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Search: Posts Made By: AltPluzF4
Forum: Coding MM:S Plugins & SM Extensions 12-31-2010, 10:33
Replies: 369
Views: 261,043
Posted By AltPluzF4
Re: Signature Request Thread

; CTraceFilterEntity::ShouldHitEntity(IHandleEntity *, int)
_ZN18CTraceFilterEntity15ShouldHitEntityEP13IHandleEntityi...
Forum: Coding MM:S Plugins & SM Extensions 12-19-2010, 13:29
Replies: 369
Views: 261,043
Posted By AltPluzF4
Re: Signature Request Thread

No problem. Sorry it took so long, but I had to update my css installation and parse the binaries in IDA :-/
Forum: Coding MM:S Plugins & SM Extensions 12-19-2010, 12:54
Replies: 369
Views: 261,043
Posted By AltPluzF4
Re: Signature Request Thread

CCSPlayer::CSWeaponDrop(CBaseCombatWeapon *, bool, bool)

@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb
\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x89\x8D\x2A\x2A\x2A\x2A\xC6
Forum: Coding MM:S Plugins & SM Extensions 12-19-2010, 07:08
Replies: 369
Views: 261,043
Posted By AltPluzF4
Re: Signature Request Thread

Actually, that signature is very easy. Simply search string "should_never_see_this"
It comes up with a huge list of xrefs, since it's part of all ServerClassInit<T>

Go to the first function,...
Forum: Coding MM:S Plugins & SM Extensions 12-19-2010, 06:46
Replies: 369
Views: 261,043
Posted By AltPluzF4
Re: Signature Request Thread

I have IDA open anyway, so here's a quicky.

\x8B\x44\x24\x04\x8B\x54\x24\x08\x80\x61

You can use that to find it, and wildcard it if you need to... but I doubt a base function like that will...
Forum: Coding MM:S Plugins & SM Extensions 12-07-2010, 22:44
Replies: 369
Views: 261,043
Posted By AltPluzF4
Re: Signature Request Thread

This should work, however I haven't tested.
\x83\xEC\x2A\x56\x8B\xF1\xD9\x46\x2A\x8B\x86\x2A\x2A\x2A\x2A\xD9\x05
Forum: Coding MM:S Plugins & SM Extensions 04-09-2009, 00:37
Replies: 369
Views: 261,043
Posted By AltPluzF4
Re: Signature Request Thread

\x53\x56\x57\x8B\xF9\x33\xDB\x33\xF6\x39\x9F\x1C\x01\x00\x00\x7E\x29\x8B\x87

It works now, but will probably break on the next update... if it does, let me know and I'll make a new one wildcarding...
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