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Search: Posts Made By: asherkin
Forum: Scripting 04-17-2021, 07:04
Replies: 2
Views: 371
Posted By asherkin
Re: Invalid Handle

What is the exact error you get? on what line?
Forum: Scripting 04-12-2021, 11:01
Replies: 1
Views: 346
Posted By asherkin
Re: converting euler angles to axis

It looks like you're looking for the fwd output of GetAngleVectors (https://sourcemod.dev/#/vector/function.GetAngleVectors).
Forum: Source Servers (SRCDS) 04-08-2021, 06:52
Replies: 4
Views: 348
Posted By asherkin
Re: GOTV shows up as a player in queries

GOTV / SourceTV will normally add an extra player slot for itself to avoid this happening, are you enabling it the same way on both servers (it might not be able to add the extra slot if not enabled...
Forum: Scripting 04-01-2021, 19:45
Replies: 5
Views: 396
Posted By asherkin
Re: First time creating natives

FYI, it isn't safe (or sane) to pass an empty command string to CheckCommandAccess.
Forum: Snippets and Tutorials 03-29-2021, 09:42
Replies: 47
Views: 58,819
Posted By asherkin
Re: A vtable dumper that even you can use!

The AlliedModders server that provides the game information and binaries is currently offline, it should be back some time this week.
Forum: General 03-17-2021, 09:26
Replies: 5
Views: 389
Posted By asherkin
Re: Driver not Found

The MySQL extension has probably failed to load, check the "sm exts list" command.

A common cause of this is your OS missing the 32-bit zlib/libz package.



It is part of SourceMod.
Forum: Source Servers (SRCDS) 03-15-2021, 17:40
Replies: 8
Views: 726
Posted By asherkin
Re: Free FastDL: Any Game Setup Step-By-Step 2021 ( CS:GO / TF2 / ... )

Doing this is against the 000webhost terms of service, and they will disable your account pretty quickly.
Forum: General 03-14-2021, 18:44
Replies: 9
Views: 585
Posted By asherkin
Re: Fake client problems!

It appears to be a false positive.
Forum: Extensions 03-10-2021, 05:47
Replies: 371
Views: 163,101
Posted By asherkin
Re: Accelerator - Crash Reporting That Doesn't Suck

Are you using SourceMod 1.11? Do the crashes stop if you switch to SourceMod 1.10? Can you reproduce the issue reliably?
Forum: Scripting 03-08-2021, 07:33
Replies: 8
Views: 488
Posted By asherkin
Re: Work with ConVars

IntValue is a property backed by native code, accessing it is a function call.

It is still very cheap though - don't write unreadable soup in the name of premature optimization.
Forum: Source Servers (SRCDS) 03-04-2021, 08:57
Replies: 3
Views: 390
Posted By asherkin
Re: FastDL Attempts to download BSP

You've marked your thread as solved, what was the solution?
Forum: Scripting 03-04-2021, 08:55
Replies: 3
Views: 434
Posted By asherkin
Re: Cannot declare enum structs that mix primitive members and array members

What compiler version are you using? enum structs didn't support initializer lists until 1.11.
Forum: Source Servers (SRCDS) 03-02-2021, 18:27
Replies: 1
Views: 293
Posted By asherkin
Re: SourceMod 1.10 stable

There is no 64-bit version of CS:S
Forum: Scripting 03-02-2021, 18:26
Replies: 5
Views: 554
Posted By asherkin
Re: Get direction player is moving relative to other player

If I understand your armour issue correctly, you should be able to use a OnTakeDamageAlive hook to get the real damage applied to the player.
Forum: TF2Items 03-01-2021, 11:21
Replies: 4
Views: 595
Posted By asherkin
Re: Can't get tf2_manager to work.

On line 16 you are attempting to set an attribute with an ID of 0 (which doesn't exist).
Forum: TF2Items 03-01-2021, 05:08
Replies: 4
Views: 595
Posted By asherkin
Re: Can't get tf2_manager to work.

The error you're getting here shouldn't be possible - it implies an internal error in TF2Items registering things with SourceMod. What version of SourceMod (sm version) and what version of TF2Items...
Forum: Scripting 03-01-2021, 05:03
Replies: 4
Views: 347
Posted By asherkin
Re: SMC_SetReaders: within methodmap

This is one of the things that SP needs "fat" function references to support, which has been pretty hard to do with all the code assuming functions can be converted to ints - that is finally now a...
Forum: Source Servers (SRCDS) 02-23-2021, 08:59
Replies: 2
Views: 318
Posted By asherkin
Re: Is creating and running a server bad if you login as anonymous?

When CS:GO originally released you needed to login to an account that owned the game to download the SRCDS files, Valve lifted that restriction ages ago and it looks like no one updated the their...
Forum: Scripting 02-17-2021, 17:44
Replies: 2
Views: 221
Posted By asherkin
Re: Tag mismatch warning on custom formatting

Trying to file this as a bug would have been wrong, but for future reference SM / SP bugs are tracked on GitHub.
Forum: Scripting 02-10-2021, 11:23
Replies: 28
Views: 878
Posted By asherkin
Re: Crash with CS_OnCSWeaponDrop

I've moved the posts here to a new thread - please do not hijack other people's threads, especially not ones from 6 years ago. It makes it hard to follow your problem and confuses people coming to...
Forum: Unapproved/Old Plugins 02-09-2021, 05:40
Replies: 24
Views: 6,374
Posted By asherkin
Re: Pro Become V.I.P. [re1.0.4]

Lets have no more pot-shots at other people's cultures please - I have edited / deleted posts for content.



You should give credit anyway - it's the right thing to do.
Forum: Unapproved/Old Plugins 02-08-2021, 10:50
Replies: 2
Views: 323
Posted By asherkin
Re: Gangs

We can't move threads between the plugins sections. I've gone ahead and "unapproved" it, so please repost in the correct section!
Forum: TF2Items 02-08-2021, 05:51
Replies: 24
Sticky: TF2Items FAQ
Views: 54,372
Posted By asherkin
Re: TF2Items FAQ

Have you compiled and loaded the tf2items_manager plugin?
Forum: Unapproved Plugins 02-07-2021, 16:49
Replies: 1
Views: 1,158
Posted By asherkin
Re: No hosting limits

This isn't a SourceMod plugin.

Additionally, please don't post closed-source binaries developed by other people - you don't have the reputation to back them up.
Forum: Extensions 01-28-2021, 18:38
Replies: 371
Views: 163,101
Posted By asherkin
Re: Accelerator - Crash Reporting That Doesn't Suck

There is no link to the .io domain anywhere, it is the development site for the next version of Throttle.
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