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Search: Posts Made By: iceeedr
Forum: Scripting Help 12-21-2023, 00:23
Replies: 9
Views: 807
Posted By iceeedr
Re: Pick A Random Player Bug on Start

Not tested, if I understand correctly that would be it.

public PickARandomPlayer()
{
if(getRandomPlayer() != 0)
{
new iPlayers[32], iNum, id
...
Forum: New Plugin Submissions 06-28-2023, 10:16
Replies: 54
Views: 22,722
Posted By iceeedr
Re: Nade Semiclip v2.7

You need reapi include
Forum: General 01-12-2023, 16:40
Replies: 2
Views: 662
Posted By iceeedr
Re: Low fps at 30 players.

Initialize server with +sys_ticrate 500 -pingboost 2
Forum: Approved Plugins 12-27-2022, 14:31
Replies: 107
Views: 32,643
Posted By iceeedr
Re: HighPingKicker OLO Based/Updated [22/10/2022]

Requirements:

* AMXX >= 1.10
* Compile locally
Forum: Suggestions / Requests 11-12-2022, 11:52
Replies: 8
Views: 1,311
Posted By iceeedr
Forum: Scripting Help 11-05-2022, 10:16
Replies: 27
Views: 1,355
Posted By iceeedr
Re: Can't teamswap dead players

Never faced such problem, what version of amx are you using? Anyway, here are some corrections to your code.

public SwapTeams()
{
new players[32];
new playercount;
...
Forum: Scripting Help 10-30-2022, 23:37
Replies: 3
Views: 574
Posted By iceeedr
Re: Account System not working

Put '//' at the beginning of line 5
Forum: Suggestions / Requests 10-29-2022, 10:26
Replies: 9
Views: 1,167
Posted By iceeedr
Re: /time countdown

I think that using parse_time we were able to overcome the problem of months with plus or minus days.

#include <amxmodx>

#define PLUGIN "AlliedTest"
#define VERSION "1.0"
#define AUTHOR ...
Forum: Approved Plugins 10-22-2022, 12:32
Replies: 107
Views: 32,643
Posted By iceeedr
Re: HighPingKicker OLO Based/Updated [22/10/2022]

1.7 [22/10/2022]
* Fixed log_amx which was using LANG_PLAYER instead of LANG_SERVER.
* Fixed small error in LANG file in pt-br.
Forum: Approved Plugins 09-28-2022, 10:00
Replies: 107
Views: 32,643
Posted By iceeedr
Re: HighPingKicker OLO Based/Updated [31/05/2022]

Requirements:

* AMXX >= 1.10
* Compile locally
Forum: Code Snippets/Tutorials 08-30-2022, 17:39
Replies: 224
Views: 84,278
Posted By iceeedr
Re: [TUT] Compiling AMXX plugins with Sublime Text

Any news, or possibility of upgrading to sublime 4?
Forum: Scripting Help 06-18-2022, 23:57
Replies: 8
Views: 1,162
Posted By iceeedr
Re: How is PVS ( Potentially view set ) calculated for an origin ?

Dumb question, you've tried it, I haven't tested it so I can't confirm.

bool:IsOriginInPlayerPVS(const id, Float:fMessageOrigin[3])
{
static leafnum;
leafnum =...
Forum: Scripting Help 06-13-2022, 18:03
Replies: 4
Views: 1,221
Posted By iceeedr
Re: hook_cvar_change and RH_Cvar_DirectSet not working

You can grab the latest version of rehlds for windows from github under the Actions tab (not recommended, but definitely possible) and I would redo the entire installation process to eliminate any...
Forum: Scripting Help 06-13-2022, 16:35
Replies: 4
Views: 1,221
Posted By iceeedr
Re: hook_cvar_change and RH_Cvar_DirectSet not working

I think the logs are as clear as possible.

client_disconnected and client_remove forwards have been disabled - check your gamedata files.

RegisterHookChain: function (Cvar_DirectSet) is not...
Forum: New Plugin Submissions 06-06-2022, 15:00
Replies: 106
Views: 34,109
Posted By iceeedr
Re: Top Flags [08/09/2021]

It could, but the dev already created it.

https://www.amxx-bg.info/forum/viewtopic.php?f=21&p=25605
Forum: Suggestions / Requests 06-06-2022, 12:52
Replies: 3
Views: 480
Posted By iceeedr
Re: Request: Auto Respawn Plugin

Use the re-round event, not resethud.

register_event("HLTV", "event_new_round", "a", "1=0", "2=0")
Forum: Suggestions / Requests 06-02-2022, 14:00
Replies: 3
Views: 610
Posted By iceeedr
Re: [CS 1.6] Plugin for cs_ maps with CSGO rules.

If I remember correctly it is not possible to buy defuse kit in cs_ maps with the vgui menu because it is disabled and I don't remember there being a way around it.

Edit: It's actually disabled on...
Forum: Approved Plugins 05-31-2022, 13:42
Replies: 107
Views: 32,643
Posted By iceeedr
Re: HighPingKicker OLO Based/Updated [31/05/2022]

1.6 [31/05/2022]
* Logic redone after some reports that if a player got lag after some time without lag, the average was not correctly applied.
* No need to redownload lang or delete the cfg file.
Forum: Suggestions / Requests 05-16-2022, 18:45
Replies: 3
Views: 705
Posted By iceeedr
Re: Incomplete Motd Problem.

You probably exceeded the motd character limit [1536], as the plugin author is extremely trustworthy.
Forum: Suggestions / Requests 05-12-2022, 19:32
Replies: 6
Views: 634
Posted By iceeedr
Re: Compiled file (from .inc -> sma -> amxx) ->PAY for help

Or can you post here the sma and includes that someone can solve for free?
Forum: Scripting Help 05-03-2022, 08:35
Replies: 10
Views: 1,080
Posted By iceeedr
Forum: General 04-13-2022, 11:15
Replies: 1
Views: 755
Posted By iceeedr
Re: Server charsh after map change

Non-steam = no support
Forum: Suggestions / Requests 04-12-2022, 13:08
Replies: 9
Views: 1,188
Posted By iceeedr
Re: Player disconnected - HUD message for Admins only

I don't think you need a fixed task for that.

#include <amxmodx>
#include <amxmisc>

#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "author"

new g_szName[ 32 ]
Forum: Scripting Help 04-08-2022, 17:03
Replies: 10
Views: 747
Posted By iceeedr
Re: start a sound later

No, it's not. He wants the sound to start WHEN the voting starts, do you know how long it will take the player to write the nickname for the vote in messagemode?

The best solution is to put the...
Forum: Scripting Help 04-08-2022, 13:53
Replies: 10
Views: 747
Posted By iceeedr
Re: start a sound later

I didn't realize that you were using amx_votekick, I believe that the change must be in the amxx sma itself
Showing results 1 to 25 of 500

 
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