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Showing results 1 to 25 of 68
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Posts Made By:
LittleDude
Forum:
Scripting Help
02-09-2008, 12:11
Replies:
13
Hope that i'm not annoying!!!!!
Views:
3,129
Posted By
LittleDude
Re: Hope that i'm not annoying!!!!!
maybe he doesn't want to code plugins for half-life mods like cs.. all he said is that he wanted to make mods.. mods can be anything.. maybe he wanted to make a mod for half-life.. maybe a mod for...
Forum:
Trash
06-06-2007, 22:00
Replies:
11
Amxmodx/BlackMarket-STUFF
Views:
2,895
Posted By
LittleDude
Re: Amxmodx/BlackMarket-STUFF
oh i see, but honestly if he releases that source code, theres nothing that can be done.
Forum:
Trash
06-06-2007, 21:57
Replies:
11
Amxmodx/BlackMarket-STUFF
Views:
2,895
Posted By
LittleDude
Re: Amxmodx/BlackMarket-STUFF
whoa calm down there j-j-j-junior, if you joined in '06 then why does it say "Date Joined: Jun 2007"? dont get your panties in a bunch sir, flame somewhere else
Forum:
Trash
06-06-2007, 21:55
Replies:
11
Amxmodx/BlackMarket-STUFF
Views:
2,895
Posted By
LittleDude
Re: Amxmodx/BlackMarket-STUFF
brent, i like how you just joined today to keep us from getting these plugins, and if he releases them... well, sucks to be you.
Forum:
Suggestions / Requests
06-03-2007, 00:28
Replies:
17
punisher
Views:
3,326
Posted By
LittleDude
Re: punisher
pred, only stupid americans use favour, in AMERICA where im at, where english is my first language, favor is favor, not some gay "favour" no one uses that sir
Forum:
Suggestions / Requests
06-02-2007, 19:51
Replies:
17
punisher
Views:
3,326
Posted By
LittleDude
Re: punisher
you say write in english, but you're saying words like "ur" ( that's caveman not english ) and "favours", favours is british, no one uses favour, its favor.... and you're a moron, you say "i might...
Forum:
Suggestions / Requests
06-02-2007, 10:54
Replies:
17
punisher
Views:
3,326
Posted By
LittleDude
Re: punisher
and how are you not banned yet?
Forum:
Scripting Help
05-22-2007, 17:57
Replies:
11
[Solved] squares in motd text
Views:
2,633
Posted By
LittleDude
Re: squares in motd text
i think he means like this:
for(new i = 0; i < num; i++)
{
player = players[i]
frags = get_user_frags(id)
get_user_name(player, name, 31)
Forum:
Scripting Help
04-22-2007, 18:24
Replies:
13
C++ help..
Views:
2,579
Posted By
LittleDude
Re: C++ help..
This one should actually work pretty good too, I just made a new function that displays the menu information again and waits for user input, once it displays the information it shows the menu again...
Forum:
Scripting Help
04-22-2007, 18:15
Replies:
13
C++ help..
Views:
2,579
Posted By
LittleDude
Re: C++ help..
This isn't the best way to do it, but with my limited knowledge of C++, this should work fine for what you're doing... just call back to main and it'll ask the user for input again.
#include...
Forum:
Scripting Help
04-20-2007, 22:56
Replies:
13
C++ help..
Views:
2,579
Posted By
LittleDude
Re: C++ help..
so it works?
Forum:
Scripting Help
04-20-2007, 21:44
Replies:
13
C++ help..
Views:
2,579
Posted By
LittleDude
Re: C++ help..
Here ill just edit this, sorry for double post but whatever
#include <iostream>
using namespace std;
void ShowFirstOption();
void ShowSecondOption();
void ShowThirdOption();
Forum:
Scripting Help
04-20-2007, 21:42
Replies:
13
C++ help..
