Views: 475
Posted By Gold Fish
Re: Bug after losing a round

https://forums.alliedmods.net/showthread.php?t=326643&page=4
I found useful information on this issue.
Forum: Scripting 02-28-2021, 17:22
Replies: 8
Views: 475
Posted By Gold Fish
Re: Bug after losing a round

is it compatible with l4d2?
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