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Search: Posts Made By: osgolo
Forum: General 10-28-2009, 19:14
Replies: 8
Views: 1,675
Posted By osgolo
Re: Insurgency Update Released - Broke Sourcemod?

In our server SM is working fine.

The problems maybe are related with a specific version of SM.

Our servers:
Linux Fedora 9
MM:S ver. 1.7.1
SM ver. 1.2.3
Forum: General 10-28-2009, 09:40
Replies: 1
Views: 728
Posted By osgolo
Info. Aleatory crashes after updating Insurgency MOD

Hi guys,

There is a post in insurgency forums opened by the mod developers explaining a problem in sourcemod running in a Linux server.

It looks like it's necessary modify some metadata in SM....
Forum: Plugins 12-02-2008, 07:49
Replies: 190
Views: 127,213
Posted By osgolo
Re: DoD:S GunGame 0.4 (Updated 08/05)

Hi Tsunami...

I tried with all sourcemod & sourcemm releases... but I'm getting errors randomly. Those erros almost always take place at the end of the round (when a player wins). This errors...
Forum: Plugin/Gameplay Ideas and Requests 10-14-2008, 12:28
Replies: 6
Views: 4,253
Posted By osgolo
Re: DOD:S command restriction ?

Thanks !!!

It works fine.

Also I found the server CVAR to forbid that setinfo command... sv_client_predict 1 (this command forces the cl_predict)

If you put sv_client_predict -1 the clients...
Forum: Plugin/Gameplay Ideas and Requests 10-14-2008, 11:15
Replies: 6
Views: 2,439
Posted By osgolo
Re: DOD:s Change3 Recoil

In console, if you write setinfo cl_predict 0 the recoil goes off for all weapons.
All players can execute this command... if you know how to forbide the command, please tell me.
Forum: Plugin/Gameplay Ideas and Requests 10-14-2008, 11:07
Replies: 6
Views: 4,253
Posted By osgolo
DOD:S command restriction ?

Hi all,

After the famous update of this engine, clients can execute some "like-cheats" commands. One example is setinfo cl_predict 0. This command disable the recoil of any weapon (no neccesary...
Forum: Plugins 08-11-2008, 07:15
Replies: 190
Views: 127,213
Posted By osgolo
Re: DoD:S GunGame 0.4 (Updated 08/05)

Don't forget to add the cvar for the ammo ;)
The plugin is perfect !
Forum: Plugins 08-11-2008, 06:04
Replies: 190
Views: 127,213
Posted By osgolo
Re: DoD:S GunGame 0.4 (Updated 08/05)

I think this can be done easily by editing the config file gungame.txt

For example:

You only need to add levels with the same weapon and done.
Forum: Plugins 08-10-2008, 12:56
Replies: 190
Views: 127,213
Posted By osgolo
Re: DoD:S GunGame 0.4 (Updated 08/05)

The cvar to contol the amount of granades or standar/unlimited ammo will be great !!

Thanks for your plugin !!
Forum: Unapproved Plugins 08-10-2008, 12:52
Replies: 31
Views: 30,497
Posted By osgolo
Re: DoD:S Hide & Seek (Alpha)

Hello,

I'm testing the plugin in our server. We have the SourceMod v1.1.0.2434.

The plugin does not work for us. It says "the round will start..." but when the round starts, the hiders are...
Forum: Plugins 08-09-2008, 11:44
Replies: 190
Views: 127,213
Posted By osgolo
Re: DoD:S GunGame 0.4 (Updated 08/05)

Hi all !

The plugin it's great !! It works perfectly.

Only one thing... the ammo it's unlimited. Is there any possibilitie to put any amount of ammo for every class, or put the standar ammo ?
...
Forum: Plugins 08-04-2008, 15:41
Replies: 965
Views: 593,408
Posted By osgolo
Re: SoD Player Stats

Hi,

I've just downloaded the "last" version, called 1.0.11, but if I make a "sm plugins list" I get: "SoDStats" (1.0.10) by ]SoD[ Frostbyte

Is this a "grammar bug" or the download link is...
Forum: Plugin/Gameplay Ideas and Requests 03-14-2008, 07:10
Replies: 6
Views: 1,702
Posted By osgolo
Re: [REQ] next_map

I know this method... but is there any method to do this graphically? I mean, using "sm_admin" menu.
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