Views:
2,579
Posted By
LittleDude
Re: C++ help..
ya but right after that part you say cout << "1: Show First Option Information" << endl; or whatever and cout << "2: Show Whatever Else" << endl; and cout << "3: Option 3 Information" << endl;
...
Forum:
Scripting Help
04-20-2007, 21:28
Replies:
13
C++ help..
Views:
2,579
Posted By
LittleDude
Re: C++ help..
try something like this, i dunno if the syntax is right or not though
#include <iostream>
using namespace std;
void ShowFirstOption();
void ShowSecondOption();
void ShowThirdOption();
Forum:
Scripting Help
04-12-2007, 20:13
Replies:
7
entity_set_model
Views:
3,363
Posted By
LittleDude
Re: entity_set_model
Use the CurWeapon event to get the current weapon, and if it's not the right model set it back to the right model
Forum:
Scripting Help
02-14-2007, 22:08
Replies:
27
C++ Gaben test [Done]
Views:
5,385
Posted By
LittleDude
Re: C++ help
well just include a system("PAUSE") before that block of code goes to the next one and then return it
this works perfectly for me: //*Britt Jamerson - Gaben, Take or go test! - v1.0*
#include...
Forum:
Scripting Help
02-14-2007, 22:03
Replies:
27
C++ Gaben test [Done]
Views:
5,385
Posted By
LittleDude
Re: C++ help
isn't that what you want? it to end when you hit 1 or do you wanna see the message before it exits or what?
Forum:
Scripting Help
02-14-2007, 21:59
Replies:
27
C++ Gaben test [Done]
Views:
5,385
Posted By
LittleDude
Re: C++ help
you gotta return 0 back to the calling program so it knows to end.
//*Britt Jamerson - Gaben, Take or go test! - v1.0*
#include <iostream>
using namespace std;
int main( void )
{
cout...
Forum:
Approved Plugins
02-09-2007, 11:45
Replies:
918
Sven Cooperative Experience Mod [Current Version: 17.0]
Views:
562,860
Posted By
LittleDude
Re: Sven Cooperative Experience Mod [Current Version: 17.0]
No, in-game when I'm playing I don't see the blue hud top thing or when I type "selectskills" I also don't see the menu pop up in-game.
Forum:
Approved Plugins
02-09-2007, 00:13
Replies:
918
Sven Cooperative Experience Mod [Current Version: 17.0]
Views:
562,860
Posted By
LittleDude
Re: Sven Cooperative Experience Mod [Current Version: 17.0]
I have a question Silencer... I run this mod on my Sven Cooperative Dedicated Server and I'm the only one that cannot see the menu when I type "selectskills" in console, do you know how to fix this?
Forum:
Scripting Help
01-26-2007, 00:14
Replies:
25
Beam Help.
Views:
5,624
Posted By
LittleDude
Re: Beam Help.
i dont think so... why do you have a variable named rope_to in a beam plugin? makes no sense...
Forum:
Scripting Help
12-01-2006, 20:06
Replies:
6
[menu not working]
Views:
2,316
Posted By
LittleDude
Re: [menu not working]
you're not even calling the correct menu using your code
Forum:
Scripting Help
12-01-2006, 20:02
Replies:
15
some engfunc help
Views:
4,525
Posted By
LittleDude
Re: some engfunc help
why dont you just convert the mp3 to a wav?
Forum:
Scripting Help
11-16-2006, 18:27
Replies:
26
Please Help, New Plugin for headshot sounds
Views:
5,360
Posted By
LittleDude
Re: Please Help, New Plugin for headshot sounds
you don't need to worry about loose indentation that only means that you didn't indent properly in that spot, like if a brace is in a wrong spot or you didn't tab out the next line properly or...
Forum:
Scripting Help
11-15-2006, 18:01
Replies:
11
New health every round
Views:
2,487
Posted By
LittleDude
Re: New health every round
you're a god The Specialist lol
Showing results 1 to 25 of 68
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