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Search: Posts Made By: Big Fat Duck
Forum: General 08-25-2006, 01:14
Replies: 3
Views: 1,584
Posted By Big Fat Duck
Re: MonsterMod for CS:S?

i've heard its theoretically impossible to add monsters into cs:s because of the gcf's and stuff
Forum: Scripting Help 08-16-2006, 18:15
Replies: 8
Views: 1,788
Posted By Big Fat Duck
replacing certain words in a string

i have this string "Hello player whats up" what functin do i use to replace "player" with "franklin"
Forum: Scripting Help 08-16-2006, 16:47
Replies: 6
Views: 1,706
Posted By Big Fat Duck
Re: parsing text docment

nm figured it out.. thanks to maximusbrood on irc
Forum: Scripting Help 08-16-2006, 15:35
Replies: 6
Views: 1,706
Posted By Big Fat Duck
Re: parsing text docment

ive spent the past 2 hours trying to figure this out, any help would be appriciated.. i know those is really simple for you guys :( please help me out
Forum: Scripting Help 08-16-2006, 12:05
Replies: 6
Views: 1,706
Posted By Big Fat Duck
parsing text docment

i dont understand the example of the parse function described in the documentation

my text file
"this" "is" "a" "test" "lol"


parse(readLine, percentage[playerArrayLen], 127,...
Forum: Scripting Help 08-16-2006, 00:21
Replies: 3
Views: 1,760
Posted By Big Fat Duck
is it possible to call other script functions from inside a script

im modifying this roll the dice script so one of the bad prizes is him getting amx_rocket on him. Can i make the script call the amx_rocket on this person without copying all the code into it?
Forum: Approved Plugins 08-15-2006, 14:48
Replies: 141
Views: 91,295
Posted By Big Fat Duck
Re: Join / Leave Sounds and Sayings for Admins / Players

why does this plugin play the sound/ show the text like 2 minutes after an admin joins?
Forum: Approved Plugins 08-14-2006, 11:34
Replies: 38
Views: 28,391
Posted By Big Fat Duck
Re: EntSpawner

this thing has a bunch of commands to spawn stuff, but nothing to remove them
Forum: Approved Plugins 08-14-2006, 11:24
Replies: 81
Views: 44,217
Posted By Big Fat Duck
Re: SC STUFF PLUGIN

there seems to be a problem with svencoop when you give items to players... they stay on the ground and dont disappear. anyone can pick them up forever
Forum: Approved Plugins 08-14-2006, 11:21
Replies: 54
Views: 28,104
Posted By Big Fat Duck
Re: Stuck?

the latest
Forum: Approved Plugins 08-14-2006, 11:21
Replies: 467
Views: 335,122
Posted By Big Fat Duck
Re: Advanced Roll The Dice - (Last Update: 05/01/2006)

yay i modified it to work with svencoop

i cant post it here can i?
Forum: Approved Plugins 08-14-2006, 11:20
Replies: 85
Views: 77,043
Posted By Big Fat Duck
Re: MOTD mangement

i dont understand ? valve mods?
Forum: Suggestions / Requests 08-14-2006, 11:17
Replies: 6
Views: 1,912
Posted By Big Fat Duck
Re: server rates anyone?

#include <amxmodx>
#include <amxmisc>

public plugin_init()
{
register_plugin("Rate Enforcer","1.0","Throstur") // this is what I would have done
}

public client_putinserver(id) ...
Forum: Approved Plugins 08-13-2006, 12:10
Replies: 467
Views: 335,122
Posted By Big Fat Duck
Re: Advanced Roll The Dice - (Last Update: 05/01/2006)

wish this thing would work with svencoop
Forum: Approved Plugins 08-13-2006, 12:04
Replies: 38
Views: 28,391
Posted By Big Fat Duck
Re: EntSpawner

the help files of this thing dont work, and i have no idea how to do anything with this plugin
Forum: Approved Plugins 08-12-2006, 20:46
Replies: 85
Views: 77,043
Posted By Big Fat Duck
Re: MOTD mangement

argh how do i get this to work, im using svencoop and when i do amx_Browse it gives me a vgui screen and a url string.. doesnt render anything
Forum: Unapproved/Old Plugins 08-12-2006, 20:04
Replies: 122
Views: 56,909
Posted By Big Fat Duck
Re: Entmoving

just tried this plugin with svencoop, ent_remove works, but nothing else does.. looks like nothing is happening

no error messages no nothing
Forum: Approved Plugins 08-12-2006, 19:38
Replies: 81
Views: 44,217
Posted By Big Fat Duck
Re: SC STUFF PLUGIN

sounds like a great plugin- will try on my server, i have some code that could benefit this plugin, pm me
Forum: Approved Plugins 08-12-2006, 18:49
Replies: 54
Views: 28,104
Posted By Big Fat Duck
Re: Stuck?

doesn't work on my svencoop server
Forum: Unapproved/Old Plugins 08-12-2006, 18:19
Replies: 934
Views: 394,108
Posted By Big Fat Duck
Re: Deagles' Map Management 2.30b Updated 10/28

is there a way i can make this plugin set the next map but not change it?
Forum: Approved Plugins 08-12-2006, 18:18
Replies: 66
Views: 61,846
Posted By Big Fat Duck
Re: AMX Map Handler

this map handler crashes my server at "Map handler initializing" probably because i have 700 maps. deagles map thing supports my maps, but his methods dont work for my game
Forum: Suggestions / Requests 08-12-2006, 12:40
Replies: 0
Views: 802
Posted By Big Fat Duck
plugin that auto votes after 10 minutes and doesnt cut off session?

I run a svencoop server, and i'm wondering whether there is a plugin that lets users choose what the nextmap will be after about 10 minutes into a map. I love deagle's map script but i find it...
Forum: Scripting 12-03-2004, 21:44
Replies: 9
Views: 2,525
Posted By Big Fat Duck
whats the difference between Java and Javascript

I know Java, will it be hard to learn javascript
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