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Showing results 1 to 25 of 173
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Posts Made By:
Warbucks
Forum:
Plugins
09-19-2012, 09:07
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,313,107
Posted By
Warbucks
Re: [CS:S/CS:GO] GunGame
sm_cvar mp_ignore_round_win_conditions 1
Forum:
Plugins
09-15-2012, 10:09
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
635,027
Posted By
Warbucks
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Check your quakesoundlist.cfg file and ensure you aren't using the same sound file for multiple sound events.
Also update the translation file I just posted above this post.
Forum:
Plugins
09-15-2012, 10:08
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
635,027
Posted By
Warbucks
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Sorry, I forgot to include the updated translation file in the zip file above. Here it is. I'll update the zip file as well.
Forum:
Plugins
09-08-2012, 17:28
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,313,107
Posted By
Warbucks
Re: [CS:S/CS:GO] GunGame
CS:GO handles custom sounds differently than CS:S. Move your sounds inside sound/music and make sure the client has music turned up.
Forum:
Plugins
09-05-2012, 13:38
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
635,027
Posted By
Warbucks
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Made some minor changes to get this working on CS:GO without requiring music to be enabled. Not the best approach, but it seems to be working.
--Added round start sound (was in a previous version...
Forum:
Plugins
09-04-2012, 17:00
Replies:
616
KnifeFight
Views:
337,480
Posted By
Warbucks
Re: KnifeFight
Make sure you haven't turned music off in your CS:GO client. If you turn music off, you won't hear the sounds.
Forum:
Plugins
09-02-2012, 17:03
Replies:
340
[CS:S/CS:GO] DeathMatch:SM
Views:
299,875
Posted By
Warbucks
Re: Release 1.8.0
Still getting this spammed in my error log file. Using 1.8.0 on a CS:GO server.
Forum:
Plugins
09-01-2012, 19:44
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,313,107
Posted By
Warbucks
Re: [CS:S/CS:GO] GunGame
Make sure the map belongs to the map group you specified inside gamemodes_server.txt
Forum:
Plugins
09-01-2012, 19:39
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,313,107
Posted By
Warbucks
Re: [CS:S/CS:GO] GunGame
Altex, what's the correct way to disable the round timer when using SM:GG and your DM plugin on CS:GO?
I've tried:
sm_cvar mp_ignore_round_win_conditions 1
but it doesn't work. I'm forced...
Forum:
CS:S DM
09-01-2012, 00:38
Replies:
6
csgo dm roundtime
Views:
7,244
Posted By
Warbucks
Re: csgo dm roundtime
Does this still work? I still have the roundtime countdown when using the GG DM plugin whether I set this or not.
Forum:
Plugins
08-31-2012, 09:16
Replies:
82
KnifeSyphon
Views:
67,408
Posted By
Warbucks
Re: KnifeSyphon
Here you go.
Forum:
Plugins
08-29-2012, 08:39
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,313,107
Posted By
Warbucks
Re: [CS:S/CS:GO] GunGame
You need to upgrade sourcemod to the latest snapshot (1.4.5).
Forum:
Plugins
08-29-2012, 08:37
Replies:
340
[CS:S/CS:GO] DeathMatch:SM
Views:
299,875
Posted By
Warbucks
Re: [CS:S/CS:GO] DeathMatch:SM
Seeing the same thing. Log file gets large rather quickly.
Forum:
General
07-03-2012, 00:01
Replies:
133
CS:S Server Crashing (New Update)
Views:
37,375
Posted By
Warbucks
Re: CS:S Server Crashing (New Update)
You don't need to copy anything. Restart your server, let it automatically update, then reload/restart again.
Forum:
General
07-02-2012, 23:59
Replies:
133
CS:S Server Crashing (New Update)
Views:
37,375
Posted By
Warbucks
Re: CS:S Server Crashing (New Update)
Funny, I'm using sdkhooks 2.2b4 with the latest gamedata and have no crashes.
You're doing something wrong.
Forum:
General
07-02-2012, 23:52
Replies:
133
CS:S Server Crashing (New Update)
Views:
37,375
Posted By
Warbucks
Re: CS:S Server Crashing (New Update)
Make sure you've restarted the server after a gamedata update. Also make sure you have no other plugins which require gamedata updates.
1.4.4, latest gamedata(sdktools, sdkhooks) and no crashing...
Forum:
General
07-02-2012, 22:52
Replies:
133
CS:S Server Crashing (New Update)
Views:
37,375
Posted By
Warbucks
Re: CS:S Server Crashing (New Update)
Snapshot builds have included automatic gamedata updates for some time now.
Forum:
Plugins
12-12-2011, 13:08
Replies:
412
ExtendedComm v3.0.8b (Updated: 4/17/11)
Views:
180,747
Posted By
Warbucks
Re: ExtendedComm v3.0.5 (Updated: 12/10/11)
Running 3.0.5, new installation of plugin using MySQL as database.
I get the following error on startup when loading the plugin for the first time:
L 12/12/2011 - 12:06:23: Source:...
Forum:
Source Servers (SRCDS)
11-07-2011, 18:42
Replies:
103
Todays Update CSS 8/11/2011
Views:
26,085
Posted By
Warbucks
Re: Todays Update CSS 8/11/2011
Use the stable 1.4 build. Start your server up once, let it update the gamedata, restart the server. IF it still isn't working, it's likely you have a plugin which requires updating.
I just did...
Forum:
Source Servers (SRCDS)
10-13-2011, 17:24
Replies:
318
Todays Massive Update - Thur 13/10/2011
Views:
94,902
Posted By
Warbucks
Re: Todays Massive Update - Thur 13/10/2011
At least you can get your servers updated. Everytime I have to update my servers, it takes FOREVER.
Forum:
Plugins
05-11-2011, 13:34
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,313,107
Posted By
Warbucks
Re: GunGame
Request:
Random Warmup(not the countdown timer. Have a song play the entire duration of the warmup countdown) and Triple Level sounds, the same way Winner sounds currently work.
Forum:
Plugins
05-06-2011, 13:38
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,313,107
Posted By
Warbucks
Re: GunGame
Altex, I've noticed on some maps if you have helmets disabled in the gungame configuration, the map itself will force them to be enabled.
An example map is aim_deagle7k.
Is there a way to fix...
Forum:
Plugins
04-27-2011, 08:53
Replies:
181
REGEX Word Filter
Views:
143,048
Posted By
Warbucks
Re: REGEX Word Filter
So, which version of this plugin doesn't cause any crashes? The thread is all over the place with source files.
Forum:
General
04-20-2011, 08:47
Replies:
0
Weapon Animations
Views:
757
Posted By
Warbucks
Weapon Animations
Is it possible to hook weapon animations? For example, when you pull out your primary weapon, I'd like to skip the animation completely so it loads instantly in the primary weapon slot.
Forum:
Plugins
04-19-2011, 10:42
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,313,107
Posted By
Warbucks
Re: GunGame
Altex, is it possible to increase the speed in which weapons switch when you level up?
This would be particularly useful in Deathmatch servers which are extremely fast paced and waiting for your...
Showing results 1 to 25 of 173
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