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Search: Posts Made By: warps013
Forum: Suggestions / Requests 08-07-2018, 22:20
Replies: 0
Views: 331
Posted By warps013
JumpStats Top

Hi, could somebody help me to edit this plugin?
#include <amxmodx>
#include <amxmisc>
#include <colorchat>
#include <celltrie>
#include <sqlx>

#include <uq_jumpstats_const.inc>

#pragma...
Forum: Scripting Help 07-05-2018, 13:55
Replies: 14
Solved Player bool
Views: 1,089
Posted By warps013
Re: Player bool

Ok I changed almost all as you said for trying. A quick question,my server has a space of 12 slots, as user id, now I have 99 (so I suppose that id is the #number at left of name in status via game...
Forum: Scripting Help 07-04-2018, 12:58
Replies: 14
Solved Player bool
Views: 1,089
Posted By warps013
Re: Player bool

Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

Warning: Loose indentation on line 48
Warning: Loose indentation on line 64
Warning: Loose...
Forum: Scripting Help 07-04-2018, 12:39
Replies: 14
Solved Player bool
Views: 1,089
Posted By warps013
Re: Player bool

So far, this is how code looks like
#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <prokreedz>

new Float:timer[32]

new bool:timer_started[32]
Forum: Scripting Help 07-03-2018, 11:36
Replies: 14
Solved Player bool
Views: 1,089
Posted By warps013
Re: Player bool

Yes, now that you mentioned it you are right. Since I copy that part I didn't noticed it.
Thanks both for the help, also I'm going to change it to 33. :)
Forum: Scripting Help 07-03-2018, 10:36
Replies: 14
Solved Player bool
Views: 1,089
Posted By warps013
Player bool

Hi, I'm trying to find out something like how to set a bool for a specific player. I'm goint to show you my code to have a basic idea of what I want todo, also I know code is totally wrong. So please...
Forum: Approved Plugins 06-05-2018, 16:24
Replies: 290
Views: 60,978
Posted By warps013
Re: Knife Models

Hi OciXcrom, sweet coding there, I really liked it! I was hoping... is there a way to replace guns models to player models? I know it would be different since chooseteam, but I would like to choose...
Forum: General 05-24-2018, 12:34
Replies: 6
Views: 980
Posted By warps013
Re: sv_downloadurl not working

Sorry I forget it in here, but yes it's added in the cfg... so you know how can I get the right link?

Also I think that sv_downloadurl is no starting when sv starts. Since In log is not listed.
...
Forum: General 05-24-2018, 10:48
Replies: 6
Views: 980
Posted By warps013
sv_downloadurl not working

So Im trying to set up a fast download url... it shouldnt be this hard but it's not working :(
Just for trying Im using 000webhost.com, I created the cstrike dir inside public_html and in top dir...
Forum: New Plugin Submissions 05-23-2018, 16:51
Replies: 173
Views: 39,617
Posted By warps013
Re: Simple Menu Builder

Thanks! :oops:
Forum: New Plugin Submissions 05-23-2018, 16:27
Replies: 173
Views: 39,617
Posted By warps013
Re: Simple Menu Builder

When tried to compile it next errors are logged


what should I do?
Forum: Suggestions / Requests 05-22-2018, 22:32
Replies: 17
Views: 1,152
Posted By warps013
Re: AutoBunny Top

It's a great idea that I could implemate too. But I think that in this case Im going to search in how create a custom menu since if I blacklist them in the "rank" plugin they will loose the...
Forum: Suggestions / Requests 05-22-2018, 20:31
Replies: 17
Views: 1,152
Posted By warps013
Re: AutoBunny Top

Hey I dont know how to scrip anything even a Hello World lol, so Im searching how to do it. What do you recommend me? I just want to add to a preexisting .sma something like add a /command that...
Forum: Suggestions / Requests 05-22-2018, 15:51
Replies: 17
Views: 1,152
Posted By warps013
Re: AutoBunny Top

Here is the problem with this idea. When you hit the start button, a timer starts this log the time and save it later on a top table when you hit end button thanks to prokreedz.amxx so an external...
Forum: Suggestions / Requests 05-22-2018, 13:59
Replies: 17
Views: 1,152
Posted By warps013
Re: AutoBunny Top

All players in the server, while the runs stats don't get mixed into top pro if anyone actives the autobunny plugin (I didn't downloaded any yet) these stats could be erased or stored in top nub. ...
Forum: Suggestions / Requests 05-22-2018, 08:16
Replies: 17
Views: 1,152
Posted By warps013
Re: AutoBunny Top

Or maybe from kreedzrun.amxx if autbhop.amxx variable is on store in AutoBunny top.
The plugin that capture and store this stats is ProKreedz 2.31 :)
Forum: Suggestions / Requests 05-22-2018, 08:12
Replies: 17
Views: 1,152
Posted By warps013
Re: AutoBunny Top

Mmmm I have no idea. I repeat I dont know how amxx works... so first I was thinking in a detectpluginon.amxx (So then when the client activates the autobhop.amxx stats from kreedzrun.amxx have to be...
Forum: Suggestions / Requests 05-22-2018, 07:27
Replies: 17
Views: 1,152
Posted By warps013
Re: AutoBunny Top

Ok then, could you guide me about how can I do this? Im really new at this and I have 0 knowledge about scripting... so its going to be hard but not impossible :)
Forum: Suggestions / Requests 05-22-2018, 06:38
Replies: 17
Views: 1,152
Posted By warps013
Re: AutoBunny Top

Time of the run, cps,tps (checkpoints,teleports or gochecks), weapon, autobunny on and top position (1st place,2nd, etc).
The same stats that are in protop and nubtop (but remember these tops are...
Forum: Suggestions / Requests 05-22-2018, 05:47
Replies: 17
Views: 1,152
Posted By warps013
Re: AutoBunny Top

I mean that. An special database just for bunnyhoppers and still maintaining the pro and nub top for peoplo who doesn't use it. I don't know how to make it by my self, but I think that probably this...
Forum: Suggestions / Requests 05-22-2018, 03:52
Replies: 17
Views: 1,152
Posted By warps013
AutoBunny Top

Hi all, I'm having the next idea that I couldn't find it if there is already posted.

I just opened a KZ Server, where a lot of users that cames from the old sv played with an autobunny...
So I...
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