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Search: Posts Made By: Sputnik53
Forum: Scripting Help 08-19-2011, 14:43
Replies: 4
Views: 1,652
Posted By Sputnik53
Re: Randomize an array

I want to rename a few players with an array that has the player names and their replacement names set.

What does the extra data part do in this function? Perhaps you could give an example on how...
Forum: Scripting Help 08-19-2011, 12:08
Replies: 4
Views: 1,652
Posted By Sputnik53
Randomize an array

Is there a quick and painless way to randomize an array? I'm taking the normal player array of alive players and want to do things to them in a random order.

I actually have a few other array...
Forum: Scripting Help 07-27-2009, 18:59
Replies: 0
Views: 646
Posted By Sputnik53
Damages and distances

Hello.

I've been trying to study how is the distance used to reduce amount of damage in Counter-Strike. Currently there's no sense in what I've seen when using a function to log damages from...
Forum: Scripting Help 03-05-2009, 08:21
Replies: 2
Views: 1,072
Posted By Sputnik53
Forum: Scripting Help 03-05-2009, 07:49
Replies: 2
Views: 1,072
Posted By Sputnik53
Origin of player's head?

How do I find the excact origin of player's head?
Forum: Approved Plugins 02-10-2009, 17:26
Replies: 31
Views: 31,626
Posted By Sputnik53
Re: Hobo Nade Management ( FINAL )

Could you make this remove the nade bought after exceeded limit and give money back without slapping? :P
Forum: Scripting Help 11-30-2008, 08:52
Replies: 1
Views: 1,105
Posted By Sputnik53
#include <amxmodx> #include <amxmisc> ...

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <csx>
#include <hamsandwich>
#include <sqlx>

#define PLUGIN "customrank"
#define VERSION "1.00"
#define AUTHOR "Kyto"
Forum: Scripting Help 11-29-2008, 09:12
Replies: 13
Views: 3,209
Posted By Sputnik53
Re: SQLx and arrays

Well I tried creating a function to read the full row but ran into a problem when returning the array through the function.

public sql_row(Handle:con, const sql[]) {
new Handle:query, result;...
Forum: Scripting Help 11-28-2008, 16:05
Replies: 13
Views: 3,209
Posted By Sputnik53
Re: SQLx and arrays

Oh alright thanks.
Forum: Scripting Help 11-28-2008, 11:46
Replies: 13
Views: 3,209
Posted By Sputnik53
Re: SQLx and arrays

Great thanks alot. +karma'd
Forum: Scripting Help 11-28-2008, 11:29
Replies: 13
Views: 3,209
Posted By Sputnik53
Re: SQLx and arrays

Immediate use.
Forum: Scripting Help 11-28-2008, 10:59
Replies: 13
Views: 3,209
Posted By Sputnik53
Re: SQLx and arrays

I want to read 1 row from the table.

SELECT * FROM table

and get all the values into the array.
Forum: Scripting Help 11-28-2008, 10:15
Replies: 13
Views: 3,209
Posted By Sputnik53
Re: SQLx and arrays

I'd love an example, no idea how am I gonna do this without one. :/
Forum: Scripting Help 11-28-2008, 09:39
Replies: 13
Views: 3,209
Posted By Sputnik53
SQLx and arrays

Hi, I've got SQLx to connect to db succesfully. Then I got confused about reading stuff to arrays, so I'm asking what would be a way to read SQL data to an array?

In php I used...
Forum: Off-Topic 10-19-2008, 18:45
Replies: 779
Views: 263,137
Posted By Sputnik53
Re: Who Are You -- The Picture Thread Redux (With Rules!)

http://clownstep.irc-galleria.net/g/images11/01/54/84/54/89914786.jpg
Here you go
Forum: Plugin/Gameplay Ideas and Requests 10-14-2008, 05:36
Replies: 0
Views: 836
Posted By Sputnik53
Insurgency weapon restriction

Hi! If anyone please could make a simple plugin that restricts the M-4 aimpoint in Insurgency. Choosing the aimpoint would automatically choose the M4A1. I want this because the M-4 aimpoint is...
Forum: Plugin/Gameplay Ideas and Requests 09-30-2008, 08:36
Replies: 19
Views: 7,199
Posted By Sputnik53
Re: TF2 No self-damage

I want to remove self-damage from all classes whatever they do.
Forum: Plugin/Gameplay Ideas and Requests 09-28-2008, 17:18
Replies: 19
Views: 7,199
Posted By Sputnik53
Forum: Plugin/Gameplay Ideas and Requests 09-09-2008, 10:49
Replies: 19
Views: 7,199
Posted By Sputnik53
Re: TF2 No self-damage

Yeah how about demoman.
Forum: Off-Topic 09-03-2008, 01:59
Replies: 779
Views: 263,137
Posted By Sputnik53
Re: Who Are You -- The Picture Thread Redux (With Rules!)

Uhh yeah I quit smoking 2 weeks ago and that's difficult.
Forum: Plugin/Gameplay Ideas and Requests 08-27-2008, 16:55
Replies: 19
Views: 7,199
Posted By Sputnik53
Re: TF2 No self-damage

Alright here's what happens
First spawn, rocket jump: hp is set to 100
Second spawn, rocket jump: hp is set to 100
Third, same thing.
Restarted the map
First spawn, falling: no hp lost (works)...
Forum: Plugin/Gameplay Ideas and Requests 08-27-2008, 16:29
Replies: 19
Views: 7,199
Posted By Sputnik53
Re: TF2 No self-damage

Still not working properly. Now it works the first time I fall but after that I tried to rocket jump and hp was dropped to 100, again.
Forum: Plugin/Gameplay Ideas and Requests 08-27-2008, 14:48
Replies: 19
Views: 7,199
Posted By Sputnik53
Re: TF2 No self-damage

No there are no error logs, but it just doesn't work the way it's supposed to.
It should work this way: you get x amount of damage and you get healed it (unless you die).
But now it only drops hp...
Forum: Plugin/Gameplay Ideas and Requests 08-27-2008, 14:30
Replies: 19
Views: 7,199
Posted By Sputnik53
Re: TF2 No self-damage

Your plugin doesn't work. First time I fall/rocket jump my hp is set to 100, after that it just works normally. :(
Forum: Plugin/Gameplay Ideas and Requests 08-27-2008, 09:33
Replies: 19
Views: 7,199
Posted By Sputnik53
TF2 No self-damage

Could anyone make no self-damage plugin for TF2? So you could rocket jump and "stickyjump" without losing health. Needs also a no fall-damage option, to remove damage caused by falling.
Showing results 1 to 25 of 159

 
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