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Showing results 1 to 11 of 11
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Posts Made By:
SpartanK
Forum:
General
11-08-2019, 07:38
Replies:
2
Running CS:GO -insecure mode and starting lobby
Views:
1,743
Posted By
SpartanK
Running CS:GO -insecure mode and starting lobby
I've not found out if this is possible but:
I'm testing my mods in my local client, running CS:GO in -insecure mode.
Everything is fine and people can connect to me on the LAN.
When I attempt to...
Forum:
Scripting
11-08-2019, 07:30
Replies:
1
[CS:GO] How do I interact with the scoring
Views:
697
Posted By
SpartanK
[CS:GO] How do I interact with the scoring
I like the DM native scoring.
When I run my own custom gamemode I don't get any scoring. Does anyone know either:
a) How to get DM scoring and visuals in a custom game
b) Interact with the...
Forum:
Scripting
11-08-2019, 07:25
Replies:
5
CS:GO Spawn an entity (weapon) at a specific location
Views:
2,159
Posted By
SpartanK
Re: CS:GO Spawn an entity (weapon) at a specific location
This actually worked as intended, I then modified it to spawn a weapon at a players aim.
Forum:
Scripting
11-01-2019, 09:35
Replies:
5
CS:GO Spawn an entity (weapon) at a specific location
Views:
2,159
Posted By
SpartanK
Re: CS:GO Spawn an entity (weapon) at a specific location
Thanks, yes I already had this downloaded as an example to work from
Forum:
Scripting
11-01-2019, 09:34
Replies:
5
CS:GO Spawn an entity (weapon) at a specific location
Views:
2,159
Posted By
SpartanK
Re: CS:GO Spawn an entity (weapon) at a specific location
Thanks for this, I'm going to try and implement it. I've not tested it but I've seen a lot of posts saying that spawned weapons, don't actually have the weapon properties.
Should this actually...
Forum:
Scripting
10-28-2019, 13:56
Replies:
5
CS:GO Spawn an entity (weapon) at a specific location
Views:
2,159
Posted By
SpartanK
CS:GO Spawn an entity (weapon) at a specific location
I've been searching for days and I can't find any clear simple example of how to do this.
I just want to gather a location(s) around the map, perhaps grabbing the clients current location.
...
Forum:
Scripting
10-28-2019, 13:52
Replies:
2
Correct way you use a common functions script
Views:
9,253
Posted By
SpartanK
Re: Correct way you use a common functions script
Thanks for the reply, I did manage to get a common plugin working using natives and a basic include file to store common functions. - #include "include/extra.sp"
Forum:
Scripting
10-23-2019, 09:49
Replies:
2
Correct way you use a common functions script
Views:
9,253
Posted By
SpartanK
Correct way you use a common functions script
Say I develop multiple plugins with different features but each of those scripts use common functions, I want to make a common / base file that all the separate plugins can access, what is the...
Forum:
Suggestions / Requests
10-19-2019, 13:25
Replies:
2
[CS:GO] Looking for collaboration building a deathmatch style plugin
Views:
974
Posted By
SpartanK
Re: [CS:GO] Looking for collaboration building a deathmatch style plugin
I've reposted, you can close or delete this
Forum:
Plugin/Gameplay Ideas and Requests
10-19-2019, 13:24
Replies:
0
[CS:GO] Looking for collaboration building a deathmatch style plugin
Views:
645
Posted By
SpartanK
[CS:GO] Looking for collaboration building a deathmatch style plugin
I'm playing about modding CS:GO deathmatch to make a new game mode:
Some of the features include:
- Economy: buying, finding, selling weapons, earning cash
- Health variations, health bonuses,...
Forum:
Suggestions / Requests
10-18-2019, 10:51
Replies:
2
[CS:GO] Looking for collaboration building a deathmatch style plugin
Views:
974
Posted By
SpartanK
[CS:GO] Looking for collaboration building a deathmatch style plugin
I'm playing about modding CS:GO deathmatch to make a new game mode:
Some of the features include:
- Economy: buying, finding, selling weapons, earning cash
- Health variations, health bonuses,...
Showing results 1 to 11 of 11
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