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Posts Made By:
Mr.Doom
Forum:
News
04-02-2008, 10:08
Replies:
36
SourceMod 1.0.0 Released
Views:
27,243
Posted By
Mr.Doom
Re: SourceMod 1.0.0 Released
Very good job guys!!
All of your effort is being highly apreciated...!! :up:
Forum:
Approved Plugins
03-13-2008, 04:14
Replies:
74
Admin Check
Views:
264,681
Posted By
Mr.Doom
Re: Admin Check
I think u guys are doing something wrong...
I don't know what, but I have admins with flags e.g. bcdefg and they're just showing up in the line of admins.
Forum:
Plugin/Gameplay Ideas and Requests
11-08-2007, 12:15
Replies:
7
[REQ] Anti-camp plugin
Views:
7,572
Posted By
Mr.Doom
Re: [REQ] Anti-camp plugin
Unbelievable.... :|
Wow... Yea! Let's all camp...! :down:
Forum:
Plugin/Gameplay Ideas and Requests
11-05-2007, 08:05
Replies:
0
Webmod for CSS
Views:
1,012
Posted By
Mr.Doom
Webmod for CSS
An idea of making webmod (originally for amx) for Sourcemod??
It's a webpage with all the livestats which people are playing on the server, which map is on... etc..
to show you an example:...
Forum:
Plugin/Gameplay Ideas and Requests
11-05-2007, 07:58
Replies:
0
[REQ] Bullet sounds flying around you!
Views:
673
Posted By
Mr.Doom
[REQ] Bullet sounds flying around you!
Hey guys,
Maybe a good idea to make a plugin that you have bullet sounds when somebody is shooting at you. That the bullets are flying near your head, just like the plugin in AMXX:
...
Forum:
Plugin/Gameplay Ideas and Requests
11-05-2007, 07:53
Replies:
7
[REQ] Music in the end of a round (req) & Music at an input on server (already is).
Views:
1,962
Posted By
Mr.Doom
Re: [REQ] Music in the end of a round (req) & Music at an input on server (already is
I think if someone can import the roundsound.amxx from AMXX, it would be a bit easier to realise this? :)
http://forums.alliedmods.net/showthread.php?t=6784&highlight=roundsound
Forum:
Plugin/Gameplay Ideas and Requests
11-05-2007, 07:51
Replies:
7
[REQ] Anti-camp plugin
Views:
7,572
Posted By
Mr.Doom
Re: [REQ] Anti-camp plugin
Yep for me too...
Would love to see this plugin running in CSS...:up:
Forum:
Plugins
11-05-2007, 07:41
Replies:
17
Drop the Bomb
Views:
40,262
Posted By
Mr.Doom
Re: Drop the Bomb
Can you also make some sort of timer in this plugin Dalto??
So when a person becomes afk, that he automatically drops the bomb after 30 seconds or something ... ?
This because it sometimes happens...
Forum:
General
10-31-2007, 15:10
Replies:
5
Port AMXX plugins to SM
Views:
2,122
Posted By
Mr.Doom
Re: Port AMXX plugins to SM
Hahaha... No problem Matt. I wasn't going to whine like a 12 year old kid to make them for me... :wink:
But thx for the feedback.. I could check some of the plugins if i can make it work for...
Forum:
General
10-31-2007, 13:06
Replies:
5
Port AMXX plugins to SM
Views:
2,122
Posted By
Mr.Doom
Re: Port AMXX plugins to SM
That's too bad, but it's understandable... :wink:
Because we now have a 1.6 server up and running and i wanted to take a few plugins with it to the new source server, but those plugins don't exist...
Forum:
General
10-31-2007, 12:05
Replies:
5
Port AMXX plugins to SM
Views:
2,122
Posted By
Mr.Doom
Port AMXX plugins to SM
Hey guys,
I don't know for sure if this question has been asked before, but i couldn't find it within the search...
My question:
Can you just pick an sma file from AMXX and rename it to sp and...
Forum:
Approved Plugins
09-29-2007, 16:52
Replies:
211
Public Server Rules 1.20 *UPDATED 2005-08-18*
Views:
281,540
Posted By
Mr.Doom
Re: Public Server Rules 1.20 *UPDATED 2005-08-18*
What are the main updates with this new version??
Because last version really screwed up our server... So i wont use it again until i know what bugs are out of it now...
Forum:
Approved Plugins
04-09-2007, 10:59
Replies:
296
Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Views:
357,830
Posted By
Mr.Doom
Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Answer 1: Yes, i am also using that one... problems?
Otherwise i have to take that one off maybe?
Answer 2: The amount of players varies... Sometimes on 2 or 3 players and sometimes on 5 or 6...
Forum:
Approved Plugins
04-09-2007, 07:33
Replies:
296
Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Views:
357,830
Posted By
Mr.Doom
Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
The plugin works pretty good...
