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Posts Made By:
Big Fat Duck
Forum:
General
08-25-2006, 01:14
Replies:
3
MonsterMod for CS:S?
Views:
1,584
Posted By
Big Fat Duck
Re: MonsterMod for CS:S?
i've heard its theoretically impossible to add monsters into cs:s because of the gcf's and stuff
Forum:
Scripting Help
08-16-2006, 18:15
Replies:
8
replacing certain words in a string
Views:
1,788
Posted By
Big Fat Duck
replacing certain words in a string
i have this string "Hello player whats up" what functin do i use to replace "player" with "franklin"
Forum:
Scripting Help
08-16-2006, 16:47
Replies:
6
parsing text docment
Views:
1,706
Posted By
Big Fat Duck
Re: parsing text docment
nm figured it out.. thanks to maximusbrood on irc
Forum:
Scripting Help
08-16-2006, 15:35
Replies:
6
parsing text docment
Views:
1,706
Posted By
Big Fat Duck
Re: parsing text docment
ive spent the past 2 hours trying to figure this out, any help would be appriciated.. i know those is really simple for you guys :( please help me out
Forum:
Scripting Help
08-16-2006, 12:05
Replies:
6
parsing text docment
Views:
1,706
Posted By
Big Fat Duck
parsing text docment
i dont understand the example of the parse function described in the documentation
my text file
"this" "is" "a" "test" "lol"
parse(readLine, percentage[playerArrayLen], 127,...
Forum:
Scripting Help
08-16-2006, 00:21
Replies:
3
is it possible to call other script functions from inside a script
Views:
1,760
Posted By
Big Fat Duck
is it possible to call other script functions from inside a script
im modifying this roll the dice script so one of the bad prizes is him getting amx_rocket on him. Can i make the script call the amx_rocket on this person without copying all the code into it?
Forum:
Approved Plugins
08-15-2006, 14:48
Replies:
141
Join / Leave Sounds and Sayings for Admins / Players
Views:
91,295
Posted By
Big Fat Duck
Re: Join / Leave Sounds and Sayings for Admins / Players
why does this plugin play the sound/ show the text like 2 minutes after an admin joins?
Forum:
Approved Plugins
08-14-2006, 11:34
Replies:
38
EntSpawner
Views:
28,391
Posted By
Big Fat Duck
Re: EntSpawner
this thing has a bunch of commands to spawn stuff, but nothing to remove them
Forum:
Approved Plugins
08-14-2006, 11:24
Replies:
81
SC STUFF PLUGIN
Views:
44,217
Posted By
Big Fat Duck
Re: SC STUFF PLUGIN
there seems to be a problem with svencoop when you give items to players... they stay on the ground and dont disappear. anyone can pick them up forever
Forum:
Approved Plugins
08-14-2006, 11:21
Replies:
54
Stuck?
Views:
28,104
Posted By
Big Fat Duck
Re: Stuck?
the latest
Forum:
Approved Plugins
08-14-2006, 11:21
Replies:
467
Advanced Roll The Dice (v2.5 RC4)
Views:
335,122
Posted By
Big Fat Duck
Re: Advanced Roll The Dice - (Last Update: 05/01/2006)
yay i modified it to work with svencoop
i cant post it here can i?
Forum:
Approved Plugins
08-14-2006, 11:20
Replies:
85
MOTD mangement
Views:
77,043
Posted By
Big Fat Duck
Re: MOTD mangement
i dont understand ? valve mods?
Forum:
Suggestions / Requests
08-14-2006, 11:17
Replies:
6
server rates anyone?
Views:
1,912
Posted By
Big Fat Duck
Re: server rates anyone?
#include <amxmodx>
#include <amxmisc>
public plugin_init()
{
register_plugin("Rate Enforcer","1.0","Throstur") // this is what I would have done
}
public client_putinserver(id) ...
Forum:
Approved Plugins
08-13-2006, 12:10
Replies:
467
Advanced Roll The Dice (v2.5 RC4)
Views:
335,122
Posted By
Big Fat Duck
Re: Advanced Roll The Dice - (Last Update: 05/01/2006)
wish this thing would work with svencoop
Forum:
Approved Plugins
08-13-2006, 12:04
Replies:
38
EntSpawner
Views:
28,391
Posted By
Big Fat Duck
Re: EntSpawner
the help files of this thing dont work, and i have no idea how to do anything with this plugin
Forum:
Approved Plugins
08-12-2006, 20:46
Replies:
85
MOTD mangement
Views:
77,043
Posted By
Big Fat Duck
Re: MOTD mangement
argh how do i get this to work, im using svencoop and when i do amx_Browse it gives me a vgui screen and a url string.. doesnt render anything
Forum:
Unapproved/Old Plugins
08-12-2006, 20:04
Replies:
122
Entmoving
Views:
56,909
Posted By
Big Fat Duck
Re: Entmoving
just tried this plugin with svencoop, ent_remove works, but nothing else does.. looks like nothing is happening
no error messages no nothing
Forum:
Approved Plugins
08-12-2006, 19:38
Replies:
81
SC STUFF PLUGIN
Views:
44,217
Posted By
Big Fat Duck
Re: SC STUFF PLUGIN
sounds like a great plugin- will try on my server, i have some code that could benefit this plugin, pm me
Forum:
Approved Plugins
08-12-2006, 18:49
Replies:
54
Stuck?
Views:
28,104
Posted By
Big Fat Duck
Re: Stuck?
doesn't work on my svencoop server
Forum:
Unapproved/Old Plugins
08-12-2006, 18:19
Replies:
934
Deagles' Map Management 2.30b Updated 10/28
Views:
394,108
Posted By
Big Fat Duck
Re: Deagles' Map Management 2.30b Updated 10/28
is there a way i can make this plugin set the next map but not change it?
Forum:
Approved Plugins
08-12-2006, 18:18
Replies:
66
AMX Map Handler
Views:
61,846
Posted By
Big Fat Duck
Re: AMX Map Handler
this map handler crashes my server at "Map handler initializing" probably because i have 700 maps. deagles map thing supports my maps, but his methods dont work for my game
Forum:
Suggestions / Requests
08-12-2006, 12:40
Replies:
0
plugin that auto votes after 10 minutes and doesnt cut off session?
Views:
802
Posted By
Big Fat Duck
plugin that auto votes after 10 minutes and doesnt cut off session?
I run a svencoop server, and i'm wondering whether there is a plugin that lets users choose what the nextmap will be after about 10 minutes into a map. I love deagle's map script but i find it...
Forum:
Scripting
12-03-2004, 21:44
Replies:
9
whats the difference between Java and Javascript
Views:
2,525
Posted By
Big Fat Duck
whats the difference between Java and Javascript
I know Java, will it be hard to learn javascript
Showing results 1 to 23 of 23
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