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Posts Made By:
Epal
Forum:
Plugin/Gameplay Ideas and Requests
07-23-2016, 09:15
Replies:
2
[cs:go req] model on the back
Views:
1,027
Posted By
Epal
Re: [cs:go req] model on the back
I use this
https://forums.alliedmods.net/showthread.php?t=276697
and model on the back is still the standard model
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#include...
Forum:
Plugin/Gameplay Ideas and Requests
07-18-2016, 07:36
Replies:
2
[cs:go req] model on the back
Views:
1,027
Posted By
Epal
[cs:go req] model on the back
Hi I wanted to ask why as it replaces the model v_ and worldmodel on the back is still the basic model
#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
#define MODEL...
Forum:
Plugin/Gameplay Ideas and Requests
07-15-2016, 05:16
Replies:
8
[CsGo] Paintball bullets
Views:
1,779
Posted By
Epal
Re: [CsGo] Paintball bullets
Okay it is running but the problem is because the plugin spoils animations and damage is zero you can not kill anyone.
Forum:
Plugin/Gameplay Ideas and Requests
07-13-2016, 04:58
Replies:
8
[CsGo] Paintball bullets
Views:
1,779
Posted By
Epal
Re: [CsGo] Paintball bullets
I did as you wrote but it still does not work. When you enter the command , nothing happens
Forum:
Plugin/Gameplay Ideas and Requests
07-13-2016, 01:03
Replies:
8
[CsGo] Paintball bullets
Views:
1,779
Posted By
Epal
Re: [CsGo] Paintball bullets
My friend i compiling plugin and does not work
Forum:
Plugin/Gameplay Ideas and Requests
07-12-2016, 09:45
Replies:
8
[CsGo] Paintball bullets
Views:
1,779
Posted By
Epal
Re: [CsGo] Paintball bullets
Ok.
thank you very much
Forum:
Plugin/Gameplay Ideas and Requests
07-12-2016, 09:12
Replies:
8
[CsGo] Paintball bullets
Views:
1,779
Posted By
Epal
[CsGo] Paintball bullets
Hi I am looking for plugin such spheres as the film
https://www.youtube.com/watch?v=vbDpy99nmRk
Forum:
Snippets and Tutorials
07-08-2016, 15:44
Replies:
68
[CS:GO] Custom Viewmodel
Views:
46,585
Posted By
Epal
Re: [CS:GO] Custom Viewmodel
how add
[code]
new g_iWorldSMGModel; //precached model index
public OnEntityCreated(entid){
decl String:szWpn[64];
GetEntityClassname(entid, szWpn, sizeof(szWpn));
...
Forum:
Plugin/Gameplay Ideas and Requests
07-07-2016, 11:59
Replies:
0
[csgo] world model in plugin
Views:
1,310
Posted By
Epal
[csgo] world model in plugin
Hay i want ask you how add for this plugin repacament world model
#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
#define MODEL "models/weapons/epal_1.mdl" // custom view model...
Forum:
Off-Topic
02-24-2016, 11:33
Replies:
2
CoD Mod II World War
Views:
689
Posted By
Epal
CoD Mod II World War
RECOMEND!!!!!"
http://amxx.pl/topic/147843-cod-mod-ii-wojna-%C5%9Bwiatowa-od-epal/
Forum:
Suggestions / Requests
02-24-2016, 06:57
Replies:
2
Block animation
Views:
693
Posted By
Epal
Block animation
Hello can anyone know how to block 1 animation model weapons.
Forum:
Suggestions / Requests
02-23-2016, 15:14
Replies:
3
Security model
Views:
745
Posted By
Epal
Security model
You know how to protect the model before decompiling
Forum:
Suggestions / Requests
02-23-2016, 15:03
Replies:
7
Submodels weapons cs 1.6
Views:
3,505
Posted By
Epal
Re: Submodels weapons cs 1.6
I know how to make models wepons in 1 model
Forum:
Suggestions / Requests
02-23-2016, 11:52
Replies:
7
Submodels weapons cs 1.6
Views:
3,505
Posted By
Epal
Re: Submodels weapons cs 1.6
Can someone ma other ideas
Forum:
Suggestions / Requests
02-23-2016, 07:38
Replies:
7
Submodels weapons cs 1.6
Views:
3,505
Posted By
Epal
Re: Submodels weapons cs 1.6
and how you provide some plugins?
What about the skin weapons they can somehow change
e.g. i have wepon models v_ in models is 2 skins hand how to change them depending on team
I want to...
Forum:
Suggestions / Requests
02-23-2016, 07:25
Replies:
7
Submodels weapons cs 1.6
Views:
3,505
Posted By
Epal
Submodels weapons cs 1.6
Well it is possible to make sub-models in only 1 model and use pev_body/pev_skin to change them and save a lot of resources. I know this is possible with players models but is it possible with weapon...
Showing results 1 to 16 of 16
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