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Search: Posts Made By: Bacardi
Forum: Plugins 02-02-2023, 15:14
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 2.1 (Updated 2021/02/06)

Can you try this.
When server is running and map already loaded.

Use server console (rcon or sm_rcon):
rcon sm plugins reload 1
and keep looking sourcemod log files, do that error appear ?
...
Forum: Plugins 07-14-2014, 14:15
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.6 (Updated 2013/03/08)

for people who still don't understand saving file to UTF-8 without BOM format.
https://db.tt/bARO0y1s
Forum: Plugins 03-27-2013, 04:05
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.6 (Updated 2013/03/08)

If you have game CS:GO (why the hell people not mention which game is)


Don't web-compile plugins source code.Compile using SM 1.5.x or download advertisements.smx from first post.
I assume,...
Forum: Plugins 03-15-2013, 02:56
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.6 (Updated 2013/03/08)

Start read posts, you found at least same two post with same answer to this problem.
Forum: Plugins 06-27-2012, 12:53
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

Maybe this fix, I forget also remove timer flag TIMER_FLAG_NO_MAPCHANGE from my post, updated that.

decl AdminFlag:fFlagList[16], String:sBuffer[256], String:sFlags[16], String:sText[256],...
Forum: Plugins 06-27-2012, 10:55
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

Have you (both) added messages filled admin flag(s) ?
#1282 (https://forums.alliedmods.net/showpost.php?p=1635380&postcount=1282)
Forum: Plugins 04-21-2012, 11:44
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

@MarcoPixel.
Make sure you downloaded compiled plugin.smx and not plugin source code.sp
Look errors from SM logs
Forum: Plugins 03-02-2012, 02:47
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

Try hit ENTER instead, new line.
Forum: Plugins 02-26-2012, 05:57
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

If you use color in top msg, you should create it in new msg without else message modes.
And start message with color type and leave space before message.
"3"
{
"type" "T"
"text" "{RED}...
Forum: Plugins 02-11-2012, 15:02
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

You can send same message to different message mode *same time.
Like this.
"Advertisements"
{
"1"
{
"type" "SCM"
"text" "Help Support Inversion...
Forum: Plugins 02-05-2012, 09:29
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

...addons/sourcemod/configs/
Forum: Plugins 01-20-2012, 12:25
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

I am not surprised, even it's simple how it have written in first post.
But I tried test and I found that it's working randomly, you can get work show first time but then it stop working.
If I had...
Forum: Plugins 01-17-2012, 15:28
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

If you people could only read or even try use SEARCH to look previous posts !
There is answers.
Problem same #1185...
Forum: Plugins 10-24-2011, 15:57
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

Ok, I tested again :P
@Bloodlvst (http://forums.alliedmods.net/member.php?u=29669) and @Powerlord (http://forums.alliedmods.net/member.php?u=38996) you both are rigth what you post.

I didn't...
Forum: Plugins 10-23-2011, 12:37
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

aaa fixed ?
Tsunami can't remember everything, shoud he :wink:

*edit
and answer was in first post all the time ?? Read ??

*edit
To get map configures work, make sure plugin cvar not executed...
Forum: Plugins 09-04-2011, 13:11
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

@blue zebra (http://forums.alliedmods.net/member.php?u=79748)
encode tha txt file UTF-8 without BOM

NotePad++ can do these...

*edit
Users blame plugin, when they have not knowledge and/or...
Forum: Plugins 08-28-2011, 14:53
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

Where do we put the .txt file?


By default the plugin reads the advertisements from configs/advertisements.txt, which has this format:
Forum: Plugins 08-04-2011, 23:24
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

sm_advertisements_interval "600"
Forum: Plugins 04-30-2011, 11:31
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

#160 (https://forums.alliedmods.net/showpost.php?p=632380&postcount=160)
...
Forum: Plugins 04-29-2011, 01:32
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5

http://www.iruclan.com/forum/Smileys/New%20Smileys/smiley_lol.gif
Forum: Plugins 01-18-2011, 01:22
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5 (Updated 05/26/08)

yep,
1. ...cfg/autoexec.cfg (once)
2. ...cfg/server.cfg (every map change)
3. ...maps/cfg/map_name.cfg (certain map)
4. ...cfg/sourcemod/sourcemod.cfg + sourcemod plugins *.cfg (every mapchange)
Forum: Plugins 01-17-2011, 02:12
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5 (Updated 05/26/08)

aaw.. don't add Sourcemod plugins cvars in autoexec.cfg, only srcds own cvars. *cvars what you need to change once from default value
Because that file will be executed at the very beginning when...
Forum: Plugins 01-01-2011, 12:36
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5 (Updated 05/26/08)

@lhffan, this have question been asked many times, over and over again.
And answer is in first post so start read !!
Or read previous post, you found even forum "search this thread" upper right...
Forum: Plugins 10-05-2010, 11:56
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Forum: Plugins 08-20-2010, 05:45
Replies: 2,224
Views: 1,693,521
Posted By Bacardi
Re: Advertisements 0.5.5 (Updated 05/26/08)

Gigabyte, this pop up errors come when you have your game running (or your steam program) and you launch your source dedicated server on same computer.
Happen after previous update.

This happens...
Showing results 1 to 25 of 32

 
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