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Posts Made By:
DaN1kyM
Forum:
Plugins
06-05-2012, 08:29
Replies:
63
[L4D & L4D2] Sappy fix Update [04-June-2012]
Views:
74,760
Posted By
DaN1kyM
Re: [L4D & L4D2] Sappy fix Update 04-June
Sorry for "F@%k and e.t.c word's" =)
I know how to fix bug multislot's - sappy fix BUT i not know how scripting this
Pls look this:
public OnPluginStart()
{
#if debug...
Forum:
Plugins
06-04-2012, 11:16
Replies:
63
[L4D & L4D2] Sappy fix Update [04-June-2012]
Views:
74,760
Posted By
DaN1kyM
Re: [L4D & L4D2] Sappy fix Update 04-June
Hey dude i see mini bug U'r plugin if in server set's (multislots)- plugin
If player idle and he white and black he going to spector-(idle) hes bot takeover yea ?
So...held for 3 seconds and he...
Forum:
Plugins
05-27-2012, 13:00
Replies:
13
[L4D & L4D2] Spec2Ghost Teleport (1.6) [30-Jul-2022]
Views:
16,422
Posted By
DaN1kyM
Re: L4D & L4D2] Spec2Ghost Teleport (1.0) [27-May-2012]
THX dude :D
Forum:
Scripting
05-22-2012, 09:46
Replies:
2
Who vomit me - attacker's sentence
Views:
842
Posted By
DaN1kyM
Re: Who vomit me - attacker's sentence
Так братан а теперь по русски что да как ото я с английским не совсем лады =)
---------------------------------------------------------------------------------
So bro and now in Russian, yes I like...
Forum:
Scripting
05-22-2012, 09:13
Replies:
2
Who vomit me - attacker's sentence
Views:
842
Posted By
DaN1kyM
Who vomit me - attacker's sentence
Hi guy's this plugin says in chat who vomit U but i won't upgrade, I want a player spanked by 5 or 10 hp all depends on how many people he attacked =) Yeah yeah i know google translate shit :D
...
Forum:
Scripting
05-08-2012, 17:54
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
Well, at least thread who can help me?
Forum:
Scripting
05-07-2012, 16:32
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
Yeah dude
Forum:
Scripting
05-07-2012, 14:10
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
Well, at least somebody?
Forum:
Scripting
05-07-2012, 10:44
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
Oh okey =) anybody helping me pls ?
Forum:
Scripting
05-07-2012, 10:36
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
Realy fucking fun translate for who said ENG :D
P.S Спасибо что разьяснил =)
Forum:
Scripting
05-07-2012, 10:06
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
For RUS
Нужно сделать так чтоб срабатывала команда keep_save которая запечатана в другом плагине с админским флагом чтоб она сработала перед тем как всех живых игроков кидало в спекторы если понял...
Forum:
Scripting
05-07-2012, 09:32
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
For Russia:
Дык ты мне обяьсни уже по русский что к чему ото ебучий гугл меня заебал)))
For ENG:
true test understood
Forum:
Scripting
05-07-2012, 03:43
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
I want to do so before the player rolls a Spector is reset command from another plug-in that sealed RegAdminCmd("keep_save", Command_Save, 8192, "keep_save", "", 0); =(
Forum:
Scripting
05-06-2012, 18:17
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
command does not work on the admin and the players is very bad may have more options? what would this team has worked on clients and on the admin before they throw in Spector
Forum:
Scripting
05-06-2012, 13:32
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
Big thanks for helping me guys i try to test this script and accomplish your goal of his work here to see prices =)
Forum:
Scripting
05-06-2012, 11:49
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
SourcePawn Compiler 1.4.0
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC
/home/groups/sourcemod/upload_tmp/phpjVFFhF.sp(29) : error 029: invalid expression, assumed zero...
Forum:
Scripting
05-06-2012, 11:40
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
#include <sourcemod>
#include <sdktools>
#define PLUGIN_VERSION "0.0"
public Plugin:myinfo =
{
name = "",
author = "DaN1k",
description = "",
Forum:
Scripting
05-06-2012, 10:34
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Re: Help end this plugin
Please show me an example of using these functions, I am weak in the scripting =(
Forum:
Scripting
05-06-2012, 09:25
Replies:
28
Help end this plugin
Views:
4,932
Posted By
DaN1kyM
Help end this plugin
Here is my small plugin but I did not finish as the team can keep_save only works for admins I make so that it is reset and all living clients? before their transfer to the Spector =) Big thanks for...
Forum:
Plugin/Gameplay Ideas and Requests
04-08-2012, 06:48
Replies:
3
[L4D2] Zones
Views:
1,460
Posted By
DaN1kyM
Re: [L4D2] Zones
Mb this plugin help U http://forums.alliedmods.net/showthread.php?p=742417
Forum:
Scripting
04-07-2012, 12:17
Replies:
5
[L4D(2)] Pls help me crate plagin
Views:
980
Posted By
DaN1kyM
Re: [L4D(2)] Pls help me crate plagin
Thank's dude U realy help me =)
Forum:
Scripting
04-06-2012, 17:49
Replies:
5
[L4D(2)] Pls help me crate plagin
Views:
980
Posted By
DaN1kyM
Re: [L4D(2)] Pls help me crate plagin
IT'S FUCKING WORKING YAHOOO !!! Big thank's guy's for index and explain me =)
How name event ? which is responsible for the action "is changing the company"
P.S Google translate shit...
Forum:
Scripting
04-06-2012, 07:09
Replies:
5
[L4D(2)] Pls help me crate plagin
Views:
980
Posted By
DaN1kyM
[L4D(2)] Pls help me crate plagin
Pls help me crate plagin for me i'm Rus and i bad spoke english and i bad scripter))
I needed how player's WIN company who Alive getting him Spectate team and immediately changed the company to...
Forum:
Plugin/Gameplay Ideas and Requests
04-05-2012, 14:36
Replies:
2
[L4D2] keep all the elements mod
Views:
1,239
Posted By
DaN1kyM
Re: [L4D2] keep all the elements mod
I'm not sure but the plug looks like this:
#include <sourcemod>
#include <sdktools>
#define PLUGIN_VERSION "0.0"
public Plugin:myinfo =
{
name = "",
Forum:
Plugin/Gameplay Ideas and Requests
04-04-2012, 06:42
Replies:
2
[L4D2] keep all the elements mod
Views:
1,239
Posted By
DaN1kyM
Re: [L4D2] keep all the elements mod
Anybody help pls =)
Showing results 1 to 25 of 26
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