But...
When i've enabled it, the plugin sometimes completely restarts the round, so the time remaining on the map is restarted and you begin with $800...
I...
Forum:
Approved Plugins
04-09-2007, 07:10
Replies:
144
AdThemes - Cover those CS ads - NoAds
Views:
126,480
Posted By
Mr.Doom
Re: AdThemes - Cover those CS ads - NoAds
Can it be this plugin only works on AMXX 1.76D ??
Forum:
Metamod:Source Plugins
04-02-2007, 07:07
Replies:
46
PsychoReader - Read Psychostats Ingame! (1.0.0)
Views:
36,484
Posted By
Mr.Doom
Re: PsychoReader - Read Psychostats Ingame! (1.0.0)
// //////[ Gebruikersberichten ]\\\\\\
MsgSmallRank = Rang: %s | Vaardigheid: %s\nVorige Rang: %s | Vorige vaardigheid: %s\nRang verschil: %s | Vaardigheidsverschil: %s
MsgSettingReload =...
Forum:
Metamod:Source Plugins
04-02-2007, 06:50
Replies:
46
PsychoReader - Read Psychostats Ingame! (1.0.0)
Views:
36,484
Posted By
Mr.Doom
Re: PsychoReader - Read Psychostats Ingame! (1.0.0)
Statsme page 3
->1.Server\n
Connecties %s\n
Spellen %s\n
\nRang %s\n
Vaardigheid %s \n
\n
Vorige rang %s\n
Vorige vaardigheid %s\n
Forum:
Metamod:Source Plugins
04-02-2007, 06:48
Replies:
46
PsychoReader - Read Psychostats Ingame! (1.0.0)
Views:
36,484
Posted By
Mr.Doom
Re: PsychoReader - Read Psychostats Ingame! (1.0.0)
Statsme page 2
->1.Moorden/Gedood\n
Reeks Moorden%s\n
MPM %s\n
MPG %s\n
\n
Reeks gedood %s\n
Gedood door hoofdschoten %s\n
\n
Forum:
Metamod:Source Plugins
04-02-2007, 06:45
Replies:
46
PsychoReader - Read Psychostats Ingame! (1.0.0)
Views:
36,484
Posted By
Mr.Doom
Re: PsychoReader - Read Psychostats Ingame! (1.0.0)
DoD statsme page 1
->1.Jou %s\n
Moorden %s\n
Gedood %s\n
Hoofdschoten %s\n
Moorden:Gedood %s\n
Zelfmoorden %s\n
\n
->2.Bommen\n
Forum:
Metamod:Source Plugins
04-02-2007, 06:41
Replies:
46
PsychoReader - Read Psychostats Ingame! (1.0.0)
Views:
36,484
Posted By
Mr.Doom
Re: PsychoReader - Read Psychostats Ingame! (1.0.0)
CSS statsme page 1
->1.Jou %s\n
Moorden %s\n
Gedood %s\n
Hoofdschoten %s\n
Moorden:Gedood %s\n
Zelfmoorden %s\n
\n
->2.Bommen\n
Forum:
Metamod:Source Plugins
03-29-2007, 07:35
Replies:
46
PsychoReader - Read Psychostats Ingame! (1.0.0)
Views:
36,484
Posted By
Mr.Doom
Re: PsychoReader - Read Psychostats Ingame! (0.2.1)
I can make them in dutch for you... If you like?
Just those 3 pages have to be translated to it? Or also the code page?
Forum:
Approved Plugins
03-29-2007, 07:20
Replies:
50
PS Rank PsychoStats v3.x (In-Game Stats)
Views:
95,576
Posted By
Mr.Doom
Re: PS Rank PsychoStats v3.x (In-Game Stats)
Ok thx...
But i have the same here as Irishfire and ajaxschampo.
I have given the url in the amxx.cfg (http://********/stats/)
and loaded the plugin in the server, but then when i type /top10 i...
Forum:
Metamod:Source Plugins
03-20-2007, 08:14
Replies:
46
PsychoReader - Read Psychostats Ingame! (1.0.0)
Views:
36,484
Posted By
Mr.Doom
Re: PsychoReader - Read Psychostats Ingame! (0.2.1)
Maybe a stupid question, but why not making it for CS 1.6 ??
Because you only mention Source in your text.
Forum:
Approved Plugins
03-20-2007, 06:22
Replies:
50
PS Rank PsychoStats v3.x (In-Game Stats)
Views:
95,576
Posted By
Mr.Doom
Re: PS Rank PsychoStats v3.x (In-Game Stats)
Just like Davestro is asking:
Can you just run the psrank3x.amxx without having psrank.amx ???
Because i dont have that plugin and it just looks like psrank3x is an update of that plugin...
Showing results 1 to 24 of 24
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