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Search: Posts Made By: RavensBro
Forum: Plugins 09-01-2015, 22:03
Replies: 90
Views: 64,067
Posted By RavensBro
Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]

well it stop working all together after one of the updates not sure what one cause it to stop but it works now all that matters to me :)
Forum: Plugins 09-01-2015, 21:24
Replies: 90
Views: 64,067
Posted By RavensBro
Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]

OK I got it working now with the help of PowerLoad Hunstman Hell plugin.

Version 1.3.2
Forum: Plugins 01-13-2013, 16:25
Replies: 90
Views: 64,067
Posted By RavensBro
Forum: Plugins 01-12-2013, 11:28
Replies: 90
Views: 64,067
Posted By RavensBro
Re: [TF2] Explosive Arrows (1.2.1) [1/4/2013]

L 01/11/2013 - 23:14:06: SourceMod error session started
L 01/11/2013 - 23:14:06: Info (map "vsh_area_54tress_b4") (file "errors_20130111.log")
L 01/11/2013 - 23:14:06: [SM] Native...
Forum: Plugins 01-09-2013, 21:30
Replies: 90
Views: 64,067
Posted By RavensBro
Re: [TF2] Explosive Arrows (1.2.1) [1/4/2013]

L 01/08/2013 - 20:29:31: SourceMod error session started
L 01/08/2013 - 20:29:31: Info (map "vsh_crevice_halloween") (file "errors_20130108.log")
L 01/08/2013 - 20:29:31: [SM] Native...
Forum: Plugins 01-05-2013, 21:03
Replies: 90
Views: 64,067
Posted By RavensBro
Re: [TF2] Explosive Arrows (1.2.1) [1/4/2013]

L 01/04/2013 - 21:25:47: [SM] [0] Line 608, D:\sourcemod-1.4.7-hg3576-windows\scripting\ff2_1st_set_abilities.sp::event_player_death()
L 01/04/2013 - 21:35:26: [SM] Native "AcceptEntityInput"...
Forum: Plugins 01-02-2013, 22:20
Replies: 90
Views: 64,067
Posted By RavensBro
Re: [TF2] Explosive Arrows (1.2) [12/29/12]

no crash no errors it kicks us out of the game and right back to our desk top.
Forum: Plugins 01-02-2013, 19:56
Replies: 90
Views: 64,067
Posted By RavensBro
Re: [TF2] Explosive Arrows (1.2) [12/29/12]

well love them but i feel it is crashing players yet it is happening to me to on my own server lol. i cant say its this plugin but im guessing it is because i get kick back to my desktop when i shoot...
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