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Search: Posts Made By: KarnageInk
Forum: Plugin/Gameplay Ideas and Requests 02-19-2012, 06:26
Replies: 0
Views: 1,156
Posted By KarnageInk
(L4D2) Skyrim Dragonborn Shouts

Been playing skyrim for a while and it was an interesting game, esp the shouts. Had an idea then that some of these shouts may be possibly made into a mod for L4D2. Below listed are some abilities...
Forum: Plugin/Gameplay Ideas and Requests 01-31-2012, 23:39
Replies: 1
Views: 661
Posted By KarnageInk
(PAID REQ) Fix to existing mod l4d2

http://forums.alliedmods.net/showthread.php?t=121356&page=1

The tlvlmod by Thrawn2 isnt meant to be a persistant stats-saving. Author has made attempts in the past to make the stats persistant,...
Forum: Plugins 01-31-2012, 14:22
Replies: 143
Views: 128,986
Posted By KarnageInk
Re: [L4D2] Mutant Zombies (1.2) [15-Jan-2012]

Hi

A few ideas for new zombie types
Bruiser : when it hits u, u get the "hit by explosion animation" like being too close to a exploding barrel or charger slams into a wall very near to u. it...
Forum: Snippets and Tutorials 01-31-2012, 13:45
Replies: 108
Views: 51,322
Posted By KarnageInk
Re: [ANY] tLevelMod v0.1.3 (2010-04-05)

Hi

im also having the same problems that the levels gets reset to 0 everytime. my friends love to lvl up and show off that they are veterans. im using this for l4d2. any1 found a fix for this?...
Forum: General 01-13-2011, 06:34
Replies: 86
Views: 271,155
Posted By KarnageInk
Re: FAQ: Sourcemod Newbies Guide

hi when i try to compile something, it says fatal error 120, cant read from that file. the sp file im compiling is not mine, done by a veteran modder. what is the problem?
Forum: Snippets and Tutorials 01-12-2011, 20:41
Replies: 60
Views: 24,453
Posted By KarnageInk
Re: [ANY] tAttributes v0.1.1 (2010-04-05)

Hi, any1 still active on this thread? i need some help on this. got the sourcemods and metamods + the vdf file installed along with sdhooks. i got the basic l4d2 package working. would like to add a...
Forum: Plugin/Gameplay Ideas and Requests 01-01-2011, 13:48
Replies: 2
Views: 769
Posted By KarnageInk
Re: Does anyone make a plugin upgrade experience increased blood?

im nt sure what u mean. if what u want is more gore and blood, then here's the thing :

http://www.moddb.com/games/left-4-dead-2/addons/improved-blood-textures

i nvr tried it before though. so...
Forum: Unapproved Plugins 11-24-2010, 04:35
Replies: 51
Views: 68,385
Posted By KarnageInk
Re: [L4D] Spawn Minigun

Hi

didnt really understand what u guys were talkign abt rotation but the other say i was playing on a l4d1 server and this server had a menu to buy miniguns!!! and it worked perfectly being able...
Forum: Plugins 11-24-2010, 04:25
Replies: 18
Views: 12,048
Posted By KarnageInk
Re: [HL2DM/ANY] Magnum 357 only + Removes weapon spawns!

Hi

Sad to see author retiring. Does this work with l4d2?
Forum: Plugins 11-14-2010, 12:01
Replies: 425
Views: 263,948
Posted By KarnageInk
Re: [L4D2] Points System v1.5.6

any chance of adding the minigun to the menu? the stationary mingun, nt the m60. cheers
Forum: Unapproved Plugins 11-14-2010, 11:54
Replies: 51
Views: 68,385
Posted By KarnageInk
Re: [L4D] Spawn Minigun

wow wow wow! nice 1.
Forum: Plugins 11-09-2010, 11:58
Replies: 76
Views: 65,577
Posted By KarnageInk
Re: [L4D & L4D2] Tank's Helper

Because l4d_tank_throw_tank variable is not %chance but weight? panxiaohai got explain in the cfg under hunter cvar. weight of hunter. so all the cvars except throw_si is weight. only throw_si is...
Forum: Plugins 11-09-2010, 04:30
Replies: 10
Views: 21,429
Posted By KarnageInk
Re: [L4D2] Survivor Heal Info

