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Search: Posts Made By: Dr!fter
Forum: Extensions 06-09-2019, 11:35
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

You can pm the code, i cant guarantee when id look at it though.
Forum: Extensions 04-30-2019, 17:22
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

This point to me is meh, in most cases we dont break interfaces (this previous break was due to 64bit support) So recompiling due to SM is rather rare (unless your require something new), I was also...
Forum: Extensions 04-30-2019, 04:53
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

The only real overhead compared to just using an extension is the decoding of the parameters really. The concept of detours won’t change. I never actually compared the two but I doubt it’s...
Forum: Extensions 02-15-2018, 11:50
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

Updated, Fixed a possible crash with certain params and added support for setting callbacks on hook rather than only on create.
Forum: Extensions 11-23-2017, 19:38
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

If its empty its probably empty, idk. if you can read other data fine on linux it probably works correctly.
Forum: Extensions 09-05-2017, 12:57
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

You are likely getting or accessing NULL or something of that sort.

You appear to crash here
DHookGetParamObjectPtrString(hParams, 4, 0, ObjectValueType_String, eParam, sizeof(eParam));

which...
Forum: Extensions 09-05-2017, 07:38
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

I tested with this on CS:S and it worked fine.


#include <sdktools>
#pragma semicolon 1
#include <cstrike>
#include <dhooks>

Handle hAcceptInput;
Forum: Extensions 09-05-2017, 07:04
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

sm exts list should show you the version. If that is the case then something is broken still.
Forum: Extensions 09-04-2017, 15:30
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

What version are you using? This was fiixed in the newer builds. Its because you hook AcceptEntityInput and when "kill" is the input it unhooked it mid hook so it crashed. But that was fixed over a...
Forum: Extensions 06-28-2017, 15:02
Replies: 883
Views: 701,019
Posted By Dr!fter
Forum: Extensions 06-01-2017, 15:08
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

You don't have sdktools installed.
Forum: Extensions 05-24-2017, 20:01
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

It only loads if something uses it. If you do have one there should be a reason why it doesn't load I can't just guess.
Forum: Extensions 12-20-2016, 16:47
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

What is the reason it doesnt load?
Forum: Extensions 12-20-2016, 09:54
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

Updated.

Fixed a bug with certain hooks getting unhooked randomly (this should finally fix the mystery bug where gamerules unhook themselves mid map). Also fixed a crash when unloading due to not...
Forum: Extensions 11-06-2016, 08:28
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

HookParamType_Object and set the size to 12 and pass by val
Forum: Extensions 11-05-2016, 22:05
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

Its not a vector ptr it is a vector.
Forum: Extensions 09-24-2016, 11:59
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

One of the main things I wanted to do when I made dhooks2 was to avoid game updates breaking the extension. Its always possible something from within SM is broken that effects dhooks however. But...
Forum: Extensions 09-22-2016, 19:48
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

Unless you are using a version of dhooks1, there is no need to recompile as it does not compile against the sdk AT ALL.
Forum: Extensions 09-06-2016, 11:09
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

This doesn't really make sense since all this does is forward the hook to plugins. The actual hooking is handled by sourcehook. The only way this doesn't work is if the hook isn't being fired by...
Forum: Extensions 08-31-2016, 13:43
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

What function. That has been reported before I remember looking into but could never reproduce the issue.

Edit:
There is a few things you can try. Removing the hook on map change for example, and...
Forum: Extensions 08-31-2016, 12:01
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

Updated. I fixed a bunch of issues related to objects. You can now change parameters on functions that have objects before it would have very likely crashed. Updated the test plugin to use new flags...
Forum: Extensions 08-26-2016, 21:31
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

Ive fixed it in the latest build. There is another issue with trying to get params after an object which im looking into fixing soon.
Forum: Extensions 08-21-2016, 09:10
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

what os? And does it work on other maps? Is it fired on those other maps?
Forum: Extensions 08-19-2016, 11:42
Replies: 883
Views: 701,019
Posted By Dr!fter
Forum: Extensions 08-09-2016, 12:23
Replies: 883
Views: 701,019
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

I believe what you want is Weapon_CanUse.

Also updated, fixed a small bug with vector returns.
Showing results 1 to 25 of 130

 
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