Ok i will try it out.
Forum: Plugins 11-09-2010, 04:23
Replies: 161
Views: 158,045
Posted By KarnageInk
Re: [L4D2]Tank Rush

haha just a suggestion. can create a new plugin instead of modifying the current 1. your plugin working fine as it is and i have no problems using it.
Forum: Plugins 11-08-2010, 14:30
Replies: 161
Views: 158,045
Posted By KarnageInk
Re: [L4D2]Tank Rush

how about a slight variation of tank rush? make 1 of the tanks hold the "key" to the door. without killing that tank, door wont open. can also add slight changes to differentiate the key-tank from...
Forum: Plugins 11-08-2010, 03:46
Replies: 664
Views: 453,585
Posted By KarnageInk
Re: [L4D1+2] Perkmod

Tankbuster? i think u went to the wrong thread. btw for bot infected perk selection, if i wanted to disable them. can i set it as empty for the "default perk selection for infected bots"? for example...
Forum: Plugins 11-07-2010, 10:55
Replies: 19
Views: 32,632
Posted By KarnageInk
Re: [L4D2] Melee Mode v1.6.3 *Update*

oh haha tried opening the .sp file with notepad++ and it works! so for example i remove this

if (prev19) RemoveEdict(prev19);
// Single Weapon Removal
new ent20 = -1;
new prev20 = 0;
while...
Forum: Plugin/Gameplay Ideas and Requests 11-04-2010, 14:28
Replies: 0
Views: 768
Posted By KarnageInk
[l4D2] TTTTT

The Ten Tanks' T-Virus Transformation

Lol i do not know where to start explaining from. My friends and I were "wow!" when ztar released his Last Boss Extended plugin. We had lotsa fun times with...
Forum: Unapproved Plugins 11-04-2010, 02:07
Replies: 101
Views: 98,411
Posted By KarnageInk
Re: [L4D1,2] Loot of Zombies 1.4

Jonny glad to see that this plugin is still active. I support your plugin. Their reasons not good enough to unapprove your plugin.

Edit : Btw jonny, a small favor to ask. able to to create a hint...
Forum: Unapproved Plugins 10-28-2010, 04:12
Replies: 155
Views: 202,025
Posted By KarnageInk
Re: [L4D2] LAST BOSS

SilentBr

continue surfing the 1st several pages and you can find another mod by this author that is about the same as the final tank. there is a cvar to change tank hp and its stats etc.
Forum: Plugin/Gameplay Ideas and Requests 10-28-2010, 03:56
Replies: 3
Views: 1,338
Posted By KarnageInk
Re: [REQ][L4D2] No bullet damage

I get the point from your mindset but it aint practical. he can just leave when he shoots blanks.
Forum: Plugin/Gameplay Ideas and Requests 10-27-2010, 01:42
Replies: 3
Views: 1,338
Posted By KarnageInk
Re: [REQ][L4D2] No bullet damage

https://forums.alliedmods.net/showthread.php?t=137558&highlight=friendly+fire+damage

By Skyy. has many customizable options. for example there is a ff limit (eg. 300 damage) during the whole...
Forum: Plugins 10-20-2010, 10:21
Replies: 76
Views: 65,577
Posted By KarnageInk
Re: [L4D & L4D2] Tank's Helper

Can throw propane tanks? and make it explode when it hits something? or gas cans and make it burn? but i think need to make a new plugin for this.
Forum: Plugin/Gameplay Ideas and Requests 10-17-2010, 00:21
Replies: 0
Views: 761
Posted By KarnageInk
[L4D2] Fake Pills

I played L4D1 and encountered this mod whereby when pills are consumed, instead it will result in boomer style explosion and eventual horde. Not sure how the mod works exactly but every X sec/min...
Forum: Plugins 10-17-2010, 00:02
Replies: 19
Views: 32,632
Posted By KarnageInk
Re: [L4D2] Melee Mode v1.6.3 *Update*

Any1 can help me out here to make slight modifications to this plugin? "From what i think", this plugin removes all instances of all ranged weapons, from survivor and spawn locations. Can someone...
Showing results 1 to 25 of 35

 
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